Player Matchup

Tiamat
Tiamat
Bubah
Tiamat
Level 152
God Stats
2W - 2L
1,527 SR
Queue Stats
4W - 6L
1,337 Elo+
Party 1
Ymir
Ymir
GorothTheLord
Ymir
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,386 Elo+
Party 1
Hou Yi
Hou Yi
SDhungana
Hou Yi
Level 122
God Stats
2W - 2L
1,234 SR
Queue Stats
6W - 4L
1,378 Elo+
Party 1
Team Averages
Level 120
1,420 SR
1,367 Elo+

VS

Team Averages
Level 51
1,591 SR
1,512 Elo+
Chernobog
Chernobog
DyoZza
Chernobog
Level 4
God Stats
1W - 1L
1,743 SR
Queue Stats
7W - 8L
1,634 Elo+
Solo
Hercules
Hercules
Fabsrica
Hercules
Level 124
God Stats
13W - 12L
1,464 SR
Queue Stats
353W - 377L
1,551 Elo+
Solo
Nox
Nox
SlayinQueen
Nox
Level 24
God Stats
0W - 3L
1,567 SR
Queue Stats
12W - 18L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bubah
Tiamat
15
3 / 5 / 9
10,893
726
16,128
13,496
9,776
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 2 / 7
10,653
710
6,625
17,697
14,370
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
SDhungana
Hou Yi
16
10 / 5 / 2
12,128
809
15,030
10,622
4,181
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DyoZza
Chernobog
12
2 / 9 / 5
9,379
625
8,687
14,698
5,328
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
Fabsrica
Hercules
14
4 / 3 / 5
10,918
728
6,639
18,489
19,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
6 / 2 / 5
10,376
692
10,819
10,603
3,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
27
14
Kills
12
12
Deaths
14
18
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Bubah
Tiamat
3
5
9
1.5
L
Chernobog
DyoZza
Chernobog
2
9
5
0.5
L
Hercules
Fabsrica
Hercules
4
3
5
2.17
W
1
2
7
2.25
W
Hou Yi
SDhungana
Hou Yi
10
5
2
2.2
L
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,783
Damage
26,145
41,815
Taken
43,790
28,327
Mitigated
28,868
3,610
Healing
9,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Bubah
Tiamat
16,128
489
0
2,130
13,496
9,776
1,121
3,034
10,462
55,087
0
L
Chernobog
DyoZza
Chernobog
8,687
6,338
0
1,472
14,698
5,328
14
7,831
6,867
0
32,878
L
Hercules
Fabsrica
Hercules
6,639
1,882
0
7,008
18,489
19,544
0
9,554
8,935
0
11,469
W
6,625
1,153
0
470
17,697
14,370
422
2,980
14,717
16,156
0
W
Hou Yi
SDhungana
Hou Yi
15,030
7,621
0
1,010
10,622
4,181
682
4,805
5,817
0
41,973
L
10,819
1,635
0
876
10,603
3,996
0
5,368
5,235
34,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,674
Gold Earned
30,673
153
Minions Killed
128
0
Camps Cleared
0
764,420
Distance Traveled
712,506
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,893
726
79
5
0
284,609
0
L
Chernobog
9,379
625
44
3
0
207,299
1
L
Hercules
10,918
728
9
1
0
245,595
1
W
Ymir
10,653
710
15
1
0
239,635
0
W
Hou Yi
12,128
809
59
4
0
240,176
0
L
Nox
10,376
692
75
5
0
259,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role