Player Matchup

Apollo
Apollo
 
Apollo
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Breck CT
Neith
Level 154
God Stats
1W - 1L
1,285 SR
Queue Stats
126W - 116L
1,477 Elo+
Party 2
Kali
Kali
DB From NJ
Kali
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Odin
Odin
Enzo2708
Odin
Level 145
God Stats
2W - 0L
1,715 SR
Queue Stats
17W - 13L
1,582 Elo+
Solo
Olorun
Olorun
SirGrizzlieDip
Olorun
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 50L
1,441 Elo+
Solo
Team Averages
Level 115
1,500 SR
1,500 Elo+

VS

Team Averages
Level 94
1,585 SR
1,495 Elo+
The Morrigan
The Morrigan
ColoringHerc
The Morrigan
Level 50
God Stats
4W - 3L
1,626 SR
Queue Stats
180W - 152L
1,584 Elo+
Party 1
Hou Yi
Hou Yi
ColoringJake
Hou Yi
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 95L
1,468 Elo+
Party 1
Thanatos
Thanatos
Fatty_McSlimslow
Thanatos
Level 144
God Stats
1W - 2L
1,554 SR
Queue Stats
90W - 136L
1,415 Elo+
Solo
Freya
Freya
Its Lentil Soup
Freya
Level 106
God Stats
5W - 5L
1,609 SR
Queue Stats
151W - 110L
1,593 Elo+
Party 1
Nemesis
Nemesis
XxRobertlugoxX
Nemesis
Level 84
God Stats
0W - 3L
1,637 SR
Queue Stats
47W - 58L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
2 / 4 / 9
8,316
756
6,524
9,252
2,851
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
Breck CT
Neith
19
13 / 2 / 12
11,219
1,020
17,517
10,176
3,753
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

12
3 / 4 / 10
8,873
807
4,909
9,013
2,748
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Odin
18
8 / 3 / 20
10,503
955
13,800
18,615
14,018
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
4 / 3 / 13
9,453
859
6,184
10,789
4,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ColoringHerc
The Morrigan
16
6 / 5 / 6
9,318
847
9,557
9,134
3,902
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
13
1 / 7 / 7
7,436
676
7,553
12,148
4,716
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
5 / 7 / 6
8,755
796
9,264
10,957
5,961
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 6 / 9
9,418
856
14,067
12,846
5,498
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 5 / 8
7,937
722
4,611
13,041
7,950
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
52
30
Kills
16
16
Deaths
30
64
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
2
4
9
1.63
W
Neith
Breck CT
Neith
13
2
12
9.5
L
The Morrigan
ColoringHerc
The Morrigan
6
5
6
1.8
L
Hou Yi
1
7
7
0.64
W
3
4
10
2
W
Odin
8
3
20
6
L
5
7
6
1.14
L
3
6
9
1.25
W
4
3
13
3.5
L
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,934
Damage
45,052
57,845
Taken
58,126
28,099
Mitigated
28,027
27,009
Healing
18,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
6,524
3,522
455
2,304
9,252
2,851
890
3,558
5,450
0
14,948
W
Neith
Breck CT
Neith
17,517
7,229
815
3,586
10,176
3,753
1,769
3,595
6,257
0
33,574
L
The Morrigan
ColoringHerc
The Morrigan
9,557
835
859
1,151
9,134
3,902
0
1,200
7,837
16,435
1,708
L
Hou Yi
7,553
3,411
1,417
1,539
12,148
4,716
917
636
11,512
0
15,931
W
4,909
1,181
444
2,896
9,013
2,748
0
2,984
5,877
0
8,282
W
Odin
13,800
2,362
1,194
5,811
18,615
14,018
104
6,384
11,686
0
26,209
L
9,264
2,156
0
3,835
10,957
5,961
0
690
10,267
0
13,881
L
14,067
3,842
942
3,949
12,846
5,498
343
2,139
10,707
23,076
0
W
6,184
3,055
5,020
4,484
10,789
4,729
2,122
4,265
6,272
20,173
0
L
4,611
720
1,074
3,396
13,041
7,950
0
1,519
11,522
24
7,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,364
Gold Earned
42,864
98
Minions Killed
85
0
Camps Cleared
0
957,021
Distance Traveled
845,483
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,316
756
23
2
0
198,185
1
W
Neith
11,219
1,020
29
3
0
183,791
0
L
The Morrigan
9,318
847
28
3
0
186,370
1
L
Hou Yi
7,436
676
21
2
0
155,051
0
W
Kali
8,873
807
4
0
0
196,529
0
W
Odin
10,503
955
21
2
0
193,062
0
L
Thanatos
8,755
796
8
1
0
159,215
0
L
Freya
9,418
856
20
2
0
161,854
0
W
Olorun
9,453
859
21
2
0
185,454
0
L
Nemesis
7,937
722
8
1
0
182,993
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role