Player Matchup

Xbalanque
Xbalanque
MrChuck00
Xbalanque
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 42L
1,637 Elo+
Party 3
Sobek
Sobek
ThePhantomMan
Sobek
Level 120
God Stats
36W - 33L
1,634 SR
Queue Stats
163W - 140L
1,596 Elo+
Party 3
Poseidon
Poseidon
WhalesGawd
Poseidon
Level 129
God Stats
1W - 2L
1,960 SR
Queue Stats
231W - 194L
1,610 Elo+
Party 3
Set
Set
cuatroarmas
Set
Level 88
God Stats
21W - 32L
1,367 SR
Queue Stats
426W - 515L
1,454 Elo+
Party 2
Hercules
Hercules
tl123871
Hercules
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 87L
1,500 Elo+
Party 2
Team Averages
Level 82
1,592 SR
1,559 Elo+

VS

Team Averages
Level 99
1,596 SR
1,528 Elo+
Hachiman
Hachiman
BokChoy156
Hachiman
Level 29
God Stats
5W - 1L
1,602 SR
Queue Stats
82W - 70L
1,551 Elo+
Party 1
Bellona
Bellona
Bärtzabel
Bellona
Level 78
God Stats
12W - 17L
1,394 SR
Queue Stats
236W - 204L
1,473 Elo+
Party 4
Merlin
Merlin
Pelaná
Merlin
Level 108
God Stats
5W - 4L
1,671 SR
Queue Stats
293W - 245L
1,495 Elo+
Party 4
Khepri
Khepri
Peligrosorog
Khepri
Level 148
God Stats
33W - 23L
1,539 SR
Queue Stats
402W - 388L
1,505 Elo+
Party 4
Pele
Pele
timmy708
Pele
Level 132
God Stats
2W - 0L
1,773 SR
Queue Stats
137W - 111L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
MrChuck00
Xbalanque
14
4 / 4 / 2
8,593
505
6,944
11,591
4,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 1 / 5
8,250
485
4,594
10,495
8,429
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
WhalesGawd
Poseidon
13
1 / 3 / 3
7,885
464
5,557
9,364
2,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
2 / 6 / 0
7,438
438
4,968
12,641
4,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hercules
tl123871
Hercules
13
2 / 4 / 1
7,843
461
3,577
13,334
8,496
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BokChoy156
Hachiman
15
3 / 3 / 1
9,126
537
2,843
8,137
3,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Bärtzabel
Bellona
15
5 / 1 / 4
9,787
576
10,740
13,941
14,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Pelaná
Merlin
15
3 / 2 / 4
9,279
546
9,231
7,213
2,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
13
1 / 1 / 5
8,723
513
4,205
8,111
6,440
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pele
15
6 / 3 / 4
9,383
552
10,992
13,474
4,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
10
Kills
18
18
Deaths
10
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hachiman
BokChoy156
Hachiman
3
3
1
1.17
W
Bellona
Bärtzabel
Bellona
5
1
4
7
L
Xbalanque
MrChuck00
Xbalanque
4
4
2
1.25
W
Merlin
Pelaná
Merlin
3
2
4
2.5
W
Khepri
1
1
5
3.5
L
1
1
5
3.5
L
Poseidon
WhalesGawd
Poseidon
1
3
3
0.83
L
2
6
0
0.33
W
Pele
6
3
4
2.67
L
Hercules
tl123871
Hercules
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,640
Damage
38,011
57,425
Taken
50,876
28,660
Mitigated
31,223
15,473
Healing
18,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
BokChoy156
Hachiman
2,843
1,398
0
2,517
8,137
3,121
474
782
7,355
0
54,404
W
Bellona
Bärtzabel
Bellona
10,740
3,003
0
5,425
13,941
14,608
52
2,308
11,633
0
58,865
L
Xbalanque
MrChuck00
Xbalanque
6,944
3,159
0
4,257
11,591
4,078
450
2,004
9,529
0
57,424
W
Merlin
Pelaná
Merlin
9,231
846
0
1,151
7,213
2,789
366
3,276
3,937
66,040
0
W
Khepri
4,205
317
0
2,387
8,111
6,440
208
1,598
6,513
21,745
0
L
4,594
302
0
2,396
10,495
8,429
0
3,643
6,666
15,612
0
L
Poseidon
WhalesGawd
Poseidon
5,557
714
0
1,848
9,364
2,863
143
1,865
7,285
60,715
0
L
4,968
2,111
0
4,247
12,641
4,794
616
3,224
9,243
0
42,224
W
Pele
10,992
2,695
0
7,422
13,474
4,265
0
2,275
11,199
0
57,540
L
Hercules
tl123871
Hercules
3,577
998
0
2,725
13,334
8,496
370
2,025
11,266
88
30,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,009
Gold Earned
46,298
425
Minions Killed
512
0
Camps Cleared
0
1,496,991
Distance Traveled
1,722,285
15
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,126
537
105
6
0
323,623
7
W
Bellona
9,787
576
124
7
0
366,127
6
L
Xbalanque
8,593
505
108
6
0
284,486
2
W
Merlin
9,279
546
148
9
0
304,908
2
W
Khepri
8,723
513
30
2
0
371,044
6
L
Sobek
8,250
485
24
1
0
351,431
6
L
Poseidon
7,885
464
143
8
0
315,110
3
L
Set
7,438
438
76
4
0
308,858
2
W
Pele
9,383
552
105
6
0
356,583
5
L
Hercules
7,843
461
74
4
0
237,106
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role