Player Matchup

Raijin
Raijin
SaintRoach92
Raijin
Level 29
God Stats
3W - 1L
1,282 SR
Queue Stats
37W - 33L
1,363 Elo+
Party 1
Cernunnos
Cernunnos
Sir Sphinctalot
Cernunnos
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 25L
1,350 Elo+
Party 1
Chaac
Chaac
alt555
Chaac
Level 8
God Stats
3W - 2L
1,727 SR
Queue Stats
10W - 5L
1,689 Elo+
Solo
Cu Chulainn
Cu Chulainn
lixo_distinto
Cu Chulainn
Level 17
God Stats
1W - 0L
1,749 SR
Queue Stats
30W - 26L
1,778 Elo+
Solo
King Arthur
King Arthur
nifty_bark9
King Arthur
Level 8
God Stats
11W - 4L
1,740 SR
Queue Stats
41W - 19L
1,691 Elo+
Solo
Team Averages
Level 16
1,600 SR
1,574 Elo+

VS

Team Averages
Level 12
1,396 SR
1,316 Elo+
Zeus
Zeus
HaloKiller778
Zeus
Level 28
God Stats
46W - 25L
1,702 SR
Queue Stats
128W - 96L
1,697 Elo+
Solo
Ares
Ares
LuckySuperKid32
Ares
Level 5
God Stats
0W - 5L
1,170 SR
Queue Stats
1W - 7L
1,144 Elo+
Party 2
Olorun
Olorun
N3VER SAT1SF1ED
Olorun
Level 14
God Stats
0W - 3L
1,110 SR
Queue Stats
0W - 4L
1,144 Elo+
Party 2
Anhur
Anhur
ThisLegacy
Anhur
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 4L
1,441 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Tizianitocole
Morgan Le Fay
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
540W - 593L
1,152 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
19
11 / 9 / 17
12,733
1,158
15,385
13,626
4,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Sir Sphinctalot
Cernunnos
19
3 / 6 / 23
11,560
1,051
12,836
11,464
3,766
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
alt555
Chaac
20
8 / 3 / 22
13,394
1,218
14,112
26,168
19,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cu Chulainn
lixo_distinto
Cu Chulainn
19
9 / 3 / 20
12,283
1,117
13,875
21,591
13,754
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
nifty_bark9
King Arthur
20
21 / 1 / 19
16,502
1,500
30,849
21,762
26,157
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Team 1 Tickets

133

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 13 / 7
14,539
1,322
38,439
19,618
7,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
0 / 5 / 12
10,334
939
1,859
16,250
11,604
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
1 / 13 / 12
10,933
994
10,568
20,040
8,511
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Anhur
19
8 / 8 / 12
13,190
1,199
28,244
19,073
6,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
Tizianitocole
Morgan Le Fay
17
0 / 13 / 10
10,220
929
6,160
19,419
8,492
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
75
52
Kills
22
22
Deaths
52
101
Assists
53
Player
Kills
Deaths
Assists
KDA
L
13
13
7
1.27
L
0
5
12
1.2
L
1
13
12
0.54
W
Raijin
11
9
17
2.17
W
Cernunnos
Sir Sphinctalot
Cernunnos
3
6
23
2.42
L
Anhur
8
8
12
1.75
L
Morgan Le Fay
Tizianitocole
Morgan Le Fay
0
13
10
0.38
W
Chaac
alt555
Chaac
8
3
22
6.33
W
Cu Chulainn
lixo_distinto
Cu Chulainn
9
3
20
6.33
W
King Arthur
nifty_bark9
King Arthur
21
1
19
30.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,057
Damage
85,270
94,611
Taken
94,400
67,578
Mitigated
43,176
32,456
Healing
6,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
38,439
3,152
0
774
19,618
7,875
0
1,023
18,128
73,834
0
L
1,859
999
0
0
16,250
11,604
0
4,038
11,618
4,723
0
L
10,568
6,330
720
1,157
20,040
8,511
0
2,508
16,946
39,795
0
W
Raijin
15,385
1,596
0
0
13,626
4,498
0
6,581
7,045
26,666
0
W
Cernunnos
Sir Sphinctalot
Cernunnos
12,836
5,342
0
1,144
11,464
3,766
0
6,699
4,765
0
27,981
L
Anhur
28,244
21,720
0
3,016
19,073
6,694
0
4,097
14,415
0
56,995
L
Morgan Le Fay
Tizianitocole
Morgan Le Fay
6,160
1,923
0
403
19,419
8,492
0
2,686
16,269
11,405
0
W
Chaac
alt555
Chaac
14,112
3,396
708
15,788
26,168
19,403
0
13,607
12,561
0
54,717
W
Cu Chulainn
lixo_distinto
Cu Chulainn
13,875
3,984
0
5,984
21,591
13,754
0
15,947
5,644
0
20,347
W
King Arthur
nifty_bark9
King Arthur
30,849
6,846
306
8,526
21,762
26,157
0
14,192
7,570
0
50,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,472
Gold Earned
59,216
200
Minions Killed
218
11
Camps Cleared
3
1,002,304
Distance Traveled
828,718
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
14,539
1,322
85
8
1
175,103
0
L
Ares
10,334
939
4
0
0
178,932
0
L
Olorun
10,933
994
51
5
0
157,787
0
W
Raijin
12,733
1,158
30
3
0
154,812
0
W
Cernunnos
11,560
1,051
21
2
0
195,686
0
L
Anhur
13,190
1,199
69
6
2
165,781
1
L
Morgan Le Fay
10,220
929
9
1
0
151,115
0
W
Chaac
13,394
1,218
97
9
1
210,122
0
W
Cu Chulainn
12,283
1,117
17
2
1
234,364
0
W
King Arthur
16,502
1,500
35
3
9
207,320
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role