Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Dark Mage417
Ah Muzen Cab
Level 87
God Stats
3W - 2L
1,766 SR
Queue Stats
496W - 450L
1,567 Elo+
Solo
Thoth
Thoth
HeartsoreLine1
Thoth
Level 89
God Stats
3W - 4L
1,697 SR
Queue Stats
515W - 425L
1,681 Elo+
Party 1
Arachne
Arachne
NICKRANK
Arachne
Level 98
God Stats
14W - 7L
1,810 SR
Queue Stats
156W - 128L
1,616 Elo+
Party 1
King Arthur
King Arthur
OnceBaked
King Arthur
Level 160
God Stats
15W - 19L
1,550 SR
Queue Stats
295W - 275L
1,566 Elo+
Party 2
Khepri
Khepri
PeachFritters
Khepri
Level 120
God Stats
1W - 3L
1,344 SR
Queue Stats
22W - 29L
1,561 Elo+
Party 2
Team Averages
Level 111
1,633 SR
1,598 Elo+

VS

Team Averages
Level 138
1,687 SR
1,580 Elo+
Rama
Rama
 
Rama
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
DaGringo67
Tiamat
Level 158
God Stats
20W - 17L
1,651 SR
Queue Stats
462W - 442L
1,621 Elo+
Party 3
Raijin
Raijin
Fusionalz
Raijin
Level 128
God Stats
2W - 1L
1,790 SR
Queue Stats
23W - 23L
1,606 Elo+
Solo
Horus
Horus
i-Am-Burnboy95
Horus
Level 152
God Stats
13W - 14L
1,705 SR
Queue Stats
337W - 325L
1,593 Elo+
Party 3
Bacchus
Bacchus
zayboy0007
Bacchus
Level 143
God Stats
3W - 3L
1,790 SR
Queue Stats
329W - 356L
1,579 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dark Mage417
Ah Muzen Cab
9
0 / 2 / 0
5,107
511
2,436
5,720
1,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 5 / 0
4,892
489
3,681
6,594
1,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
NICKRANK
Arachne
8
0 / 3 / 0
4,891
489
2,214
7,754
2,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
OnceBaked
King Arthur
10
0 / 1 / 0
5,723
572
4,335
6,914
3,112
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 2 / 1
4,846
485
1,324
5,641
1,959
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
3 / 0 / 1
6,410
641
3,562
4,241
1,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
DaGringo67
Tiamat
12
1 / 0 / 0
6,462
646
3,321
6,741
3,904
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Raijin
Fusionalz
Raijin
11
5 / 0 / 2
6,503
650
5,053
4,954
1,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 1 / 7
5,106
511
5,496
5,946
2,019
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bacchus
zayboy0007
Bacchus
9
3 / 0 / 3
5,745
575
2,917
3,916
1,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
1
Kills
13
13
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
0
1
3.5
W
Tiamat
DaGringo67
Tiamat
1
0
0
1
L
Ah Muzen Cab
Dark Mage417
Ah Muzen Cab
0
2
0
0
W
Raijin
Fusionalz
Raijin
5
0
2
6
L
1
5
0
0.2
L
Arachne
NICKRANK
Arachne
0
3
0
0
L
King Arthur
OnceBaked
King Arthur
0
1
0
0
L
0
2
1
0.25
W
1
1
7
4.5
W
Bacchus
zayboy0007
Bacchus
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,990
Damage
20,349
32,623
Taken
25,798
10,147
Mitigated
10,509
9,515
Healing
11,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
3,562
2,530
0
1,847
4,241
1,229
0
201
4,040
0
39,885
W
Tiamat
DaGringo67
Tiamat
3,321
788
0
5,368
6,741
3,904
192
0
6,741
41,984
0
L
Ah Muzen Cab
Dark Mage417
Ah Muzen Cab
2,436
995
0
2,319
5,720
1,122
0
0
5,720
0
33,349
W
Raijin
Fusionalz
Raijin
5,053
840
0
1,082
4,954
1,494
306
1,668
3,068
40,845
0
L
3,681
139
0
1,365
6,594
1,750
0
3,013
3,323
26,890
0
L
Arachne
NICKRANK
Arachne
2,214
1,056
0
1,396
7,754
2,204
0
2,637
5,019
0
26,516
L
King Arthur
OnceBaked
King Arthur
4,335
398
0
3,422
6,914
3,112
0
3,569
3,345
0
34,856
L
1,324
228
393
620
5,641
1,959
0
1,634
3,925
10,763
0
W
5,496
2,937
653
1,396
5,946
2,019
0
1,755
4,099
0
13,456
W
Bacchus
zayboy0007
Bacchus
2,917
661
0
1,167
3,916
1,863
0
965
2,845
22,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,459
Gold Earned
30,226
275
Minions Killed
361
0
Camps Cleared
0
933,790
Distance Traveled
914,254
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,410
641
95
10
0
188,897
3
W
Tiamat
6,462
646
106
11
0
156,864
0
L
Ah Muzen Cab
5,107
511
67
7
0
171,371
1
W
Raijin
6,503
650
89
9
0
179,386
2
L
Thoth
4,892
489
45
5
0
183,077
1
L
Arachne
4,891
489
60
6
0
165,596
3
L
King Arthur
5,723
572
88
9
0
213,853
1
L
Khepri
4,846
485
15
2
0
199,893
4
W
Horus
5,106
511
21
2
0
183,667
3
W
Bacchus
5,745
575
50
5
0
205,440
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role