Player Matchup

Yemoja
Yemoja
Amapokim
Yemoja
Level 26
God Stats
4W - 7L
1,392 SR
Queue Stats
152W - 152L
1,455 Elo+
Solo
Tiamat
Tiamat
BrenoDeus
Tiamat
Level 28
God Stats
1W - 1L
1,744 SR
Queue Stats
4W - 2L
1,720 Elo+
Party 1
He Bo
He Bo
GuiRDS
He Bo
Level 40
God Stats
2W - 3L
1,541 SR
Queue Stats
35W - 45L
1,458 Elo+
Party 1
Bellona
Bellona
MonoBellona
Bellona
Level 24
God Stats
3W - 4L
1,491 SR
Queue Stats
19W - 29L
1,352 Elo+
Party 1
Tsukuyomi
Tsukuyomi
OiBebiLeite
Tsukuyomi
Level 18
God Stats
5W - 9L
1,380 SR
Queue Stats
17W - 26L
1,340 Elo+
Party 1
Team Averages
Level 27
1,510 SR
1,465 Elo+

VS

Team Averages
Level 24
1,576 SR
1,478 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
FrostBan3
Thor
Level 29
God Stats
2W - 1L
1,565 SR
Queue Stats
36W - 33L
1,507 Elo+
Solo
Anubis
Anubis
l3VictorR
Anubis
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,441 Elo+
Solo
Nu Wa
Nu Wa
lAkihiko
Nu Wa
Level 29
God Stats
4W - 2L
1,750 SR
Queue Stats
104W - 105L
1,428 Elo+
Solo
Skadi
Skadi
lyokokurama
Skadi
Level 20
God Stats
3W - 6L
1,563 SR
Queue Stats
263W - 246L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Amapokim
Yemoja
17
0 / 2 / 7
10,792
1,079
4,319
15,543
11,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tiamat
BrenoDeus
Tiamat
15
1 / 4 / 6
9,534
953
5,505
12,773
6,321
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
GuiRDS
He Bo
17
8 / 9 / 8
12,342
1,234
10,833
16,937
5,781
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
MonoBellona
Bellona
17
0 / 8 / 10
9,954
995
6,440
20,668
8,471
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
OiBebiLeite
Tsukuyomi
17
10 / 10 / 8
12,685
1,269
14,737
18,501
6,365
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

89

VS

Team 2 Tickets

192

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
19
12 / 4 / 13
12,913
1,291
24,563
8,802
4,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
17
3 / 2 / 16
10,622
1,062
3,738
9,290
7,527
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
l3VictorR
Anubis
17
3 / 6 / 18
10,645
1,065
8,814
9,895
4,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
lAkihiko
Nu Wa
18
8 / 2 / 17
12,422
1,242
21,330
8,217
3,247
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
7 / 5 / 18
11,886
1,189
20,204
9,931
4,050
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
115
19
Kills
33
33
Deaths
19
39
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
12
4
13
4.63
L
Yemoja
Amapokim
Yemoja
0
2
7
1.75
L
Tiamat
BrenoDeus
Tiamat
1
4
6
1
W
Thor
3
2
16
5.5
L
He Bo
GuiRDS
He Bo
8
9
8
1.33
L
Bellona
MonoBellona
Bellona
0
8
10
0.63
L
Tsukuyomi
OiBebiLeite
Tsukuyomi
10
10
8
1.4
W
Anubis
l3VictorR
Anubis
3
6
18
2
W
Nu Wa
lAkihiko
Nu Wa
8
2
17
8.25
W
7
5
18
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,834
Damage
78,649
84,422
Taken
46,135
38,871
Mitigated
23,492
6,184
Healing
2,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
24,563
1,694
0
759
8,802
4,004
0
4,219
4,583
55,830
0
L
Yemoja
Amapokim
Yemoja
4,319
428
1,602
1,661
15,543
11,933
0
11,495
4,048
30,093
0
L
Tiamat
BrenoDeus
Tiamat
5,505
235
0
1,449
12,773
6,321
0
8,727
4,046
28,591
0
W
Thor
3,738
544
0
0
9,290
7,527
0
4,501
4,789
1,779
12,021
L
He Bo
GuiRDS
He Bo
10,833
450
0
113
16,937
5,781
0
9,403
7,534
34,407
0
L
Bellona
MonoBellona
Bellona
6,440
932
0
560
20,668
8,471
0
14,870
5,798
0
20,492
L
Tsukuyomi
OiBebiLeite
Tsukuyomi
14,737
3,436
0
799
18,501
6,365
0
10,759
7,742
0
27,707
W
Anubis
l3VictorR
Anubis
8,814
459
0
424
9,895
4,664
0
5,431
4,464
31,531
0
W
Nu Wa
lAkihiko
Nu Wa
21,330
5,432
426
825
8,217
3,247
0
3,742
4,475
32,287
0
W
20,204
9,979
0
0
9,931
4,050
0
2,764
7,167
0
34,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,307
Gold Earned
58,488
213
Minions Killed
217
5
Camps Cleared
10
848,465
Distance Traveled
865,549
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,913
1,291
84
8
1
169,948
0
L
Yemoja
10,792
1,079
46
5
2
163,203
1
L
Tiamat
9,534
953
55
6
0
164,941
0
W
Thor
10,622
1,062
23
2
2
187,072
0
L
He Bo
12,342
1,234
63
6
0
183,940
0
L
Bellona
9,954
995
21
2
2
145,564
2
L
Tsukuyomi
12,685
1,269
28
3
1
190,817
0
W
Anubis
10,645
1,065
52
5
2
153,703
0
W
Nu Wa
12,422
1,242
33
3
0
184,512
0
W
Skadi
11,886
1,189
25
3
5
170,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role