Player Matchup

Fenrir
Fenrir
CalvinRoc15
Fenrir
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,281 Elo+
Party 2
Ymir
Ymir
SGT_Ginger23
Ymir
Level 16
God Stats
2W - 2L
1,466 SR
Queue Stats
2W - 5L
1,286 Elo+
Solo
Anhur
Anhur
SilverTomcat330
Anhur
Level 16
God Stats
0W - 1L
1,740 SR
Queue Stats
9W - 10L
1,418 Elo+
Solo
Zeus
Zeus
donovanfoster
Zeus
Level 8
God Stats
3W - 2L
1,623 SR
Queue Stats
15W - 17L
1,278 Elo+
Party 2
Chaac
Chaac
thrista
Chaac
Level 28
God Stats
4W - 12L
1,232 SR
Queue Stats
89W - 109L
1,339 Elo+
Solo
Team Averages
Level 31
1,512 SR
1,320 Elo+

VS

Team Averages
Level 25
1,517 SR
1,347 Elo+
Danzaburou
Danzaburou
IcedPegasuxs
Danzaburou
Level 64
God Stats
1W - 2L
1,403 SR
Queue Stats
6W - 6L
1,336 Elo+
Party 1
Guan Yu
Guan Yu
Tamoesme04
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,127 Elo+
Party 1
Neith
Neith
UnusualMedusa67
Neith
Level 28
God Stats
11W - 4L
1,665 SR
Queue Stats
45W - 45L
1,283 Elo+
Party 3
Cerberus
Cerberus
fabian 7669
Cerberus
Level 24
God Stats
2W - 2L
1,306 SR
Queue Stats
2W - 4L
1,127 Elo+
Party 1
Ah Puch
Ah Puch
zakatk54
Ah Puch
Level 5
God Stats
2W - 0L
1,711 SR
Queue Stats
5W - 7L
1,861 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
13 / 2 / 4
11,600
527
16,932
16,101
7,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
2 / 5 / 3
9,133
415
5,698
13,363
8,193
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
3 / 6 / 1
10,155
462
10,673
14,963
5,924
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 5 / 5
10,085
458
8,712
11,117
3,868
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
thrista
Chaac
19
6 / 5 / 6
11,707
532
12,378
20,651
16,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IcedPegasuxs
Danzaburou
19
8 / 3 / 5
12,589
572
15,677
16,130
6,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
Tamoesme04
Guan Yu
15
1 / 3 / 5
9,624
437
4,091
14,178
12,271
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
4 / 9 / 2
10,949
498
9,223
18,850
7,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
fabian 7669
Cerberus
17
6 / 4 / 7
10,760
489
8,079
17,254
13,226
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Puch
zakatk54
Ah Puch
12
0 / 10 / 3
8,440
384
4,073
12,806
7,915
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
41
27
Kills
19
23
Deaths
29
19
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Fenrir
13
2
4
7.5
W
Danzaburou
IcedPegasuxs
Danzaburou
8
3
5
3.5
L
2
5
3
0.7
L
3
6
1
0.58
W
Guan Yu
Tamoesme04
Guan Yu
1
3
5
1.17
W
4
9
2
0.56
L
3
5
5
1.1
W
Cerberus
fabian 7669
Cerberus
6
4
7
2.38
L
Chaac
thrista
Chaac
6
5
6
1.8
W
Ah Puch
zakatk54
Ah Puch
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,393
Damage
41,143
76,195
Taken
79,218
41,427
Mitigated
47,327
17,659
Healing
16,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
16,932
5,068
0
7,110
16,101
7,280
0
1,632
14,379
0
67,888
W
Danzaburou
IcedPegasuxs
Danzaburou
15,677
6,164
0
3,611
16,130
6,531
4,374
1,160
14,970
0
93,832
L
5,698
2,083
0
0
13,363
8,193
365
2,342
10,931
37,470
0
L
10,673
5,174
0
817
14,963
5,924
912
2,380
12,343
0
58,462
W
Guan Yu
Tamoesme04
Guan Yu
4,091
1,000
210
2,498
14,178
12,271
926
4,649
9,529
0
32,132
W
9,223
2,737
318
6,384
18,850
7,384
2,003
3,220
15,503
0
55,321
L
8,712
3,487
0
2,453
11,117
3,868
0
1,547
9,540
41,524
0
W
Cerberus
fabian 7669
Cerberus
8,079
877
0
2,770
17,254
13,226
974
3,303
13,951
38,809
0
L
Chaac
thrista
Chaac
12,378
5,524
0
7,279
20,651
16,162
2,447
3,546
16,850
0
92,163
W
Ah Puch
zakatk54
Ah Puch
4,073
386
0
949
12,806
7,915
656
2,078
10,728
18,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,680
Gold Earned
52,362
489
Minions Killed
396
0
Camps Cleared
0
1,867,174
Distance Traveled
1,858,667
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,600
527
99
5
0
451,115
3
W
Danzaburou
12,589
572
135
6
0
398,361
0
L
Ymir
9,133
415
72
3
0
303,789
5
L
Anhur
10,155
462
104
5
0
365,331
2
W
Guan Yu
9,624
437
44
2
0
385,628
3
W
Neith
10,949
498
105
5
0
348,944
2
L
Zeus
10,085
458
74
3
0
379,678
1
W
Cerberus
10,760
489
78
4
0
378,909
1
L
Chaac
11,707
532
140
6
0
367,261
1
W
Ah Puch
8,440
384
34
2
0
346,825
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role