Player Matchup

Chaac
Chaac
Blood_rain5675
Chaac
Level 69
God Stats
2W - 1L
1,708 SR
Queue Stats
11W - 22L
1,315 Elo+
Party 2
Bakasura
Bakasura
Carlos777yaboy
Bakasura
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,649 Elo+
Party 2
Skadi
Skadi
Ihaven0ragE1
Skadi
Level 28
God Stats
3W - 0L
1,556 SR
Queue Stats
4W - 8L
1,273 Elo+
Party 2
Neith
Neith
Wolfhaley013
Neith
Level 21
God Stats
43W - 49L
1,418 SR
Queue Stats
45W - 52L
1,409 Elo+
Party 2
Vulcan
Vulcan
gnomegrowne_420
Vulcan
Level 29
God Stats
3W - 0L
1,691 SR
Queue Stats
17W - 23L
1,387 Elo+
Party 2
Team Averages
Level 31
1,575 SR
1,406 Elo+

VS

Team Averages
Level 18
1,677 SR
1,325 Elo+
Zeus
Zeus
Anetsamei
Zeus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 75L
1,309 Elo+
Party 1
Ra
Ra
BaronKronus
Ra
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Chang'e
Chang'e
RachelEmerald
Chang'e
Level 13
God Stats
1W - 1L
1,725 SR
Queue Stats
19W - 27L
1,394 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TalosGundam
Morgan Le Fay
Level 13
God Stats
3W - 5L
1,829 SR
Queue Stats
25W - 46L
1,140 Elo+
Party 1
Ganesha
Ganesha
TheRealDoobster
Ganesha
Level 15
God Stats
8W - 9L
1,829 SR
Queue Stats
27W - 49L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 0 / 18
13,316
1,110
31,611
14,505
18,093
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
18
9 / 3 / 14
11,704
975
13,472
14,328
5,669
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
8 / 0 / 20
12,865
1,072
15,839
8,151
7,542
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

19
1 / 1 / 22
11,845
987
10,015
7,858
2,450
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
7 / 1 / 14
12,307
1,026
21,297
4,586
2,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

266

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
1 / 2 / 1
9,873
823
12,058
10,547
3,250
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

15
0 / 11 / 2
9,886
824
3,638
16,373
5,811
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
16
3 / 5 / 1
11,326
944
12,022
19,499
7,829
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Morgan Le Fay
TalosGundam
Morgan Le Fay
16
1 / 12 / 1
10,186
849
4,631
20,205
8,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
0 / 9 / 3
10,428
869
8,292
31,269
32,196
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
13
39
Kills
5
5
Deaths
39
88
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Zeus
1
2
1
0.75
L
0
11
2
0.09
W
14
0
18
23
W
Bakasura
9
3
14
5.33
W
8
0
20
18
L
Chang'e
3
5
1
0.7
L
Morgan Le Fay
TalosGundam
Morgan Le Fay
1
12
1
0.13
L
0
9
3
0.17
W
1
1
22
12
W
7
1
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,234
Damage
40,641
49,428
Taken
97,893
36,411
Mitigated
57,828
12,745
Healing
8,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
12,058
1,702
0
362
10,547
3,250
0
3,520
6,676
38,072
0
L
3,638
1,200
89
72
16,373
5,811
0
5,345
10,888
21,209
0
W
31,611
8,038
0
4,626
14,505
18,093
0
11,172
3,033
0
53,632
W
Bakasura
13,472
10,962
0
532
14,328
5,669
0
12,453
1,681
0
17,593
W
15,839
6,769
1,678
1,728
8,151
7,542
0
6,867
1,284
0
33,193
L
Chang'e
12,022
1,885
3,499
3,721
19,499
7,829
0
4,105
15,394
40,563
0
L
Morgan Le Fay
TalosGundam
Morgan Le Fay
4,631
1,581
0
336
20,205
8,742
0
2,876
16,909
18,805
0
L
8,292
1,284
0
51
31,269
32,196
0
5,451
25,818
15,711
0
W
10,015
6,175
537
3,371
7,858
2,450
0
6,555
1,303
0
38,616
W
21,297
8,639
0
273
4,586
2,657
0
3,594
992
36,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,037
Gold Earned
51,699
221
Minions Killed
199
6
Camps Cleared
3
1,122,653
Distance Traveled
868,655
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,873
823
46
4
0
175,738
0
L
Ra
9,886
824
46
4
1
138,924
0
W
Chaac
13,316
1,110
67
6
1
264,819
0
W
Bakasura
11,704
975
10
1
1
238,646
0
W
Skadi
12,865
1,072
46
4
1
200,193
0
L
Chang'e
11,326
944
76
6
1
195,609
1
L
Morgan Le Fay
10,186
849
30
3
1
158,087
0
L
Ganesha
10,428
869
1
0
0
200,297
0
W
Neith
11,845
987
68
6
2
187,734
1
W
Vulcan
12,307
1,026
30
3
1
231,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role