Player Matchup

Medusa
Medusa
AlonsoBE00
Medusa
Level 119
God Stats
0W - 1L
1,625 SR
Queue Stats
21W - 35L
1,571 Elo+
Solo
Baron Samedi
Baron Samedi
GBeans
Baron Samedi
Level 155
God Stats
0W - 3L
1,676 SR
Queue Stats
42W - 30L
1,690 Elo+
Solo
Da Ji
Da Ji
Rize Kahnum
Da Ji
Level 160
God Stats
3W - 4L
1,827 SR
Queue Stats
119W - 94L
1,456 Elo+
Solo
Cthulhu
Cthulhu
Taste my Arrow
Cthulhu
Level 144
God Stats
0W - 1L
1,815 SR
Queue Stats
6W - 9L
1,775 Elo+
Solo
Team Averages
Level 145
1,736 SR
1,623 Elo+

VS

Team Averages
Level 144
1,591 SR
1,684 Elo+
Cernunnos
Cernunnos
Orochipapa
Cernunnos
Level 159
God Stats
10W - 2L
1,796 SR
Queue Stats
300W - 139L
1,952 Elo+
Solo
Merlin
Merlin
Shinichi97
Merlin
Level 143
God Stats
6W - 6L
1,546 SR
Queue Stats
288W - 323L
1,560 Elo+
Party 1
Terra
Terra
VividMoth
Terra
Level 127
God Stats
1W - 0L
1,467 SR
Queue Stats
120W - 114L
1,638 Elo+
Solo
Arachne
Arachne
ZAICOT30
Arachne
Level 145
God Stats
2W - 1L
1,555 SR
Queue Stats
117W - 137L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AlonsoBE00
Medusa
13
1 / 4 / 1
7,565
757
6,070
7,038
2,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
GBeans
Baron Samedi
13
0 / 4 / 0
7,052
705
5,118
5,926
2,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 4 / 1
7,554
755
3,343
7,298
2,317
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 5 / 1
7,504
750
7,403
10,961
6,388
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Orochipapa
Cernunnos
15
7 / 3 / 7
9,678
968
9,853
7,033
2,744
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Shinichi97
Merlin
14
4 / 1 / 5
8,842
884
6,761
5,552
2,089
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Terra
VividMoth
Terra
14
4 / 0 / 7
9,158
916
4,321
7,960
6,117
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Arachne
ZAICOT30
Arachne
14
2 / 0 / 4
8,660
866
4,058
10,767
3,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
4
Kills
17
17
Deaths
4
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Medusa
AlonsoBE00
Medusa
1
4
1
0.38
L
Baron Samedi
GBeans
Baron Samedi
0
4
0
0
W
Cernunnos
Orochipapa
Cernunnos
7
3
7
3.5
L
1
4
1
0.38
W
Merlin
Shinichi97
Merlin
4
1
5
6.5
L
2
5
1
0.5
W
Terra
VividMoth
Terra
4
0
7
7.5
W
Arachne
ZAICOT30
Arachne
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,934
Damage
24,993
31,223
Taken
31,312
13,621
Mitigated
14,944
5,432
Healing
12,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AlonsoBE00
Medusa
6,070
2,155
0
1,155
7,038
2,446
0
2,673
4,365
0
30,486
L
Baron Samedi
GBeans
Baron Samedi
5,118
247
310
1,005
5,926
2,470
33
2,576
3,291
26,320
0
W
Cernunnos
Orochipapa
Cernunnos
9,853
4,996
0
1,331
7,033
2,744
1,145
1,867
5,106
0
30,778
L
3,343
399
0
562
7,298
2,317
0
2,434
4,864
0
13,029
W
Merlin
Shinichi97
Merlin
6,761
149
116
1,096
5,552
2,089
1,204
3,077
2,415
32,312
0
L
7,403
532
141
2,259
10,961
6,388
0
4,102
6,859
20,090
0
W
Terra
VividMoth
Terra
4,321
726
492
3,842
7,960
6,117
0
3,752
4,000
15,564
0
W
Arachne
ZAICOT30
Arachne
4,058
2,638
0
5,447
10,767
3,994
1,533
3,847
6,830
0
24,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,675
Gold Earned
36,338
174
Minions Killed
176
9
Camps Cleared
11
617,310
Distance Traveled
889,436
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,565
757
78
8
2
168,373
0
L
Baron Samedi
7,052
705
53
5
2
156,876
3
W
Cernunnos
9,678
968
61
6
3
186,127
3
L
Da Ji
7,554
755
21
2
4
131,000
0
W
Merlin
8,842
884
61
6
3
215,617
3
L
Cthulhu
7,504
750
22
2
1
161,061
2
W
Terra
9,158
916
16
2
1
238,655
1
W
Arachne
8,660
866
38
4
4
249,037
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role