Player Matchup

Apollo
Apollo
 
Apollo
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
AkujiAZ
Chaac
Level 6
God Stats
10W - 8L
1,587 SR
Queue Stats
27W - 30L
1,492 Elo+
Party 1
Janus
Janus
LoveLess1
Janus
Level 14
God Stats
3W - 7L
1,500 SR
Queue Stats
34W - 46L
1,487 Elo+
Party 1
Ymir
Ymir
NinjabotFVNG
Ymir
Level 10
God Stats
3W - 2L
1,733 SR
Queue Stats
32W - 24L
1,391 Elo+
Party 1
Cthulhu
Cthulhu
putrefraction
Cthulhu
Level 7
God Stats
3W - 4L
1,151 SR
Queue Stats
12W - 10L
1,572 Elo+
Party 1
Team Averages
Level 32
1,494 SR
1,489 Elo+

VS

Team Averages
Level 18
1,576 SR
1,666 Elo+
Vamana
Vamana
GenerallyBaked
Vamana
Level 13
God Stats
7W - 4L
1,743 SR
Queue Stats
21W - 11L
1,799 Elo+
Solo
The Morrigan
The Morrigan
PaulTheMonke
The Morrigan
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
293W - 190L
1,829 Elo+
Solo
Heimdallr
Heimdallr
camsua13
Heimdallr
Level 13
God Stats
8W - 6L
1,591 SR
Queue Stats
201W - 214L
1,528 Elo+
Solo
Kuzenbo
Kuzenbo
fallen050
Kuzenbo
Level 29
God Stats
8W - 4L
1,545 SR
Queue Stats
63W - 64L
1,563 Elo+
Solo
Thor
Thor
zfuse123
Thor
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 92L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
8
1 / 3 / 1
5,014
501
2,753
6,885
1,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
AkujiAZ
Chaac
8
0 / 0 / 1
4,429
443
3,191
4,985
1,967
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Janus
LoveLess1
Janus
8
0 / 5 / 0
4,793
479
1,046
4,612
1,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 4 / 0
4,492
449
550
4,706
1,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
8
1 / 1 / 1
5,118
512
3,142
5,338
2,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 0
7,758
776
3,545
6,759
3,229
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Morrigan
PaulTheMonke
The Morrigan
13
6 / 0 / 2
7,388
739
4,332
2,662
826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heimdallr
camsua13
Heimdallr
9
2 / 2 / 0
5,121
512
2,682
4,168
1,342
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kuzenbo
fallen050
Kuzenbo
8
0 / 0 / 3
5,351
535
3,219
5,499
4,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thor
11
1 / 0 / 2
6,053
605
2,194
4,740
1,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
2
Kills
13
13
Deaths
2
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
3
1
0.5
L
Chaac
AkujiAZ
Chaac
0
0
1
0.5
W
4
0
0
4
L
Janus
LoveLess1
Janus
0
5
0
0
L
0
4
0
0
W
The Morrigan
PaulTheMonke
The Morrigan
6
0
2
7
W
Heimdallr
camsua13
Heimdallr
2
2
0
1
W
Kuzenbo
fallen050
Kuzenbo
0
0
3
1.5
L
Cthulhu
1
1
1
1.5
W
Thor
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,682
Damage
15,972
26,526
Taken
23,828
9,516
Mitigated
11,284
4,781
Healing
10,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
2,753
1,655
0
790
6,885
1,994
0
1,629
5,256
0
24,610
L
Chaac
AkujiAZ
Chaac
3,191
648
0
2,078
4,985
1,967
0
1,558
3,427
0
19,294
W
3,545
1,450
0
3,837
6,759
3,229
0
484
6,209
0
41,363
L
Janus
LoveLess1
Janus
1,046
133
0
37
4,612
1,050
0
1,807
2,805
21,916
0
L
550
197
0
0
4,706
1,969
0
0
4,706
12,483
0
W
The Morrigan
PaulTheMonke
The Morrigan
4,332
861
0
1,059
2,662
826
0
686
1,864
47,659
2,472
W
Heimdallr
camsua13
Heimdallr
2,682
1,010
0
271
4,168
1,342
0
1,619
2,549
0
22,039
W
Kuzenbo
fallen050
Kuzenbo
3,219
1,801
0
2,083
5,499
4,407
0
1,471
4,028
12,933
0
L
Cthulhu
3,142
231
303
1,573
5,338
2,536
0
1,633
3,704
15,698
0
W
Thor
2,194
474
0
2,898
4,740
1,480
0
260
4,440
0
34,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,846
Gold Earned
31,671
203
Minions Killed
342
0
Camps Cleared
0
918,455
Distance Traveled
887,000
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,014
501
60
6
0
212,150
4
L
Chaac
4,429
443
33
3
0
188,529
2
W
Vamana
7,758
776
96
10
0
162,474
4
L
Janus
4,793
479
45
5
0
154,234
3
L
Ymir
4,492
449
29
3
0
156,330
0
W
The Morrigan
7,388
739
108
11
0
178,622
3
W
Heimdallr
5,121
512
50
5
0
170,134
1
W
Kuzenbo
5,351
535
13
1
0
182,488
2
L
Cthulhu
5,118
512
36
4
0
207,212
2
W
Thor
6,053
605
75
8
0
193,282
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role