Player Matchup

Chiron
Chiron
ClarkyxMalarky7
Chiron
Level 63
God Stats
10W - 11L
1,445 SR
Queue Stats
59W - 57L
1,458 Elo+
Party 2
Tyr
Tyr
Mr U Lacertae
Tyr
Level 106
God Stats
7W - 6L
1,827 SR
Queue Stats
354W - 327L
1,496 Elo+
Party 2
Zhong Kui
Zhong Kui
Mr UY Scuti
Zhong Kui
Level 81
God Stats
14W - 11L
1,622 SR
Queue Stats
264W - 276L
1,503 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Pronoia-
Tsukuyomi
Level 106
God Stats
2W - 5L
1,233 SR
Queue Stats
26W - 25L
1,123 Elo+
Solo
Cthulhu
Cthulhu
jake11c
Cthulhu
Level 68
God Stats
0W - 4L
1,114 SR
Queue Stats
67W - 76L
1,445 Elo+
Party 2
Team Averages
Level 85
1,448 SR
1,405 Elo+

VS

Team Averages
Level 86
1,595 SR
1,456 Elo+
Bellona
Bellona
Alanbarney79
Bellona
Level 49
God Stats
51W - 50L
1,432 SR
Queue Stats
231W - 284L
1,321 Elo+
Solo
Apollo
Apollo
BigCroissant04
Apollo
Level 67
God Stats
17W - 14L
1,563 SR
Queue Stats
220W - 221L
1,477 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Terence1137
Morgan Le Fay
Level 127
God Stats
29W - 19L
1,871 SR
Queue Stats
103W - 100L
1,527 Elo+
Party 3
Ganesha
Ganesha
epreston2
Ganesha
Level 68
God Stats
4W - 2L
1,607 SR
Queue Stats
166W - 173L
1,453 Elo+
Party 1
Skadi
Skadi
xboxnewb
Skadi
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
200W - 179L
1,503 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 3
8,689
483
9,433
11,309
3,688
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 10 / 3
7,158
398
7,362
19,265
9,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
Mr UY Scuti
Zhong Kui
16
4 / 4 / 1
9,523
529
11,290
13,585
8,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
Pronoia-
Tsukuyomi
16
8 / 6 / 2
10,150
564
9,762
14,013
5,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
jake11c
Cthulhu
17
0 / 2 / 4
9,555
531
9,054
20,352
17,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Alanbarney79
Bellona
17
1 / 2 / 3
9,896
550
10,140
16,423
12,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
8 / 1 / 4
10,143
564
7,609
11,085
4,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morgan Le Fay
Terence1137
Morgan Le Fay
16
11 / 2 / 4
10,857
603
16,188
9,666
4,500
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
epreston2
Ganesha
15
0 / 3 / 18
9,825
546
7,698
14,630
11,909
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
xboxnewb
Skadi
16
6 / 7 / 9
10,182
566
13,674
13,695
6,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
64
15
Kills
26
26
Deaths
15
13
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Bellona
Alanbarney79
Bellona
1
2
3
1.25
W
8
1
4
10
L
1
4
3
0.63
L
2
10
3
0.35
L
Zhong Kui
Mr UY Scuti
Zhong Kui
4
4
1
1.13
L
Tsukuyomi
Pronoia-
Tsukuyomi
8
6
2
1.5
W
Morgan Le Fay
Terence1137
Morgan Le Fay
11
2
4
6.5
W
Ganesha
epreston2
Ganesha
0
3
18
3
L
Cthulhu
jake11c
Cthulhu
0
2
4
1
W
Skadi
xboxnewb
Skadi
6
7
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,901
Damage
55,309
78,524
Taken
65,499
45,599
Mitigated
39,458
23,769
Healing
20,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Alanbarney79
Bellona
10,140
5,391
0
6,397
16,423
12,543
773
5,286
9,997
0
67,752
W
7,609
4,376
0
5,299
11,085
4,388
1,444
636
10,401
0
62,597
L
9,433
3,116
181
3,480
11,309
3,688
738
2,551
8,701
0
58,958
L
7,362
1,431
0
3,462
19,265
9,837
0
7,261
12,004
0
20,785
L
Zhong Kui
Mr UY Scuti
Zhong Kui
11,290
1,548
0
6,629
13,585
8,664
0
9,024
4,561
58,618
0
L
Tsukuyomi
Pronoia-
Tsukuyomi
9,762
2,195
0
1,360
14,013
5,541
2,083
2,345
11,668
0
58,102
W
Morgan Le Fay
Terence1137
Morgan Le Fay
16,188
1,610
697
3,545
9,666
4,500
735
4,746
4,648
56,835
0
W
Ganesha
epreston2
Ganesha
7,698
1,044
822
3,021
14,630
11,909
93
5,217
9,095
28,460
0
L
Cthulhu
jake11c
Cthulhu
9,054
1,757
170
8,487
20,352
17,869
416
2,705
17,647
65,212
0
W
Skadi
xboxnewb
Skadi
13,674
6,869
0
838
13,695
6,118
1,527
2,637
11,014
0
70,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,075
Gold Earned
50,903
488
Minions Killed
502
0
Camps Cleared
0
1,582,019
Distance Traveled
1,699,214
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,896
550
159
9
0
346,262
1
W
Apollo
10,143
564
131
7
0
330,128
2
L
Chiron
8,689
483
113
6
0
312,521
6
L
Tyr
7,158
398
23
1
0
353,494
3
L
Zhong Kui
9,523
529
125
7
0
311,559
9
L
Tsukuyomi
10,150
564
85
5
0
321,228
0
W
Morgan Le Fay
10,857
603
90
5
0
358,619
3
W
Ganesha
9,825
546
11
1
0
351,033
1
L
Cthulhu
9,555
531
142
8
0
283,217
0
W
Skadi
10,182
566
111
6
0
313,172
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role