Player Matchup

Fenrir
Fenrir
DeWayne0729
Fenrir
Level 67
God Stats
24W - 22L
1,632 SR
Queue Stats
348W - 364L
1,508 Elo+
Party 1
Nike
Nike
Jabangjobs
Nike
Level 68
God Stats
27W - 17L
1,802 SR
Queue Stats
333W - 329L
1,519 Elo+
Party 1
Sol
Sol
N0TPINHEADLARRY
Sol
Level 42
God Stats
17W - 10L
1,730 SR
Queue Stats
184W - 158L
1,583 Elo+
Party 1
Kukulkan
Kukulkan
WaterBuffalo37
Kukulkan
Level 66
God Stats
17W - 22L
1,456 SR
Queue Stats
141W - 138L
1,483 Elo+
Party 1
Sylvanus
Sylvanus
ghosttc13
Sylvanus
Level 69
God Stats
7W - 5L
1,637 SR
Queue Stats
356W - 344L
1,561 Elo+
Party 1
Team Averages
Level 62
1,652 SR
1,531 Elo+

VS

Team Averages
Level 77
1,591 SR
1,511 Elo+
Terra
Terra
CallmeBiggyD
Terra
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,580 Elo+
Party 2
Tyr
Tyr
Only Riga
Tyr
Level 84
God Stats
35W - 32L
1,578 SR
Queue Stats
241W - 234L
1,462 Elo+
Party 2
Janus
Janus
SpinoGamerBr
Janus
Level 88
God Stats
9W - 9L
1,579 SR
Queue Stats
358W - 354L
1,515 Elo+
Solo
Thanatos
Thanatos
dvncs
Thanatos
Level 83
God Stats
9W - 2L
1,879 SR
Queue Stats
174W - 156L
1,491 Elo+
Party 2
Izanami
Izanami
waccin off
Izanami
Level 93
God Stats
2W - 4L
1,418 SR
Queue Stats
45W - 41L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
3 / 1 / 4
9,530
477
4,768
10,251
4,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
5 / 2 / 6
10,851
543
12,398
12,685
7,664
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
10 / 0 / 6
12,552
628
17,123
17,399
6,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kukulkan
14
1 / 3 / 5
9,367
468
9,437
7,218
2,567
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
ghosttc13
Sylvanus
14
3 / 3 / 8
10,406
520
6,108
16,628
13,019
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
8,277
414
1,848
15,333
7,402
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
2 / 4 / 3
9,110
456
7,060
15,742
7,872
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 3 / 3
9,577
479
10,573
9,615
3,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
dvncs
Thanatos
14
3 / 5 / 3
9,309
465
7,111
12,558
4,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
waccin off
Izanami
14
1 / 4 / 1
8,898
445
8,275
13,841
3,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
20
22
Kills
9
9
Deaths
22
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Fenrir
3
1
4
5
W
5
2
6
4
W
10
0
6
13
L
2
4
3
0.88
L
3
3
3
1.5
W
Kukulkan
1
3
5
1.17
L
Thanatos
dvncs
Thanatos
3
5
3
0.9
W
Sylvanus
ghosttc13
Sylvanus
3
3
8
2.33
L
Izanami
waccin off
Izanami
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,834
Damage
34,867
64,181
Taken
67,089
34,677
Mitigated
27,541
23,180
Healing
27,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,848
191
2,226
2,545
15,333
7,402
70
10,058
5,069
8,463
0
W
Fenrir
4,768
518
0
1,354
10,251
4,831
0
1,521
8,686
0
62,823
W
12,398
2,381
0
2,778
12,685
7,664
672
1,888
10,733
0
62,200
W
17,123
9,009
0
12,353
17,399
6,596
4,019
2,503
14,826
128,513
0
L
7,060
742
0
5,378
15,742
7,872
1,080
6,005
9,630
0
43,597
L
10,573
385
0
1,739
9,615
3,375
129
2,681
6,688
59,084
0
W
Kukulkan
9,437
314
0
442
7,218
2,567
0
2,024
5,076
55,039
0
L
Thanatos
dvncs
Thanatos
7,111
1,802
0
9,179
12,558
4,917
267
4,226
8,267
0
57,300
W
Sylvanus
ghosttc13
Sylvanus
6,108
1,974
1,573
4,680
16,628
13,019
18
3,956
12,439
31,431
0
L
Izanami
waccin off
Izanami
8,275
4,533
0
5,992
13,841
3,975
892
9,099
4,602
0
67,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,706
Gold Earned
45,171
537
Minions Killed
472
0
Camps Cleared
0
1,970,658
Distance Traveled
1,892,634
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,277
414
13
1
0
387,367
3
W
Fenrir
9,530
477
101
5
0
417,933
1
W
Nike
10,851
543
106
5
0
403,289
7
W
Sol
12,552
628
181
9
0
386,012
0
L
Tyr
9,110
456
90
5
0
403,029
4
L
Janus
9,577
479
119
6
0
381,472
9
W
Kukulkan
9,367
468
106
5
0
411,632
5
L
Thanatos
9,309
465
107
5
0
381,978
3
W
Sylvanus
10,406
520
43
2
0
351,792
9
L
Izanami
8,898
445
143
7
0
338,788
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role