Player Matchup

Sol
Sol
Aquyre
Sol
Level 108
God Stats
54W - 55L
1,477 SR
Queue Stats
622W - 644L
1,528 Elo+
Party 1
Chaac
Chaac
BigBonk
Chaac
Level 66
God Stats
35W - 20L
1,640 SR
Queue Stats
141W - 111L
1,583 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Narsheena
Morgan Le Fay
Level 88
God Stats
19W - 26L
1,516 SR
Queue Stats
432W - 423L
1,556 Elo+
Party 1
Jormungandr
Jormungandr
Valandilz
Jormungandr
Level 62
God Stats
44W - 38L
1,553 SR
Queue Stats
155W - 115L
1,621 Elo+
Party 3
Izanami
Izanami
xreaperxking
Izanami
Level 87
God Stats
42W - 36L
1,587 SR
Queue Stats
969W - 1,005L
1,532 Elo+
Solo
Team Averages
Level 82
1,554 SR
1,564 Elo+

VS

Team Averages
Level 99
1,558 SR
1,655 Elo+
Vulcan
Vulcan
AleksDeLarge
Vulcan
Level 96
God Stats
2W - 6L
1,365 SR
Queue Stats
12W - 13L
1,691 Elo+
Solo
Kumbhakarna
Kumbhakarna
Flyingv4200
Kumbhakarna
Level 98
God Stats
28W - 23L
1,650 SR
Queue Stats
225W - 161L
1,663 Elo+
Party 2
Kali
Kali
SwooshMan
Kali
Level 128
God Stats
2W - 1L
1,814 SR
Queue Stats
169W - 123L
1,640 Elo+
Party 2
Ra
Ra
Vrynhildr
Ra
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 12L
1,715 Elo+
Solo
Sun Wukong
Sun Wukong
junjjjj
Sun Wukong
Level 56
God Stats
16W - 35L
1,462 SR
Queue Stats
528W - 583L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Aquyre
Sol
17
1 / 0 / 17
10,211
1,021
10,953
7,260
2,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
BigBonk
Chaac
17
3 / 2 / 12
10,827
1,083
13,561
11,356
10,620
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morgan Le Fay
Narsheena
Morgan Le Fay
16
2 / 0 / 13
9,910
991
12,870
6,587
2,795
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Valandilz
Jormungandr
18
8 / 0 / 15
12,390
1,239
11,239
7,446
9,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
xreaperxking
Izanami
17
11 / 0 / 6
11,717
1,172
16,222
8,683
3,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

288

VS

Team 2 Tickets

145

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
0 / 6 / 2
9,098
910
9,071
11,749
5,995
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
Flyingv4200
Kumbhakarna
15
0 / 4 / 1
8,952
895
4,929
17,867
17,945
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kali
14
0 / 7 / 0
8,669
867
7,746
15,700
6,311
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 5 / 0
9,599
960
7,766
10,409
4,785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
junjjjj
Sun Wukong
15
0 / 3 / 2
9,318
932
6,672
13,254
10,358
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
7
25
Kills
2
2
Deaths
25
63
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Vulcan
0
6
2
0.17
W
Sol
Aquyre
Sol
1
0
17
9.5
W
Chaac
BigBonk
Chaac
3
2
12
4.5
L
Kumbhakarna
Flyingv4200
Kumbhakarna
0
4
1
0.13
W
Morgan Le Fay
Narsheena
Morgan Le Fay
2
0
13
8.5
L
Kali
0
7
0
0
W
Jormungandr
Valandilz
Jormungandr
8
0
15
15.5
L
2
5
0
0.4
L
Sun Wukong
junjjjj
Sun Wukong
0
3
2
0.33
W
Izanami
xreaperxking
Izanami
11
0
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,845
Damage
36,184
41,332
Taken
68,979
29,565
Mitigated
45,394
10,572
Healing
8,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
9,071
1,334
0
72
11,749
5,995
0
3,580
8,035
30,202
0
W
Sol
Aquyre
Sol
10,953
1,919
0
3,488
7,260
2,805
0
3,933
3,327
27,132
0
W
Chaac
BigBonk
Chaac
13,561
2,185
0
3,030
11,356
10,620
0
8,229
3,127
0
39,392
L
Kumbhakarna
Flyingv4200
Kumbhakarna
4,929
141
528
1,084
17,867
17,945
0
9,424
8,229
13,853
0
W
Morgan Le Fay
Narsheena
Morgan Le Fay
12,870
582
0
404
6,587
2,795
0
1,009
5,578
27,458
0
L
Kali
7,746
2,496
0
1,134
15,700
6,311
0
10,883
4,723
0
18,429
W
Jormungandr
Valandilz
Jormungandr
11,239
1,480
1,071
1,156
7,446
9,630
0
4,649
2,797
24,863
0
L
7,766
562
2,502
2,070
10,409
4,785
0
3,795
6,506
36,096
0
L
Sun Wukong
junjjjj
Sun Wukong
6,672
885
219
876
13,254
10,358
0
6,616
6,424
0
24,336
W
Izanami
xreaperxking
Izanami
16,222
13,191
0
1,423
8,683
3,715
0
3,946
4,737
0
39,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,055
Gold Earned
45,636
219
Minions Killed
193
11
Camps Cleared
7
1,104,380
Distance Traveled
1,042,543
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,098
910
34
3
1
202,998
0
W
Sol
10,211
1,021
54
5
3
224,002
2
W
Chaac
10,827
1,083
60
6
0
225,394
1
L
Kumbhakarna
8,952
895
20
2
1
195,732
1
W
Morgan Le Fay
9,910
991
30
3
4
234,648
1
L
Kali
8,669
867
16
2
2
226,658
3
W
Jormungandr
12,390
1,239
19
2
1
203,660
3
L
Ra
9,599
960
69
7
1
201,264
0
L
Sun Wukong
9,318
932
54
5
2
215,891
2
W
Izanami
11,717
1,172
56
6
3
216,676
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role