Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
MISSxKITA
Tsukuyomi
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 55L
1,477 Elo+
Party 1
He Bo
He Bo
MVCHIVELLI
He Bo
Level 119
God Stats
1W - 0L
1,408 SR
Queue Stats
7W - 12L
1,204 Elo+
Solo
Thor
Thor
T HALL 0305
Thor
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 70L
1,511 Elo+
Party 1
Ra
Ra
xKeLviNx42o
Ra
Level 84
God Stats
5W - 8L
1,299 SR
Queue Stats
623W - 610L
1,453 Elo+
Solo
Team Averages
Level 118
1,441 SR
1,429 Elo+

VS

Team Averages
Level 92
1,524 SR
1,417 Elo+
Discordia
Discordia
BucksFan1824
Discordia
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 88L
1,396 Elo+
Solo
Mercury
Mercury
DeltaJango
Mercury
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 184L
1,425 Elo+
Party 2
Sun Wukong
Sun Wukong
Spector51
Sun Wukong
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 59L
1,559 Elo+
Solo
Baron Samedi
Baron Samedi
foolishdemigod9
Baron Samedi
Level 127
God Stats
2W - 4L
1,618 SR
Queue Stats
498W - 542L
1,414 Elo+
Party 2
Jormungandr
Jormungandr
spicea11347
Jormungandr
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 85L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
20
4 / 8 / 28
16,091
670
33,434
51,544
98,585
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
MISSxKITA
Tsukuyomi
20
20 / 9 / 15
18,593
775
37,379
30,049
15,159
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

He Bo
20
4 / 9 / 19
15,506
646
17,699
27,915
16,849
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
9 / 10 / 23
16,414
684
22,354
27,333
14,591
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
11 / 9 / 16
17,726
739
20,491
31,367
20,747
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BucksFan1824
Discordia
20
13 / 10 / 23
17,654
736
48,708
24,026
8,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
DeltaJango
Mercury
20
4 / 11 / 16
14,495
604
11,218
23,092
10,648
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sun Wukong
Spector51
Sun Wukong
20
5 / 11 / 19
15,522
647
21,915
36,125
31,344
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
foolishdemigod9
Baron Samedi
20
13 / 10 / 24
18,042
752
42,955
31,707
32,731
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
spicea11347
Jormungandr
20
9 / 6 / 27
16,862
703
18,046
32,635
35,514
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
153
48
Kills
44
45
Deaths
48
101
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
4
8
28
2.25
L
Discordia
BucksFan1824
Discordia
13
10
23
2.45
L
Mercury
DeltaJango
Mercury
4
11
16
1.09
W
Tsukuyomi
MISSxKITA
Tsukuyomi
20
9
15
3.06
W
He Bo
4
9
19
1.5
L
Sun Wukong
Spector51
Sun Wukong
5
11
19
1.32
W
9
10
23
2.05
L
Baron Samedi
foolishdemigod9
Baron Samedi
13
10
24
2.5
L
Jormungandr
spicea11347
Jormungandr
9
6
27
3.75
W
11
9
16
2.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,357
Damage
142,842
168,208
Taken
147,585
165,931
Mitigated
119,031
68,796
Healing
50,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
33,434
6,465
3,710
12,084
51,544
98,585
819
28,260
23,201
69,284
0
L
Discordia
BucksFan1824
Discordia
48,708
2,424
4,206
4,457
24,026
8,794
836
12,855
11,171
89,811
0
L
Mercury
DeltaJango
Mercury
11,218
4,508
2,032
1,554
23,092
10,648
2,338
11,089
12,003
0
22,044
W
Tsukuyomi
MISSxKITA
Tsukuyomi
37,379
4,815
2,655
5,673
30,049
15,159
430
21,481
8,521
0
64,674
W
He Bo
17,699
1,366
3,362
4,657
27,915
16,849
962
18,608
9,161
43,862
0
L
Sun Wukong
Spector51
Sun Wukong
21,915
4,615
892
8,365
36,125
31,344
736
19,820
16,305
0
42,692
W
22,354
3,006
3,175
3,421
27,333
14,591
3,128
17,618
9,715
0
39,260
L
Baron Samedi
foolishdemigod9
Baron Samedi
42,955
2,330
12,235
8,982
31,707
32,731
661
17,200
14,507
77,731
0
L
Jormungandr
spicea11347
Jormungandr
18,046
4,094
4,140
3,445
32,635
35,514
367
10,660
21,975
50,687
0
W
20,491
1,185
18,905
11,154
31,367
20,747
522
23,742
7,625
54,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,330
Gold Earned
82,575
244
Minions Killed
280
0
Camps Cleared
0
1,866,961
Distance Traveled
1,883,320
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
16,091
670
52
2
0
376,139
3
L
Discordia
17,654
736
98
4
0
333,994
1
L
Mercury
14,495
604
27
1
0
454,015
2
W
Tsukuyomi
18,593
775
64
3
0
396,843
0
W
He Bo
15,506
646
53
2
0
354,674
0
L
Sun Wukong
15,522
647
45
2
0
376,628
1
W
Thor
16,414
684
20
1
0
359,600
0
L
Baron Samedi
18,042
752
56
2
0
335,772
4
L
Jormungandr
16,862
703
54
2
0
382,911
0
W
Ra
17,726
739
55
2
0
379,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role