Player Matchup

Medusa
Medusa
B00zy_Jake
Medusa
Level 49
God Stats
0W - 1L
1,501 SR
Queue Stats
33W - 41L
1,483 Elo+
Solo
Kukulkan
Kukulkan
DeathMagnet115
Kukulkan
Level 16
God Stats
6W - 2L
1,632 SR
Queue Stats
13W - 8L
1,647 Elo+
Party 2
Ymir
Ymir
DeathlyShadow913
Ymir
Level 95
God Stats
1W - 1L
1,492 SR
Queue Stats
16W - 12L
1,558 Elo+
Party 2
Bacchus
Bacchus
RemIsBestGal
Bacchus
Level 108
God Stats
0W - 1L
1,609 SR
Queue Stats
10W - 7L
1,603 Elo+
Party 2
Pele
Pele
triumphcard2
Pele
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 10L
1,583 Elo+
Party 2
Team Averages
Level 58
1,547 SR
1,575 Elo+

VS

Team Averages
Level 63
1,662 SR
1,551 Elo+
Ullr
Ullr
Coastee
Ullr
Level 42
God Stats
7W - 3L
1,682 SR
Queue Stats
117W - 81L
1,613 Elo+
Party 3
Cabrakan
Cabrakan
Fishdinnersh
Cabrakan
Level 25
God Stats
47W - 25L
1,693 SR
Queue Stats
218W - 183L
1,541 Elo+
Party 1
Ravana
Ravana
Night-Rider-0001
Ravana
Level 62
God Stats
7W - 4L
1,828 SR
Queue Stats
191W - 164L
1,516 Elo+
Party 1
Cthulhu
Cthulhu
ThundersharkX
Cthulhu
Level 60
God Stats
32W - 21L
1,566 SR
Queue Stats
292W - 248L
1,495 Elo+
Party 1
Chronos
Chronos
dallas2500
Chronos
Level 124
God Stats
25W - 26L
1,541 SR
Queue Stats
114W - 92L
1,588 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
B00zy_Jake
Medusa
16
1 / 6 / 6
10,121
1,012
9,290
12,696
4,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
15
0 / 7 / 2
8,939
894
8,619
10,167
3,853
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
1 / 5 / 6
9,890
989
7,693
19,488
16,598
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
RemIsBestGal
Bacchus
16
1 / 8 / 7
9,673
967
9,743
15,471
16,671
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
8 / 8 / 2
11,486
1,149
13,257
12,163
4,621
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

66

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Coastee
Ullr
17
5 / 5 / 16
11,307
1,131
16,827
12,813
5,338
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Fishdinnersh
Cabrakan
18
11 / 1 / 16
12,643
1,264
14,789
10,116
6,343
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 2 / 15
10,943
1,094
6,125
9,773
8,417
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
19
11 / 1 / 21
12,347
1,235
14,498
10,656
11,994
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
dallas2500
Chronos
17
2 / 2 / 21
10,586
1,059
11,401
10,034
3,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
123
11
Kills
34
34
Deaths
11
23
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Medusa
B00zy_Jake
Medusa
1
6
6
0.67
W
Ullr
Coastee
Ullr
5
5
16
2.6
L
Kukulkan
0
7
2
0.14
L
1
5
6
0.8
W
Cabrakan
Fishdinnersh
Cabrakan
11
1
16
19
W
5
2
15
6.25
L
Bacchus
RemIsBestGal
Bacchus
1
8
7
0.56
W
Cthulhu
11
1
21
21.5
W
Chronos
dallas2500
Chronos
2
2
21
6.25
L
8
8
2
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,602
Damage
63,640
69,985
Taken
53,392
46,489
Mitigated
36,012
2,884
Healing
5,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
B00zy_Jake
Medusa
9,290
3,222
0
1,417
12,696
4,746
0
5,263
7,117
0
43,326
W
Ullr
Coastee
Ullr
16,827
6,769
0
472
12,813
5,338
0
5,099
7,714
0
37,490
L
Kukulkan
8,619
967
0
36
10,167
3,853
0
6,771
3,151
27,351
0
L
7,693
630
0
886
19,488
16,598
0
11,282
7,767
21,409
0
W
Cabrakan
Fishdinnersh
Cabrakan
14,789
2,450
0
1,402
10,116
6,343
0
5,054
5,062
32,906
0
W
6,125
1,507
0
772
9,773
8,417
0
5,068
4,705
0
23,233
L
Bacchus
RemIsBestGal
Bacchus
9,743
477
0
423
15,471
16,671
0
8,248
6,942
13,280
0
W
Cthulhu
14,498
893
704
400
10,656
11,994
0
5,542
5,114
23,599
0
W
Chronos
dallas2500
Chronos
11,401
3,259
0
1,424
10,034
3,920
0
5,292
4,742
31,845
0
L
13,257
2,381
0
122
12,163
4,621
0
7,766
4,320
0
27,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,109
Gold Earned
57,826
171
Minions Killed
203
6
Camps Cleared
10
925,636
Distance Traveled
995,356
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,121
1,012
67
7
1
178,273
1
W
Ullr
11,307
1,131
47
5
3
172,042
0
L
Kukulkan
8,939
894
38
4
0
161,099
0
L
Ymir
9,890
989
37
4
1
192,962
1
W
Cabrakan
12,643
1,264
43
4
2
194,455
1
W
Ravana
10,943
1,094
35
4
3
200,207
1
L
Bacchus
9,673
967
7
1
0
181,229
0
W
Cthulhu
12,347
1,235
35
4
0
216,033
1
W
Chronos
10,586
1,059
43
4
2
212,619
0
L
Pele
11,486
1,149
22
2
4
212,073
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role