Player Matchup

Hel
Hel
MeltyBiscuit
Hel
Level 128
God Stats
5W - 7L
1,424 SR
Queue Stats
275W - 319L
1,531 Elo+
Party 2
Arachne
Arachne
Qu1nZyQuAgZ
Arachne
Level 28
God Stats
6W - 12L
1,476 SR
Queue Stats
126W - 165L
1,505 Elo+
Party 2
Heimdallr
Heimdallr
SarcasticHulk
Heimdallr
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
316W - 324L
1,499 Elo+
Party 2
Bakasura
Bakasura
TheBluerune
Bakasura
Level 29
God Stats
4W - 2L
1,439 SR
Queue Stats
151W - 153L
1,496 Elo+
Party 2
Sylvanus
Sylvanus
beaver54
Sylvanus
Level 64
God Stats
17W - 19L
1,600 SR
Queue Stats
329W - 347L
1,490 Elo+
Party 2
Team Averages
Level 67
1,488 SR
1,504 Elo+

VS

Team Averages
Level 68
1,590 SR
1,546 Elo+
Gilgamesh
Gilgamesh
Bootysibz
Gilgamesh
Level 99
God Stats
3W - 1L
1,500 SR
Queue Stats
97W - 67L
1,570 Elo+
Party 1
Danzaburou
Danzaburou
Claudiob182
Danzaburou
Level 36
God Stats
5W - 2L
1,625 SR
Queue Stats
7W - 3L
1,620 Elo+
Party 1
Kali
Kali
PolarizedYeast
Kali
Level 123
God Stats
30W - 23L
1,623 SR
Queue Stats
223W - 184L
1,556 Elo+
Party 1
Poseidon
Poseidon
alejox1888
Poseidon
Level 35
God Stats
7W - 4L
1,639 SR
Queue Stats
130W - 135L
1,436 Elo+
Solo
Geb
Geb
that1guy3660
Geb
Level 45
God Stats
27W - 18L
1,563 SR
Queue Stats
94W - 86L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 2
9,626
535
6,116
12,709
4,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
Qu1nZyQuAgZ
Arachne
10
0 / 4 / 1
6,927
385
4,275
11,418
4,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
SarcasticHulk
Heimdallr
12
1 / 4 / 0
7,567
420
6,336
10,067
3,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
TheBluerune
Bakasura
18
5 / 1 / 2
10,520
584
14,851
15,251
9,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
beaver54
Sylvanus
12
2 / 6 / 2
7,988
444
8,543
14,863
11,090
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bootysibz
Gilgamesh
15
2 / 3 / 3
9,687
538
8,086
12,098
8,813
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
Claudiob182
Danzaburou
17
4 / 1 / 5
10,412
578
12,082
9,524
4,293
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
5 / 3 / 3
9,497
528
6,579
14,401
6,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
alejox1888
Poseidon
17
4 / 0 / 6
9,907
550
12,097
8,319
3,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 2 / 7
9,242
513
6,948
16,648
12,202
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
9
Kills
20
20
Deaths
9
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Bootysibz
Gilgamesh
2
3
3
1.17
W
Danzaburou
Claudiob182
Danzaburou
4
1
5
6.5
L
1
5
2
0.4
W
5
3
3
2.17
L
Arachne
Qu1nZyQuAgZ
Arachne
0
4
1
0.13
L
Heimdallr
SarcasticHulk
Heimdallr
1
4
0
0.25
L
Bakasura
TheBluerune
Bakasura
5
1
2
6
W
Poseidon
alejox1888
Poseidon
4
0
6
7
L
Sylvanus
beaver54
Sylvanus
2
6
2
0.5
W
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,121
Damage
45,792
64,308
Taken
60,990
33,363
Mitigated
34,743
23,043
Healing
16,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Bootysibz
Gilgamesh
8,086
1,967
0
3,015
12,098
8,813
74
455
9,768
0
40,457
W
Danzaburou
Claudiob182
Danzaburou
12,082
4,048
0
2,684
9,524
4,293
1,186
2,244
7,280
0
81,459
L
6,116
0
1,427
5,488
12,709
4,870
0
5,863
6,540
75,310
0
W
6,579
3,888
0
3,588
14,401
6,007
0
3,632
10,172
0
68,353
L
Arachne
Qu1nZyQuAgZ
Arachne
4,275
3,462
0
2,812
11,418
4,649
0
3,858
7,476
0
31,780
L
Heimdallr
SarcasticHulk
Heimdallr
6,336
3,093
0
2,350
10,067
3,455
0
2,380
7,687
0
41,934
L
Bakasura
TheBluerune
Bakasura
14,851
10,010
0
4,553
15,251
9,299
272
3,061
12,088
0
66,317
W
Poseidon
alejox1888
Poseidon
12,097
1,582
411
2,211
8,319
3,428
292
4,297
3,742
80,574
0
L
Sylvanus
beaver54
Sylvanus
8,543
2,833
1,612
4,801
14,863
11,090
0
3,335
11,472
32,807
0
W
6,948
1,081
0
4,152
16,648
12,202
66
4,031
12,151
21,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,628
Gold Earned
48,745
504
Minions Killed
542
0
Camps Cleared
0
1,732,377
Distance Traveled
1,753,766
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,687
538
75
4
0
337,654
4
W
Danzaburou
10,412
578
159
9
0
337,342
2
L
Hel
9,626
535
165
9
0
340,831
2
W
Kali
9,497
528
118
7
0
335,793
3
L
Arachne
6,927
385
68
4
0
369,499
5
L
Heimdallr
7,567
420
75
4
0
303,813
0
L
Bakasura
10,520
584
152
8
0
416,717
5
W
Poseidon
9,907
550
163
9
0
345,315
3
L
Sylvanus
7,988
444
44
2
0
301,517
2
W
Geb
9,242
513
27
2
0
397,662
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role