Player Matchup

Loki
Loki
Beemot
Loki
Level 8
God Stats
1W - 1L
1,237 SR
Queue Stats
4W - 2L
1,463 Elo+
Solo
He Bo
He Bo
CostaBucks
He Bo
Level 28
God Stats
2W - 2L
1,314 SR
Queue Stats
76W - 69L
1,418 Elo+
Party 2
Bakasura
Bakasura
CurrySconi
Bakasura
Level 17
God Stats
1W - 3L
1,409 SR
Queue Stats
93W - 91L
1,425 Elo+
Party 2
Ymir
Ymir
ZiroZ11
Ymir
Level 9
God Stats
53W - 44L
1,507 SR
Queue Stats
59W - 44L
1,448 Elo+
Party 2
Chaac
Chaac
aguslencina
Chaac
Level 12
God Stats
10W - 15L
1,444 SR
Queue Stats
22W - 30L
1,429 Elo+
Party 2
Team Averages
Level 15
1,382 SR
1,436 Elo+

VS

Team Averages
Level 12
1,580 SR
1,549 Elo+
Skadi
Skadi
GnnG
Skadi
Level 27
God Stats
8W - 5L
1,809 SR
Queue Stats
27W - 20L
1,597 Elo+
Party 1
Susano
Susano
Nuewt
Susano
Level 4
God Stats
1W - 1L
1,593 SR
Queue Stats
1W - 1L
1,686 Elo+
Party 1
Ra
Ra
PalaAncha
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,686 Elo+
Party 1
Neith
Neith
VicentLaw
Neith
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,428 Elo+
Solo
Discordia
Discordia
WandaMaxim0ff
Discordia
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 27L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Beemot
Loki
18
10 / 4 / 16
12,978
1,082
15,369
12,852
5,484
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
20
17 / 5 / 18
14,628
1,219
18,922
10,304
4,658
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
CurrySconi
Bakasura
20
9 / 1 / 27
13,020
1,085
16,420
15,924
9,224
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
ZiroZ11
Ymir
20
4 / 2 / 32
13,317
1,110
8,831
13,089
16,115
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
12 / 1 / 27
14,479
1,207
15,101
13,472
17,343
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

210

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
GnnG
Skadi
19
7 / 9 / 5
14,137
1,178
18,836
17,233
4,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Susano
Nuewt
Susano
17
1 / 16 / 8
11,102
925
12,424
23,039
8,429
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
3 / 11 / 9
12,432
1,036
11,471
14,193
4,851
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
VicentLaw
Neith
17
2 / 6 / 8
11,478
957
12,133
10,958
3,382
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Discordia
WandaMaxim0ff
Discordia
17
0 / 10 / 5
10,441
870
5,158
11,594
5,338
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

172
Kill Participation
48
52
Kills
13
13
Deaths
52
120
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Loki
Beemot
Loki
10
4
16
4.5
W
He Bo
17
5
18
5.2
W
Bakasura
CurrySconi
Bakasura
9
1
27
22.5
L
Skadi
GnnG
Skadi
7
9
5
1.06
L
Susano
Nuewt
Susano
1
16
8
0.31
L
3
11
9
0.68
L
Neith
VicentLaw
Neith
2
6
8
1
L
Discordia
WandaMaxim0ff
Discordia
0
10
5
0.25
W
Ymir
ZiroZ11
Ymir
4
2
32
10
W
12
1
27
25.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,643
Damage
60,022
65,641
Taken
77,017
52,824
Mitigated
26,736
6,065
Healing
3,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Beemot
Loki
15,369
4,291
0
0
12,852
5,484
0
2,045
10,807
0
22,772
W
He Bo
18,922
946
0
771
10,304
4,658
0
2,439
7,865
31,495
0
W
Bakasura
CurrySconi
Bakasura
16,420
11,887
0
2,932
15,924
9,224
0
4,260
11,664
0
24,888
L
Skadi
GnnG
Skadi
18,836
11,365
0
1,323
17,233
4,736
0
8,187
8,704
0
50,416
L
Susano
Nuewt
Susano
12,424
4,914
0
0
23,039
8,429
0
6,831
14,869
0
25,467
L
11,471
1,293
1,032
34
14,193
4,851
0
6,032
7,469
30,453
0
L
Neith
VicentLaw
Neith
12,133
6,019
0
1,044
10,958
3,382
0
4,619
6,199
0
25,224
L
Discordia
WandaMaxim0ff
Discordia
5,158
1,463
0
0
11,594
5,338
0
2,084
9,029
15,354
0
W
Ymir
ZiroZ11
Ymir
8,831
527
0
580
13,089
16,115
0
4,416
8,673
30,460
0
W
15,101
1,239
0
1,782
13,472
17,343
0
3,469
10,003
0
27,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,422
Gold Earned
59,590
158
Minions Killed
182
7
Camps Cleared
7
1,182,286
Distance Traveled
1,069,916
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,978
1,082
12
1
0
181,417
0
W
He Bo
14,628
1,219
25
2
2
199,940
0
W
Bakasura
13,020
1,085
45
4
1
272,710
0
L
Skadi
14,137
1,178
59
5
2
192,756
0
L
Susano
11,102
925
32
3
1
238,899
1
L
Ra
12,432
1,036
47
4
3
251,628
0
L
Neith
11,478
957
27
2
0
231,616
2
L
Discordia
10,441
870
17
1
1
155,017
0
W
Ymir
13,317
1,110
56
5
4
247,033
4
W
Chaac
14,479
1,207
20
2
0
281,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role