Player Matchup

Artemis
Artemis
GhostyWhosty-
Artemis
Level 66
God Stats
21W - 12L
1,568 SR
Queue Stats
86W - 97L
1,426 Elo+
Party 1
Amaterasu
Amaterasu
Koda249
Amaterasu
Level 68
God Stats
7W - 7L
1,794 SR
Queue Stats
633W - 602L
1,397 Elo+
Party 2
Khepri
Khepri
Stormreaver1977
Khepri
Level 96
God Stats
1W - 0L
1,293 SR
Queue Stats
120W - 126L
1,456 Elo+
Solo
Chang'e
Chang'e
Valorant_Emerald
Chang'e
Level 78
God Stats
44W - 33L
1,607 SR
Queue Stats
849W - 811L
1,386 Elo+
Party 2
Fenrir
Fenrir
licentiousness21
Fenrir
Level 77
God Stats
10W - 11L
1,536 SR
Queue Stats
737W - 696L
1,536 Elo+
Party 1
Team Averages
Level 77
1,560 SR
1,440 Elo+

VS

Team Averages
Level 115
1,566 SR
1,477 Elo+
Jormungandr
Jormungandr
ChaosXHellX
Jormungandr
Level 146
God Stats
28W - 18L
1,695 SR
Queue Stats
234W - 211L
1,473 Elo+
Solo
Vulcan
Vulcan
Kthulut
Vulcan
Level 89
God Stats
10W - 9L
1,743 SR
Queue Stats
200W - 191L
1,448 Elo+
Party 3
Sun Wukong
Sun Wukong
SolarHurts
Sun Wukong
Level 108
God Stats
3W - 4L
1,331 SR
Queue Stats
225W - 226L
1,450 Elo+
Solo
Awilix
Awilix
UR_MERKED23
Awilix
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
488W - 428L
1,520 Elo+
Party 3
Cupid
Cupid
Zombie-tako
Cupid
Level 124
God Stats
22W - 23L
1,561 SR
Queue Stats
291W - 283L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
16
6 / 4 / 5
10,371
519
9,418
14,087
5,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
Koda249
Amaterasu
19
0 / 0 / 0
9,664
483
6,272
15,075
17,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
0 / 5 / 10
10,268
513
4,999
17,076
13,471
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
2 / 4 / 5
10,021
501
10,887
14,995
4,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

20
14 / 5 / 3
12,100
605
16,578
18,282
9,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ChaosXHellX
Jormungandr
19
1 / 0 / 0
11,654
583
9,702
10,809
12,412
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Vulcan
Kthulut
Vulcan
16
4 / 6 / 2
10,536
527
13,649
11,697
4,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
SolarHurts
Sun Wukong
15
2 / 7 / 3
9,249
462
8,022
16,827
14,690
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
19
10 / 3 / 5
11,995
600
15,826
15,206
6,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
1 / 6 / 5
9,307
465
8,694
14,295
4,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
33
22
Kills
18
18
Deaths
22
23
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
ChaosXHellX
Jormungandr
1
0
0
1
W
Artemis
6
4
5
2.13
W
Amaterasu
Koda249
Amaterasu
0
0
0
0
L
Vulcan
Kthulut
Vulcan
4
6
2
0.83
L
Sun Wukong
SolarHurts
Sun Wukong
2
7
3
0.5
W
0
5
10
1
L
Awilix
10
3
5
4.17
W
2
4
5
1.13
L
1
6
5
0.58
W
14
5
3
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,154
Damage
55,893
79,515
Taken
68,834
51,429
Mitigated
42,474
30,277
Healing
20,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
ChaosXHellX
Jormungandr
9,702
2,990
0
5,234
10,809
12,412
0
0
10,158
89,853
0
W
Artemis
9,418
3,732
0
3,899
14,087
5,828
2,275
0
14,087
0
53,987
W
Amaterasu
Koda249
Amaterasu
6,272
2,103
0
6,840
15,075
17,909
0
9,233
5,842
0
60,928
L
Vulcan
Kthulut
Vulcan
13,649
3,456
0
1,188
11,697
4,572
1,206
5,678
6,019
73,013
0
L
Sun Wukong
SolarHurts
Sun Wukong
8,022
1,481
0
2,626
16,827
14,690
441
2,995
13,832
0
53,906
W
4,999
246
948
3,575
17,076
13,471
549
157
16,919
39,636
0
L
Awilix
15,826
7,770
0
6,159
15,206
6,224
1,126
3,468
11,738
0
83,435
W
10,887
217
1,051
6,301
14,995
4,648
872
9,553
5,442
67,311
0
L
8,694
6,134
1,054
3,786
14,295
4,576
2,015
3,745
10,550
0
49,000
W
16,578
4,302
0
7,663
18,282
9,573
124
4,408
13,874
0
84,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,424
Gold Earned
52,741
560
Minions Killed
628
0
Camps Cleared
0
1,860,949
Distance Traveled
1,716,070
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,654
583
187
9
0
324,652
5
W
Artemis
10,371
519
85
4
0
337,706
0
W
Amaterasu
9,664
483
149
7
0
389,801
2
L
Vulcan
10,536
527
135
7
0
342,373
1
L
Sun Wukong
9,249
462
90
5
0
328,367
0
W
Khepri
10,268
513
73
4
0
357,835
6
L
Awilix
11,995
600
120
6
0
381,030
1
W
Chang'e
10,021
501
122
6
0
390,950
2
L
Cupid
9,307
465
96
5
0
339,648
5
W
Fenrir
12,100
605
131
7
0
384,657
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role