Player Matchup

Tiamat
Tiamat
JMB626
Tiamat
Level 83
God Stats
25W - 14L
1,754 SR
Queue Stats
135W - 73L
1,726 Elo+
Party 2
Medusa
Medusa
Pimpo5500
Medusa
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
107W - 103L
1,500 Elo+
Solo
Vamana
Vamana
TheForever206
Vamana
Level 49
God Stats
12W - 6L
1,755 SR
Queue Stats
232W - 179L
1,777 Elo+
Party 2
Scylla
Scylla
daisys
Scylla
Level 14
God Stats
6W - 3L
1,625 SR
Queue Stats
18W - 6L
1,667 Elo+
Party 2
Cerberus
Cerberus
xColdEmbrace
Cerberus
Level 59
God Stats
2W - 1L
1,648 SR
Queue Stats
52W - 26L
1,695 Elo+
Party 2
Team Averages
Level 54
1,656 SR
1,673 Elo+

VS

Team Averages
Level 58
1,581 SR
1,534 Elo+
Yemoja
Yemoja
Darksolunicorn
Yemoja
Level 106
God Stats
39W - 26L
1,530 SR
Queue Stats
80W - 68L
1,553 Elo+
Party 3
Hades
Hades
Furlefuns
Hades
Level 29
God Stats
1W - 1L
1,668 SR
Queue Stats
71W - 81L
1,514 Elo+
Party 3
Bellona
Bellona
GhettoRascalG6
Bellona
Level 54
God Stats
3W - 5L
1,534 SR
Queue Stats
52W - 50L
1,576 Elo+
Party 1
Nu Wa
Nu Wa
Loraxis
Nu Wa
Level 64
God Stats
42W - 22L
1,626 SR
Queue Stats
186W - 183L
1,469 Elo+
Solo
Jing Wei
Jing Wei
Zeralith
Jing Wei
Level 39
God Stats
5W - 6L
1,546 SR
Queue Stats
29W - 28L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
JMB626
Tiamat
19
11 / 1 / 16
12,496
1,041
23,559
9,360
9,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Pimpo5500
Medusa
18
3 / 2 / 18
11,844
987
14,220
10,908
5,233
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
8 / 0 / 19
12,515
1,043
17,425
17,615
18,711
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
daisys
Scylla
17
4 / 2 / 13
11,258
938
14,052
10,141
4,818
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
xColdEmbrace
Cerberus
19
7 / 0 / 20
12,464
1,039
15,927
15,773
18,268
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

266

VS

Team 2 Tickets

54

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 3
11,074
923
6,158
16,272
13,639
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hades
Furlefuns
Hades
15
1 / 9 / 1
10,197
850
8,082
20,230
12,175
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
4 / 7 / 1
11,290
941
20,363
22,435
23,165
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
Loraxis
Nu Wa
16
0 / 7 / 2
9,832
819
11,539
10,228
3,644
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
Zeralith
Jing Wei
16
0 / 8 / 1
9,708
809
11,604
20,544
7,322
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
13
33
Kills
5
5
Deaths
33
86
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
L
Hades
Furlefuns
Hades
1
9
1
0.17
L
4
7
1
0.64
W
Tiamat
JMB626
Tiamat
11
1
16
19
L
Nu Wa
Loraxis
Nu Wa
0
7
2
0.14
W
Medusa
Pimpo5500
Medusa
3
2
18
6
W
8
0
19
17.5
L
Jing Wei
Zeralith
Jing Wei
0
8
1
0.06
W
Scylla
daisys
Scylla
4
2
13
5.25
W
Cerberus
xColdEmbrace
Cerberus
7
0
20
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,183
Damage
57,746
63,797
Taken
89,709
56,965
Mitigated
59,945
10,038
Healing
3,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,158
1,027
1,306
85
16,272
13,639
0
11,467
4,577
15,772
0
L
Hades
Furlefuns
Hades
8,082
1,138
209
1,221
20,230
12,175
0
10,288
9,723
14,417
0
L
20,363
5,242
0
327
22,435
23,165
0
12,116
9,923
0
39,100
W
Tiamat
JMB626
Tiamat
23,559
1,650
0
2,043
9,360
9,935
0
4,633
4,727
48,829
0
L
Nu Wa
Loraxis
Nu Wa
11,539
2,138
0
0
10,228
3,644
0
5,909
4,170
39,328
0
W
Medusa
Pimpo5500
Medusa
14,220
7,225
0
1,937
10,908
5,233
0
4,772
6,136
0
45,193
W
17,425
9,263
0
2,960
17,615
18,711
0
6,645
10,080
0
31,255
L
Jing Wei
Zeralith
Jing Wei
11,604
10,311
0
644
20,544
7,322
0
12,528
7,778
0
30,112
W
Scylla
daisys
Scylla
14,052
1,553
0
981
10,141
4,818
0
3,195
6,946
33,597
0
W
Cerberus
xColdEmbrace
Cerberus
15,927
1,360
0
2,117
15,773
18,268
0
6,534
9,239
29,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,577
Gold Earned
52,101
269
Minions Killed
189
11
Camps Cleared
5
1,144,944
Distance Traveled
1,092,905
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,074
923
17
1
2
216,735
0
L
Hades
10,197
850
18
2
1
198,544
0
L
Bellona
11,290
941
47
4
1
243,775
0
W
Tiamat
12,496
1,041
54
5
6
226,509
1
L
Nu Wa
9,832
819
69
6
0
191,073
0
W
Medusa
11,844
987
101
8
0
213,618
0
W
Vamana
12,515
1,043
25
2
5
257,059
0
L
Jing Wei
9,708
809
38
3
1
242,778
1
W
Scylla
11,258
938
60
5
0
195,696
0
W
Cerberus
12,464
1,039
29
2
0
252,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role