Player Matchup

Xbalanque
Xbalanque
No c xd1392
Xbalanque
Level 4
God Stats
1W - 0L
1,783 SR
Queue Stats
2W - 1L
1,626 Elo+
Solo
Nu Wa
Nu Wa
Shroomduckling
Nu Wa
Level 28
God Stats
5W - 2L
1,741 SR
Queue Stats
46W - 23L
1,709 Elo+
Solo
King Arthur
King Arthur
TypeGoated
King Arthur
Level 29
God Stats
9W - 7L
1,581 SR
Queue Stats
154W - 137L
1,594 Elo+
Solo
Cupid
Cupid
Xhouler
Cupid
Level 6
God Stats
4W - 0L
1,804 SR
Queue Stats
12W - 22L
1,650 Elo+
Solo
Danzaburou
Danzaburou
pixlmancr
Danzaburou
Level 18
God Stats
11W - 4L
1,869 SR
Queue Stats
38W - 32L
1,679 Elo+
Solo
Team Averages
Level 17
1,756 SR
1,651 Elo+

VS

Team Averages
Level 33
1,624 SR
1,577 Elo+
Thor
Thor
Boostaholic09
Thor
Level 99
God Stats
1W - 3L
1,474 SR
Queue Stats
207W - 158L
1,671 Elo+
Party 1
Ymir
Ymir
BuffYmir
Ymir
Level 8
God Stats
4W - 7L
1,448 SR
Queue Stats
18W - 18L
1,578 Elo+
Party 1
Bellona
Bellona
agudelof
Bellona
Level 24
God Stats
16W - 7L
1,693 SR
Queue Stats
155W - 113L
1,632 Elo+
Solo
Neith
Neith
cassie_ono
Neith
Level 26
God Stats
20W - 27L
1,622 SR
Queue Stats
82W - 76L
1,561 Elo+
Solo
Eset
Eset
kaspo020
Eset
Level 8
God Stats
0W - 1L
1,881 SR
Queue Stats
1W - 6L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
No c xd1392
Xbalanque
14
3 / 12 / 9
10,367
432
8,779
16,142
5,391
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
18 / 0 / 9
15,220
634
31,626
8,927
3,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
TypeGoated
King Arthur
20
5 / 1 / 8
14,113
588
11,330
22,633
18,321
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cupid
Xhouler
Cupid
12
2 / 6 / 8
9,800
408
3,888
13,290
5,394
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
pixlmancr
Danzaburou
16
3 / 4 / 8
12,172
507
4,944
14,189
6,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 8
8,880
370
7,105
17,539
4,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ymir
12
2 / 4 / 6
8,525
355
156
11,487
5,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bellona
agudelof
Bellona
18
7 / 4 / 4
11,525
480
20,495
25,706
19,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate

Breastplate

+20
Physical Protection

Neith
18
9 / 8 / 3
11,277
470
13,567
16,379
7,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Eset
10
0 / 12 / 1
7,469
311
1,598
11,656
3,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
43
31
Kills
21
23
Deaths
33
42
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
5
8
1.4
L
Ymir
2
4
6
1.25
W
Xbalanque
No c xd1392
Xbalanque
3
12
9
0.63
W
18
0
9
22.5
W
King Arthur
TypeGoated
King Arthur
5
1
8
9
W
Cupid
Xhouler
Cupid
2
6
8
1
L
Bellona
agudelof
Bellona
7
4
4
2.25
L
Neith
9
8
3
1.31
L
Eset
0
12
1
0.04
W
Danzaburou
pixlmancr
Danzaburou
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,567
Damage
42,921
75,181
Taken
82,767
39,004
Mitigated
40,289
21,717
Healing
14,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,105
1,921
0
2,638
17,539
4,749
0
7,494
10,045
0
28,861
L
Ymir
156
22
0
0
11,487
5,080
0
5,753
5,734
5,025
0
W
Xbalanque
No c xd1392
Xbalanque
8,779
3,485
0
2,954
16,142
5,391
415
882
15,228
0
26,834
W
31,626
5,659
0
3,900
8,927
3,619
8,103
1,075
7,822
143,527
0
W
King Arthur
TypeGoated
King Arthur
11,330
2,025
0
9,027
22,633
18,321
990
1,688
20,848
0
117,984
W
Cupid
Xhouler
Cupid
3,888
1,492
1,258
1,072
13,290
5,394
1,712
1,359
11,931
0
27,900
L
Bellona
agudelof
Bellona
20,495
9,542
0
9,856
25,706
19,426
46
9,526
16,180
0
94,894
L
Neith
13,567
8,229
0
1,510
16,379
7,861
1,060
4,666
11,713
0
85,699
L
Eset
1,598
439
0
346
11,656
3,173
465
4,543
7,113
20,081
0
W
Danzaburou
pixlmancr
Danzaburou
4,944
2,226
0
3,506
14,189
6,279
903
1,809
12,318
0
51,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,672
Gold Earned
47,676
629
Minions Killed
402
0
Camps Cleared
0
2,209,283
Distance Traveled
1,906,986
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,880
370
42
2
0
421,510
1
L
Ymir
8,525
355
17
1
0
461,360
0
W
Xbalanque
10,367
432
39
2
0
416,437
2
W
Nu Wa
15,220
634
231
10
0
459,820
5
W
King Arthur
14,113
588
228
10
0
515,732
0
W
Cupid
9,800
408
37
2
0
402,826
1
L
Bellona
11,525
480
156
7
0
401,919
0
L
Neith
11,277
470
154
6
0
379,714
2
L
Eset
7,469
311
33
1
0
242,483
0
W
Danzaburou
12,172
507
94
4
0
414,468
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role