Player Matchup

Gilgamesh
Gilgamesh
DemonChild998
Gilgamesh
Level 68
God Stats
13W - 3L
1,576 SR
Queue Stats
25W - 28L
1,424 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Sloths4Days
Morgan Le Fay
Level 115
God Stats
26W - 21L
1,562 SR
Queue Stats
52W - 47L
1,493 Elo+
Party 1
Hades
Hades
mobilityislife
Hades
Level 55
God Stats
2W - 0L
1,744 SR
Queue Stats
68W - 98L
1,297 Elo+
Solo
Team Averages
Level 79
1,627 SR
1,405 Elo+

VS

Team Averages
Level 68
1,532 SR
1,392 Elo+
Sol
Sol
Blokklist
Sol
Level 53
God Stats
29W - 35L
1,434 SR
Queue Stats
59W - 83L
1,346 Elo+
Solo
Bacchus
Bacchus
JoeCoolio97
Bacchus
Level 25
God Stats
1W - 1L
1,662 SR
Queue Stats
37W - 40L
1,437 Elo+
Party 2
Hachiman
Hachiman
NxBiscuits
Hachiman
Level 126
God Stats
11W - 9L
1,500 SR
Queue Stats
125W - 174L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DemonChild998
Gilgamesh
15
5 / 4 / 11
12,342
823
12,048
17,326
9,820
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Sloths4Days
Morgan Le Fay
15
9 / 5 / 6
11,504
767
17,435
15,564
6,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 5 / 11
11,124
742
10,006
15,540
9,013
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 9 / 7
10,422
695
14,380
15,621
5,535
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
JoeCoolio97
Bacchus
13
1 / 6 / 9
9,958
664
6,457
16,756
19,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
NxBiscuits
Hachiman
14
7 / 4 / 6
11,137
742
15,082
13,057
5,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
35
19
Kills
13
14
Deaths
19
28
Assists
22
Player
Kills
Deaths
Assists
KDA
L
5
9
7
0.94
W
Gilgamesh
DemonChild998
Gilgamesh
5
4
11
2.63
L
Bacchus
JoeCoolio97
Bacchus
1
6
9
0.92
L
Hachiman
NxBiscuits
Hachiman
7
4
6
2.5
W
Morgan Le Fay
Sloths4Days
Morgan Le Fay
9
5
6
2.4
W
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,489
Damage
35,919
48,430
Taken
45,434
25,308
Mitigated
30,006
12,785
Healing
9,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,380
3,516
800
4,488
15,621
5,535
296
9,343
6,278
39,014
0
W
Gilgamesh
DemonChild998
Gilgamesh
12,048
2,721
0
2,816
17,326
9,820
764
7,181
10,145
0
33,568
L
Bacchus
JoeCoolio97
Bacchus
6,457
440
0
1,997
16,756
19,212
0
9,907
6,849
16,498
0
L
Hachiman
NxBiscuits
Hachiman
15,082
8,289
0
2,050
13,057
5,259
0
8,191
4,866
0
37,817
W
Morgan Le Fay
Sloths4Days
Morgan Le Fay
17,435
2,212
794
3,898
15,564
6,475
1,312
7,064
8,500
53,685
0
W
10,006
683
1,012
4,265
15,540
9,013
703
6,592
8,948
33,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,970
Gold Earned
31,517
163
Minions Killed
130
0
Camps Cleared
0
711,292
Distance Traveled
699,447
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,422
695
48
3
0
212,001
0
W
Gilgamesh
12,342
823
43
3
0
258,660
1
L
Bacchus
9,958
664
23
2
0
266,796
5
L
Hachiman
11,137
742
59
4
0
220,650
1
W
Morgan Le Fay
11,504
767
67
4
0
230,978
2
W
Hades
11,124
742
53
4
0
221,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role