Player Matchup

Izanami
Izanami
Fleqzo_loves_u
Izanami
Level 18
God Stats
15W - 12L
1,320 SR
Queue Stats
72W - 68L
1,365 Elo+
Party 2
Merlin
Merlin
Lipdog27
Merlin
Level 4
God Stats
1W - 1L
1,195 SR
Queue Stats
8W - 10L
1,212 Elo+
Solo
Fafnir
Fafnir
Salty Hydra9894
Fafnir
Level 29
God Stats
3W - 4L
1,213 SR
Queue Stats
166W - 223L
1,303 Elo+
Solo
Guan Yu
Guan Yu
TazosDeMrBean
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,424 Elo+
Party 2
Nemesis
Nemesis
True_Nade
Nemesis
Level 27
God Stats
13W - 10L
1,174 SR
Queue Stats
47W - 44L
1,232 Elo+
Solo
Team Averages
Level 17
1,280 SR
1,307 Elo+

VS

Team Averages
Level 26
1,477 SR
1,374 Elo+
Chaac
Chaac
FlashyCrawdad68
Chaac
Level 27
God Stats
21W - 17L
1,471 SR
Queue Stats
259W - 253L
1,416 Elo+
Solo
Hun Batz
Hun Batz
Thoratic
Hun Batz
Level 21
God Stats
11W - 8L
1,659 SR
Queue Stats
90W - 89L
1,378 Elo+
Solo
Izanami
Izanami
lucas_s_12
Izanami
Level 27
God Stats
18W - 18L
1,502 SR
Queue Stats
66W - 90L
1,339 Elo+
Party 1
Scylla
Scylla
piratachino7
Scylla
Level 20
God Stats
3W - 6L
1,247 SR
Queue Stats
80W - 97L
1,333 Elo+
Solo
Kumbhakarna
Kumbhakarna
taylor_dias
Kumbhakarna
Level 33
God Stats
1W - 4L
1,508 SR
Queue Stats
127W - 148L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 0 / 8
5,763
576
6,009
2,066
697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
Lipdog27
Merlin
10
1 / 2 / 0
5,685
569
5,124
4,585
1,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 2 / 0
5,136
514
1,850
5,199
3,908
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Guan Yu
9
4 / 0 / 8
6,286
629
6,125
6,421
3,703
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Nemesis
True_Nade
Nemesis
9
5 / 0 / 1
5,994
599
3,354
4,586
1,393
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 0
5,890
589
4,026
5,577
3,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
Thoratic
Hun Batz
7
0 / 4 / 1
4,521
452
2,546
7,693
1,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
lucas_s_12
Izanami
6
0 / 6 / 0
4,250
425
2,275
5,955
820
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
9
0 / 0 / 0
4,870
487
1,195
6,332
1,729
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
taylor_dias
Kumbhakarna
6
0 / 4 / 0
4,584
458
1,228
7,364
3,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
14
Kills
3
4
Deaths
15
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
3
1
0
3
W
4
0
8
8
W
Merlin
Lipdog27
Merlin
1
2
0
0.5
W
0
2
0
0
W
Guan Yu
4
0
8
8
L
Hun Batz
Thoratic
Hun Batz
0
4
1
0.13
W
Nemesis
True_Nade
Nemesis
5
0
1
5.5
L
Izanami
lucas_s_12
Izanami
0
6
0
0
L
Scylla
0
0
0
0
L
Kumbhakarna
taylor_dias
Kumbhakarna
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,462
Damage
11,270
22,857
Taken
32,921
11,147
Mitigated
10,473
6,444
Healing
8,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,026
916
0
3,141
5,577
3,288
0
1,934
3,633
0
23,134
W
6,009
4,607
0
15
2,066
697
0
422
1,644
0
25,619
W
Merlin
Lipdog27
Merlin
5,124
40
0
964
4,585
1,446
370
1,195
3,360
28,786
0
W
1,850
609
0
1,840
5,199
3,908
0
0
4,809
18,082
0
W
Guan Yu
6,125
943
548
1,118
6,421
3,703
0
806
5,615
0
19,956
L
Hun Batz
Thoratic
Hun Batz
2,546
1,065
0
1,664
7,693
1,592
0
388
7,279
0
16,416
W
Nemesis
True_Nade
Nemesis
3,354
1,780
0
1,959
4,586
1,393
0
0
4,526
0
21,683
L
Izanami
lucas_s_12
Izanami
2,275
2,042
0
143
5,955
820
0
0
5,955
0
19,609
L
Scylla
1,195
124
0
2,581
6,332
1,729
50
4,114
1,716
22,748
0
L
Kumbhakarna
taylor_dias
Kumbhakarna
1,228
168
0
1,016
7,364
3,044
0
0
7,364
8,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,864
Gold Earned
24,115
221
Minions Killed
189
0
Camps Cleared
0
988,549
Distance Traveled
954,138
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,890
589
53
5
0
187,756
1
W
Izanami
5,763
576
50
5
0
189,378
1
W
Merlin
5,685
569
61
6
0
176,689
1
W
Fafnir
5,136
514
31
3
0
184,106
0
W
Guan Yu
6,286
629
28
3
0
228,063
3
L
Hun Batz
4,521
452
33
3
0
217,043
4
W
Nemesis
5,994
599
51
5
0
210,313
3
L
Izanami
4,250
425
41
4
0
156,984
0
L
Scylla
4,870
487
43
4
0
185,907
3
L
Kumbhakarna
4,584
458
19
2
0
206,448
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role