Player Matchup

Chaac
Chaac
Gwaffy
Chaac
Level 25
God Stats
7W - 2L
1,462 SR
Queue Stats
8W - 3L
1,324 Elo+
Party 1
Mercury
Mercury
Mesh Shorts
Mercury
Level 114
God Stats
8W - 4L
1,273 SR
Queue Stats
74W - 79L
1,501 Elo+
Party 1
Ra
Ra
OverdueAbyss060
Ra
Level 13
God Stats
4W - 2L
1,149 SR
Queue Stats
16W - 13L
1,440 Elo+
Party 1
Izanami
Izanami
TheMacManusBros
Izanami
Level 24
God Stats
18W - 10L
1,551 SR
Queue Stats
362W - 322L
1,421 Elo+
Party 3
Gilgamesh
Gilgamesh
conte500
Gilgamesh
Level 28
God Stats
9W - 5L
1,625 SR
Queue Stats
86W - 97L
1,379 Elo+
Party 3
Team Averages
Level 41
1,412 SR
1,413 Elo+

VS

Team Averages
Level 22
1,648 SR
1,441 Elo+
Rama
Rama
Archagent99
Rama
Level 18
God Stats
1W - 1L
1,777 SR
Queue Stats
78W - 103L
1,346 Elo+
Party 4
Danzaburou
Danzaburou
ODoughBoiO2133
Danzaburou
Level 51
God Stats
3W - 2L
1,705 SR
Queue Stats
23W - 23L
1,495 Elo+
Party 2
Yemoja
Yemoja
SleebyTime21
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,263 Elo+
Party 2
Ymir
Ymir
StraightFakts
Ymir
Level 26
God Stats
118W - 106L
1,556 SR
Queue Stats
496W - 553L
1,406 Elo+
Party 4
Ganesha
Ganesha
TEC2000
Ganesha
Level 14
God Stats
2W - 1L
1,701 SR
Queue Stats
2W - 1L
1,697 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Gwaffy
Chaac
13
7 / 0 / 4
7,631
545
6,695
7,370
8,107
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Mercury
Mesh Shorts
Mercury
16
9 / 0 / 2
8,874
634
9,428
9,414
3,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
1 / 0 / 1
7,193
514
1,620
3,067
1,133
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 4 / 3
6,546
468
7,077
8,974
1,981
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
conte500
Gilgamesh
10
4 / 3 / 3
7,326
523
5,438
10,757
4,218
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,587
399
2,313
6,091
1,878
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Danzaburou
ODoughBoiO2133
Danzaburou
11
6 / 2 / 1
6,820
487
8,458
9,651
3,036
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
8
0 / 7 / 0
5,211
372
467
7,757
2,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 3 / 0
6,275
448
3,287
8,928
4,303
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
TEC2000
Ganesha
10
0 / 6 / 4
6,354
454
3,628
9,756
5,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
22
Kills
6
7
Deaths
22
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Chaac
Gwaffy
Chaac
7
0
4
9
W
Mercury
Mesh Shorts
Mercury
9
0
2
10
L
Danzaburou
ODoughBoiO2133
Danzaburou
6
2
1
3.25
W
1
0
1
1.5
L
Yemoja
0
7
0
0
L
0
3
0
0
L
Ganesha
TEC2000
Ganesha
0
6
4
0.33
W
1
4
3
0.63
W
Gilgamesh
conte500
Gilgamesh
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,258
Damage
18,153
39,582
Taken
42,183
18,632
Mitigated
17,583
11,708
Healing
10,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,313
1,903
0
0
6,091
1,878
0
625
5,466
0
22,712
W
Chaac
Gwaffy
Chaac
6,695
706
0
2,965
7,370
8,107
1,234
2,149
5,221
0
33,272
W
Mercury
Mesh Shorts
Mercury
9,428
5,531
0
3,865
9,414
3,193
1,211
1,241
8,173
0
64,843
L
Danzaburou
ODoughBoiO2133
Danzaburou
8,458
3,714
270
4,781
9,651
3,036
560
0
9,651
0
38,048
W
1,620
530
228
630
3,067
1,133
1,114
538
2,529
42,991
0
L
Yemoja
467
272
64
250
7,757
2,818
0
0
7,757
11,963
0
L
3,287
701
0
2,088
8,928
4,303
0
995
7,933
40,644
0
L
Ganesha
TEC2000
Ganesha
3,628
153
0
2,572
9,756
5,548
254
0
9,756
13,539
0
W
7,077
5,947
0
3,143
8,974
1,981
0
1,567
7,407
0
44,823
W
Gilgamesh
conte500
Gilgamesh
5,438
964
245
632
10,757
4,218
10
1,887
8,870
0
14,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,570
Gold Earned
30,247
371
Minions Killed
217
0
Camps Cleared
0
1,418,717
Distance Traveled
1,154,351
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,587
399
42
3
0
206,007
0
W
Chaac
7,631
545
54
4
0
290,559
1
W
Mercury
8,874
634
127
9
0
320,375
0
L
Danzaburou
6,820
487
66
5
0
250,296
0
W
Ra
7,193
514
86
6
0
272,174
0
L
Yemoja
5,211
372
22
2
0
165,990
0
L
Ymir
6,275
448
78
6
0
258,113
5
L
Ganesha
6,354
454
9
1
0
273,945
0
W
Izanami
6,546
468
92
7
0
225,307
0
W
Gilgamesh
7,326
523
12
1
0
310,302
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role