Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Doomsday6104
Ymir
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 75L
1,576 Elo+
Solo
Pele
Pele
HomicidalBacon
Pele
Level 124
God Stats
6W - 4L
1,533 SR
Queue Stats
9W - 7L
1,580 Elo+
Party 2
Medusa
Medusa
Nakaruma
Medusa
Level 149
God Stats
5W - 1L
1,658 SR
Queue Stats
224W - 286L
1,395 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WickedRedFox00
Morgan Le Fay
Level 149
God Stats
9W - 10L
1,655 SR
Queue Stats
64W - 71L
1,604 Elo+
Party 2
Team Averages
Level 120
1,569 SR
1,531 Elo+

VS

Team Averages
Level 71
1,395 SR
1,403 Elo+
Sobek
Sobek
MattSmith
Sobek
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,364 Elo+
Solo
Erlang Shen
Erlang Shen
ScaryPhantom
Erlang Shen
Level 62
God Stats
1W - 8L
1,078 SR
Queue Stats
199W - 203L
1,421 Elo+
Party 1
Danzaburou
Danzaburou
THEGAMER91902
Danzaburou
Level 65
God Stats
104W - 96L
1,533 SR
Queue Stats
335W - 340L
1,430 Elo+
Solo
Bellona
Bellona
TheDeathbat6661
Bellona
Level 66
God Stats
15W - 14L
1,470 SR
Queue Stats
99W - 105L
1,384 Elo+
Party 1
Hel
Hel
suzuki18xb
Hel
Level 87
God Stats
3W - 5L
1,394 SR
Queue Stats
155W - 192L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
4 / 2 / 1
9,275
618
11,132
12,833
9,086
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
2 / 1 / 8
7,664
511
6,293
9,589
5,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 1 / 6
7,846
523
3,900
6,432
1,966
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Nakaruma
Medusa
14
7 / 3 / 2
8,366
558
7,915
8,151
2,578
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morgan Le Fay
WickedRedFox00
Morgan Le Fay
15
7 / 2 / 5
9,289
619
13,764
9,199
3,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
MattSmith
Sobek
11
1 / 2 / 3
7,018
468
5,333
9,916
8,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
ScaryPhantom
Erlang Shen
14
7 / 6 / 1
9,224
615
7,418
15,932
8,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
THEGAMER91902
Danzaburou
8
1 / 4 / 1
5,650
377
2,519
6,281
2,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 3 / 1
6,634
442
4,792
11,147
8,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 7 / 3
6,730
449
3,214
11,188
3,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
22
Kills
9
9
Deaths
22
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
2
1
2.25
W
2
1
8
6
W
2
1
6
5
L
Sobek
MattSmith
Sobek
1
2
3
1.25
W
Medusa
Nakaruma
Medusa
7
3
2
2.67
L
Erlang Shen
ScaryPhantom
Erlang Shen
7
6
1
1.25
L
Danzaburou
THEGAMER91902
Danzaburou
1
4
1
0.38
L
0
3
1
0.17
W
Morgan Le Fay
WickedRedFox00
Morgan Le Fay
7
2
5
4.75
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,004
Damage
23,276
46,204
Taken
54,464
23,237
Mitigated
31,780
10,414
Healing
12,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
11,132
970
0
3,698
12,833
9,086
0
345
11,841
0
62,755
W
6,293
1,242
0
738
9,589
5,845
0
4,249
5,340
25,298
0
W
3,900
747
0
2,005
6,432
1,966
902
362
6,040
0
47,164
L
Sobek
MattSmith
Sobek
5,333
670
0
2,320
9,916
8,710
0
4,012
5,904
21,961
0
W
Medusa
Nakaruma
Medusa
7,915
3,465
0
1,839
8,151
2,578
264
1,231
6,920
0
50,161
L
Erlang Shen
ScaryPhantom
Erlang Shen
7,418
4,503
0
2,994
15,932
8,472
0
6,297
9,635
0
54,505
L
Danzaburou
THEGAMER91902
Danzaburou
2,519
1,005
0
968
6,281
2,002
0
1,740
4,541
0
15,297
L
4,792
1,670
0
3,112
11,147
8,827
0
0
11,147
0
31,013
W
Morgan Le Fay
WickedRedFox00
Morgan Le Fay
13,764
574
0
2,134
9,199
3,762
168
2,360
6,839
63,611
0
L
3,214
289
352
2,768
11,188
3,769
0
8,008
3,180
28,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,440
Gold Earned
35,256
473
Minions Killed
291
0
Camps Cleared
0
1,352,032
Distance Traveled
1,223,174
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,275
618
138
9
0
269,656
2
W
Ymir
7,664
511
42
3
0
263,484
0
W
Pele
7,846
523
100
7
0
294,378
3
L
Sobek
7,018
468
43
3
0
258,784
2
W
Medusa
8,366
558
82
5
0
228,538
2
L
Erlang Shen
9,224
615
95
6
0
303,104
2
L
Danzaburou
5,650
377
26
2
0
150,037
1
L
Bellona
6,634
442
73
5
0
272,087
0
W
Morgan Le Fay
9,289
619
111
7
0
295,976
6
L
Hel
6,730
449
54
4
0
239,162
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role