Player Matchup

Morgan Le Fay
Morgan Le Fay
BlacShadow18
Morgan Le Fay
Level 5
God Stats
1W - 1L
1,250 SR
Queue Stats
4W - 2L
1,495 Elo+
Solo
Ra
Ra
DarkAngelSan420
Ra
Level 28
God Stats
6W - 9L
1,862 SR
Queue Stats
15W - 18L
1,749 Elo+
Solo
Fenrir
Fenrir
Domopalooza12
Fenrir
Level 18
God Stats
21W - 14L
1,470 SR
Queue Stats
28W - 25L
1,351 Elo+
Solo
Ymir
Ymir
Eakers98
Ymir
Level 23
God Stats
6W - 6L
1,096 SR
Queue Stats
100W - 93L
1,427 Elo+
Solo
Danzaburou
Danzaburou
Silent__Storm007
Danzaburou
Level 18
God Stats
9W - 6L
1,588 SR
Queue Stats
24W - 19L
1,305 Elo+
Solo
Team Averages
Level 18
1,453 SR
1,465 Elo+

VS

Team Averages
Level 13
1,449 SR
1,438 Elo+
Ra
Ra
Achilles_Alecto
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JcKoffee-
Ah Muzen Cab
Level 21
God Stats
4W - 3L
1,454 SR
Queue Stats
8W - 7L
1,255 Elo+
Solo
Loki
Loki
My_BronzeV_Hanzo
Loki
Level 27
God Stats
18W - 17L
1,517 SR
Queue Stats
81W - 84L
1,446 Elo+
Solo
Bellona
Bellona
ZzzLIONSOULzzZ
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ymir
Ymir
calm_mind39
Ymir
Level 15
God Stats
2W - 5L
1,274 SR
Queue Stats
40W - 28L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BlacShadow18
Morgan Le Fay
12
14 / 0 / 5
7,703
770
8,638
4,823
1,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 0 / 3
5,612
561
2,738
3,762
1,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 2 / 7
5,242
524
2,735
6,285
1,903
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
8
3 / 0 / 6
5,555
556
1,847
4,884
2,171
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Silent__Storm007
Danzaburou
8
3 / 1 / 5
5,980
598
2,433
5,207
1,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 7 / 0
3,754
375
1,126
4,290
1,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ah Muzen Cab
JcKoffee-
Ah Muzen Cab
5
0 / 4 / 1
4,026
403
1,661
3,992
999
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
2 / 5 / 0
5,490
549
3,709
7,627
2,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

3
0 / 6 / 0
3,811
381
770
4,709
2,117
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

7
1 / 3 / 1
5,247
525
6,644
7,413
2,621
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
5
23
Kills
3
3
Deaths
25
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
Morgan Le Fay
BlacShadow18
Morgan Le Fay
14
0
5
16.5
W
2
0
3
3.5
W
1
2
7
2.25
W
Ymir
3
0
6
6
L
Ah Muzen Cab
JcKoffee-
Ah Muzen Cab
0
4
1
0.13
L
2
5
0
0.4
W
Danzaburou
Silent__Storm007
Danzaburou
3
1
5
5.5
L
0
6
0
0
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,391
Damage
13,910
24,961
Taken
28,031
8,498
Mitigated
8,991
5,788
Healing
2,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,126
145
0
147
4,290
1,048
192
1,907
2,235
7,925
0
W
Morgan Le Fay
BlacShadow18
Morgan Le Fay
8,638
1,690
0
915
4,823
1,796
970
906
3,917
36,048
0
W
2,738
418
816
449
3,762
1,128
928
604
3,158
25,254
0
W
2,735
1,842
0
2,182
6,285
1,903
1,141
2,455
3,830
0
13,872
W
Ymir
1,847
516
0
1,147
4,884
2,171
216
3,242
1,642
8,071
0
L
Ah Muzen Cab
JcKoffee-
Ah Muzen Cab
1,661
763
0
125
3,992
999
0
2,471
1,353
0
8,429
L
3,709
1,180
0
1,961
7,627
2,206
0
3,227
4,119
0
23,357
W
Danzaburou
Silent__Storm007
Danzaburou
2,433
911
0
279
5,207
1,500
468
563
4,644
0
19,895
L
770
525
0
75
4,709
2,117
0
1,499
3,150
0
4,242
L
6,644
460
0
582
7,413
2,621
0
3,273
3,951
17,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,092
Gold Earned
22,328
224
Minions Killed
107
0
Camps Cleared
0
902,753
Distance Traveled
793,307
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
3,754
375
12
1
0
153,081
1
W
Morgan Le Fay
7,703
770
77
8
0
176,585
0
W
Ra
5,612
561
68
7
0
178,793
0
W
Fenrir
5,242
524
31
3
0
190,969
1
W
Ymir
5,555
556
11
1
0
191,328
1
L
Ah Muzen Cab
4,026
403
11
1
0
167,687
0
L
Loki
5,490
549
58
6
0
133,363
0
W
Danzaburou
5,980
598
37
4
0
165,078
2
L
Bellona
3,811
381
7
1
0
146,562
0
L
Ymir
5,247
525
19
2
0
192,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role