Player Matchup

Thanatos
Thanatos
Dillshawn
Thanatos
Level 33
God Stats
1W - 1L
1,276 SR
Queue Stats
4W - 6L
1,552 Elo+
Party 3
Fenrir
Fenrir
LecheLala22moo
Fenrir
Level 24
God Stats
7W - 5L
1,378 SR
Queue Stats
48W - 75L
1,372 Elo+
Party 1
Susano
Susano
LoDoH 26
Susano
Level 23
God Stats
6W - 5L
1,923 SR
Queue Stats
31W - 26L
1,506 Elo+
Party 3
Kumbhakarna
Kumbhakarna
rick-_-960
Kumbhakarna
Level 23
God Stats
18W - 18L
1,155 SR
Queue Stats
49W - 48L
1,497 Elo+
Solo
Hera
Hera
毕加胖批加锁
Hera
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,462 Elo+
Party 1
Team Averages
Level 24
1,446 SR
1,478 Elo+

VS

Team Averages
Level 24
1,388 SR
1,415 Elo+
Scylla
Scylla
Axemili
Scylla
Level 18
God Stats
7W - 4L
1,618 SR
Queue Stats
13W - 16L
1,414 Elo+
Party 2
Jormungandr
Jormungandr
Bruti
Jormungandr
Level 42
God Stats
0W - 2L
1,195 SR
Queue Stats
11W - 16L
1,380 Elo+
Party 2
Merlin
Merlin
C_Cortez7
Merlin
Level 29
God Stats
29W - 38L
1,429 SR
Queue Stats
366W - 410L
1,466 Elo+
Solo
Ymir
Ymir
RevenBrutii
Ymir
Level 5
God Stats
0W - 2L
1,259 SR
Queue Stats
2W - 6L
1,382 Elo+
Party 2
Thanatos
Thanatos
Tyggel
Thanatos
Level 24
God Stats
3W - 7L
1,442 SR
Queue Stats
22W - 28L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dillshawn
Thanatos
20
13 / 8 / 14
14,616
1,124
19,604
19,463
6,882
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

20
7 / 8 / 17
13,350
1,027
12,747
20,269
8,318
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Susano
LoDoH 26
Susano
20
9 / 1 / 18
14,924
1,148
27,167
10,878
4,020
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
rick-_-960
Kumbhakarna
20
4 / 3 / 15
13,282
1,022
7,634
19,387
6,136
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
10 / 5 / 14
14,108
1,085
20,669
13,207
4,673
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

129

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Axemili
Scylla
20
7 / 6 / 12
14,403
1,108
22,638
13,643
4,265
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Bruti
Jormungandr
20
6 / 6 / 13
14,393
1,107
19,583
24,201
24,672
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
C_Cortez7
Merlin
20
7 / 10 / 11
14,529
1,118
21,887
19,078
7,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
0 / 7 / 9
11,550
888
1,922
16,067
7,087
Thanatos
Tyggel
Thanatos
18
5 / 14 / 5
12,489
961
11,300
21,558
7,758
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
75
43
Kills
25
25
Deaths
43
78
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Scylla
Axemili
Scylla
7
6
12
2.17
L
Jormungandr
Bruti
Jormungandr
6
6
13
2.08
L
Merlin
C_Cortez7
Merlin
7
10
11
1.25
W
Thanatos
Dillshawn
Thanatos
13
8
14
2.5
W
7
8
17
1.94
W
Susano
LoDoH 26
Susano
9
1
18
18
L
0
7
9
0.64
L
Thanatos
Tyggel
Thanatos
5
14
5
0.54
W
Kumbhakarna
rick-_-960
Kumbhakarna
4
3
15
3.83
W
10
5
14
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,821
Damage
77,330
83,204
Taken
94,547
30,029
Mitigated
50,853
13,265
Healing
5,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Axemili
Scylla
22,638
1,494
202
907
13,643
4,265
0
4,189
9,454
45,050
0
L
Jormungandr
Bruti
Jormungandr
19,583
5,431
0
140
24,201
24,672
0
6,944
17,257
43,764
0
L
Merlin
C_Cortez7
Merlin
21,887
1,136
0
225
19,078
7,071
0
3,718
15,360
59,126
0
W
Thanatos
Dillshawn
Thanatos
19,604
4,504
0
9,793
19,463
6,882
0
16,495
2,657
0
33,583
W
12,747
1,328
0
468
20,269
8,318
0
15,505
4,515
0
19,628
W
Susano
LoDoH 26
Susano
27,167
6,678
0
849
10,878
4,020
0
7,452
3,244
0
50,245
L
1,922
207
0
0
16,067
7,087
0
6,406
9,661
13,103
0
L
Thanatos
Tyggel
Thanatos
11,300
2,559
0
4,439
21,558
7,758
0
7,046
13,906
0
21,809
W
Kumbhakarna
rick-_-960
Kumbhakarna
7,634
624
279
1,272
19,387
6,136
0
16,303
3,000
21,489
0
W
20,669
5,261
0
604
13,207
4,673
0
9,255
3,758
60,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,280
Gold Earned
67,364
207
Minions Killed
220
8
Camps Cleared
4
1,243,083
Distance Traveled
1,180,593
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
14,403
1,108
51
4
1
253,520
0
L
Jormungandr
14,393
1,107
45
3
3
264,424
1
L
Merlin
14,529
1,118
75
6
0
238,053
0
W
Thanatos
14,616
1,124
32
2
3
243,544
0
W
Fenrir
13,350
1,027
3
0
3
276,420
0
W
Susano
14,924
1,148
32
2
1
253,140
0
L
Ymir
11,550
888
28
2
0
200,922
0
L
Thanatos
12,489
961
21
2
0
223,674
1
W
Kumbhakarna
13,282
1,022
41
3
1
259,137
0
W
Hera
14,108
1,085
99
8
0
210,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role