Player Matchup

Thanatos
Thanatos
ObesityEatsAll
Thanatos
Level 20
God Stats
26W - 21L
1,515 SR
Queue Stats
77W - 70L
1,455 Elo+
Party 1
Apollo
Apollo
SoccerLegend2108
Apollo
Level 25
God Stats
13W - 13L
1,477 SR
Queue Stats
75W - 67L
1,464 Elo+
Party 1
Ymir
Ymir
kevinUCHIHA9624
Ymir
Level 25
God Stats
1W - 0L
1,232 SR
Queue Stats
16W - 12L
1,438 Elo+
Solo
Guan Yu
Guan Yu
reaperkills101
Guan Yu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 101L
1,420 Elo+
Party 2
Chang'e
Chang'e
yoitsmeh3re
Chang'e
Level 24
God Stats
4W - 1L
1,723 SR
Queue Stats
63W - 77L
1,401 Elo+
Party 2
Team Averages
Level 24
1,489 SR
1,436 Elo+

VS

Team Averages
Level 15
1,336 SR
1,395 Elo+
Nemesis
Nemesis
Kebuin
Nemesis
Level 29
God Stats
4W - 10L
1,122 SR
Queue Stats
85W - 83L
1,497 Elo+
Solo
Loki
Loki
RISE_WAVE007
Loki
Level 14
God Stats
1W - 3L
1,107 SR
Queue Stats
1W - 6L
1,216 Elo+
Party 4
Neith
Neith
Xilaire
Neith
Level 14
God Stats
1W - 3L
1,450 SR
Queue Stats
1W - 3L
1,481 Elo+
Party 4
Tsukuyomi
Tsukuyomi
phujack
Tsukuyomi
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 5L
1,468 Elo+
Party 3
Erlang Shen
Erlang Shen
thanhtan848
Erlang Shen
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 14L
1,314 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
18
11 / 4 / 8
12,626
526
14,354
17,873
7,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
11 / 5 / 7
13,802
575
19,173
18,244
8,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 5 / 9
10,974
457
7,087
20,424
26,466
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
8 / 3 / 13
12,706
529
11,462
16,212
21,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
yoitsmeh3re
Chang'e
16
2 / 5 / 9
11,336
472
12,072
16,037
6,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Kebuin
Nemesis
20
6 / 1 / 6
12,890
537
15,113
19,277
11,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 5 / 5
9,855
411
4,819
15,189
10,527
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
Xilaire
Neith
18
7 / 5 / 5
11,869
495
19,541
19,944
8,554
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
phujack
Tsukuyomi
16
4 / 12 / 4
10,839
452
13,588
17,707
7,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
thanhtan848
Erlang Shen
15
4 / 10 / 4
10,369
432
6,460
17,067
12,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
45
33
Kills
21
22
Deaths
33
46
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Kebuin
Nemesis
6
1
6
9
W
Thanatos
11
4
8
3.75
L
0
5
5
0.5
W
11
5
7
2.9
L
Neith
Xilaire
Neith
7
5
5
1.9
W
1
5
9
1.1
L
Tsukuyomi
phujack
Tsukuyomi
4
12
4
0.5
W
8
3
13
4.83
L
Erlang Shen
thanhtan848
Erlang Shen
4
10
4
0.6
W
Chang'e
yoitsmeh3re
Chang'e
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,148
Damage
59,521
88,790
Taken
89,184
70,642
Mitigated
49,376
30,594
Healing
16,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Kebuin
Nemesis
15,113
6,124
0
7,791
19,277
11,148
0
1,959
17,318
0
104,030
W
Thanatos
14,354
4,428
0
10,665
17,873
7,947
2,019
0
17,873
0
53,876
L
4,819
137
0
120
15,189
10,527
0
2,202
12,987
0
47,674
W
19,173
12,722
0
4,960
18,244
8,806
7,809
0
18,244
0
73,749
L
Neith
Xilaire
Neith
19,541
10,702
0
4,475
19,944
8,554
1,563
4,192
15,752
0
79,363
W
7,087
1,333
507
564
20,424
26,466
988
0
20,424
60,324
0
L
Tsukuyomi
phujack
Tsukuyomi
13,588
3,067
0
1,163
17,707
7,137
207
5,330
12,377
0
52,654
W
11,462
1,974
2,242
3,369
16,212
21,309
1,122
0
16,212
0
55,020
L
Erlang Shen
thanhtan848
Erlang Shen
6,460
3,378
0
2,906
17,067
12,010
874
5,476
11,591
0
36,685
W
Chang'e
yoitsmeh3re
Chang'e
12,072
1,195
2,196
6,091
16,037
6,114
2,237
0
16,037
64,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,444
Gold Earned
55,822
490
Minions Killed
536
0
Camps Cleared
0
2,213,239
Distance Traveled
2,075,127
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,890
537
177
7
0
530,583
1
W
Thanatos
12,626
526
82
3
0
488,508
0
L
Loki
9,855
411
90
4
0
460,229
1
W
Apollo
13,802
575
118
5
0
452,020
2
L
Neith
11,869
495
126
5
0
421,042
0
W
Ymir
10,974
457
88
4
0
421,944
1
L
Tsukuyomi
10,839
452
82
3
0
372,446
1
W
Guan Yu
12,706
529
91
4
0
499,609
1
L
Erlang Shen
10,369
432
61
3
0
290,827
1
W
Chang'e
11,336
472
111
5
0
351,158
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role