Player Matchup

Jormungandr
Jormungandr
GodzEaterz
Jormungandr
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,486 Elo+
Solo
Bakasura
Bakasura
OctoberBenzOVO
Bakasura
Level 24
God Stats
1W - 5L
1,299 SR
Queue Stats
259W - 215L
1,553 Elo+
Solo
Kukulkan
Kukulkan
UrDady
Kukulkan
Level 24
God Stats
1W - 1L
1,694 SR
Queue Stats
3W - 1L
1,762 Elo+
Party 1
Nemesis
Nemesis
captainbuncakes
Nemesis
Level 4
God Stats
1W - 1L
1,738 SR
Queue Stats
3W - 1L
1,762 Elo+
Party 1
Thoth
Thoth
giuglio
Thoth
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,628 Elo+
Solo
Team Averages
Level 13
1,546 SR
1,638 Elo+

VS

Team Averages
Level 37
1,636 SR
1,624 Elo+
Ah Puch
Ah Puch
Black7thorn
Ah Puch
Level 27
God Stats
1W - 1L
1,313 SR
Queue Stats
129W - 135L
1,512 Elo+
Solo
Anubis
Anubis
DeviousSaturn
Anubis
Level 7
God Stats
6W - 0L
1,950 SR
Queue Stats
12W - 5L
1,654 Elo+
Party 2
Hou Yi
Hou Yi
GhengisSwan2
Hou Yi
Level 18
God Stats
2W - 0L
1,711 SR
Queue Stats
32W - 24L
1,891 Elo+
Solo
Sun Wukong
Sun Wukong
WatShoo69
Sun Wukong
Level 29
God Stats
2W - 3L
1,552 SR
Queue Stats
8W - 9L
1,485 Elo+
Solo
Neith
Neith
t05hi
Neith
Level 102
God Stats
103W - 60L
1,655 SR
Queue Stats
175W - 145L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GodzEaterz
Jormungandr
17
0 / 12 / 4
10,937
911
4,616
29,138
31,396
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
18
4 / 5 / 3
12,608
1,051
8,583
14,656
6,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
UrDady
Kukulkan
18
5 / 4 / 2
13,194
1,100
25,958
15,149
7,186
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
0 / 15 / 4
10,732
894
6,808
30,870
13,285
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
giuglio
Thoth
15
0 / 2 / 1
9,708
809
1,596
2,500
904
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Black7thorn
Ah Puch
19
3 / 1 / 22
12,561
1,047
14,001
5,746
2,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
5 / 4 / 23
12,496
1,041
10,937
10,591
4,839
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hou Yi
20
10 / 1 / 20
12,752
1,063
22,504
9,240
2,934
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
WatShoo69
Sun Wukong
19
7 / 3 / 17
12,617
1,051
14,493
17,025
14,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Neith
t05hi
Neith
20
13 / 0 / 21
13,991
1,166
26,269
10,439
3,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
141
9
Kills
38
38
Deaths
9
14
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Black7thorn
Ah Puch
3
1
22
14
W
5
4
23
4.13
W
Hou Yi
10
1
20
20
L
Jormungandr
GodzEaterz
Jormungandr
0
12
4
0.17
L
Bakasura
4
5
3
1.1
L
Kukulkan
UrDady
Kukulkan
5
4
2
1.5
W
Sun Wukong
WatShoo69
Sun Wukong
7
3
17
5.17
L
0
15
4
0.13
L
Thoth
giuglio
Thoth
0
2
1
0.25
W
Neith
t05hi
Neith
13
0
21
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,561
Damage
88,204
92,313
Taken
53,041
59,508
Mitigated
28,065
1,161
Healing
13,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Black7thorn
Ah Puch
14,001
357
0
1,592
5,746
2,011
0
3,035
2,571
51,539
0
W
10,937
473
0
3,884
10,591
4,839
0
7,160
3,151
39,896
0
W
Hou Yi
22,504
15,044
0
1,560
9,240
2,934
0
4,922
3,770
0
36,380
L
Jormungandr
GodzEaterz
Jormungandr
4,616
1,320
0
0
29,138
31,396
0
10,196
18,668
24,516
0
L
Bakasura
8,583
4,687
0
811
14,656
6,737
0
4,610
9,896
0
18,633
L
Kukulkan
UrDady
Kukulkan
25,958
1,164
0
170
15,149
7,186
0
2,567
12,432
89,161
0
W
Sun Wukong
WatShoo69
Sun Wukong
14,493
2,167
0
3,076
17,025
14,907
0
10,896
5,794
0
29,846
L
6,808
1,726
0
180
30,870
13,285
0
7,125
23,472
0
13,473
L
Thoth
giuglio
Thoth
1,596
31
0
0
2,500
904
0
440
2,060
6,349
0
W
Neith
t05hi
Neith
26,269
15,899
0
3,314
10,439
3,374
0
6,157
3,862
0
41,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,179
Gold Earned
64,417
269
Minions Killed
278
8
Camps Cleared
9
1,078,503
Distance Traveled
1,157,185
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,561
1,047
105
9
2
221,913
0
W
Anubis
12,496
1,041
72
6
2
200,346
1
W
Hou Yi
12,752
1,063
29
2
3
235,985
0
L
Jormungandr
10,937
911
43
4
0
212,717
0
L
Bakasura
12,608
1,051
40
3
5
270,364
0
L
Kukulkan
13,194
1,100
161
13
1
272,295
3
W
Sun Wukong
12,617
1,051
42
4
0
250,976
1
L
Nemesis
10,732
894
10
1
2
235,043
2
L
Thoth
9,708
809
15
1
0
88,084
0
W
Neith
13,991
1,166
30
3
2
247,965
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role