Player Matchup

Serqet
Serqet
 
Serqet
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BobGoneWild
Neith
Level 98
God Stats
171W - 160L
1,571 SR
Queue Stats
174W - 168L
1,545 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
bobwas
Morgan Le Fay
Level 122
God Stats
9W - 3L
1,697 SR
Queue Stats
12W - 6L
1,644 Elo+
Party 2
Raijin
Raijin
cheifmasters117
Raijin
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
280W - 311L
1,552 Elo+
Party 1
Amaterasu
Amaterasu
fenixbutsmol
Amaterasu
Level 118
God Stats
1W - 0L
1,389 SR
Queue Stats
33W - 35L
1,314 Elo+
Party 1
Team Averages
Level 116
1,531 SR
1,511 Elo+

VS

Team Averages
Level 116
1,560 SR
1,558 Elo+
Xing Tian
Xing Tian
Barrena5
Xing Tian
Level 109
God Stats
7W - 10L
1,555 SR
Queue Stats
70W - 71L
1,513 Elo+
Party 3
He Bo
He Bo
ChakMt
He Bo
Level 102
God Stats
7W - 9L
1,538 SR
Queue Stats
76W - 78L
1,519 Elo+
Party 3
Gilgamesh
Gilgamesh
GaboTG
Gilgamesh
Level 109
God Stats
27W - 12L
1,658 SR
Queue Stats
107W - 120L
1,552 Elo+
Party 3
Arachne
Arachne
Leonidas10
Arachne
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 58L
1,628 Elo+
Solo
Anhur
Anhur
OtherConfusion
Anhur
Level 120
God Stats
10W - 12L
1,547 SR
Queue Stats
93W - 80L
1,579 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
18
7 / 2 / 7
11,322
871
8,754
8,320
3,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
8 / 2 / 11
11,521
886
12,492
5,887
2,410
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
bobwas
Morgan Le Fay
18
8 / 3 / 17
12,309
947
20,204
12,148
5,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
3 / 3 / 10
9,889
761
9,578
6,729
2,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
fenixbutsmol
Amaterasu
17
4 / 2 / 16
11,899
915
10,536
17,868
18,966
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Barrena5
Xing Tian
14
0 / 3 / 5
8,245
634
4,784
17,758
13,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
ChakMt
He Bo
16
3 / 6 / 5
9,557
735
5,260
9,292
2,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
GaboTG
Gilgamesh
15
2 / 8 / 4
8,901
685
8,734
16,228
13,300
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Arachne
Leonidas10
Arachne
15
4 / 9 / 3
9,571
736
6,368
16,715
5,795
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
2 / 4 / 5
8,927
687
5,204
11,248
4,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
33
30
Kills
11
12
Deaths
30
61
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
7
2
7
5.25
L
Xing Tian
Barrena5
Xing Tian
0
3
5
0.83
W
8
2
11
6.75
L
He Bo
ChakMt
He Bo
3
6
5
0.92
L
Gilgamesh
GaboTG
Gilgamesh
2
8
4
0.5
L
Arachne
Leonidas10
Arachne
4
9
3
0.61
L
2
4
5
1.13
W
Morgan Le Fay
bobwas
Morgan Le Fay
8
3
17
5.5
W
3
3
10
2.67
W
Amaterasu
fenixbutsmol
Amaterasu
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,564
Damage
30,350
50,952
Taken
71,241
33,460
Mitigated
40,310
14,890
Healing
5,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
8,754
985
0
578
8,320
3,707
1,464
1,496
6,776
0
28,935
L
Xing Tian
Barrena5
Xing Tian
4,784
151
0
898
17,758
13,908
0
7,306
9,234
16,962
0
W
12,492
6,149
0
2,254
5,887
2,410
3,555
1,230
4,563
0
40,669
L
He Bo
ChakMt
He Bo
5,260
487
0
30
9,292
2,975
0
3,138
5,787
22,795
0
L
Gilgamesh
GaboTG
Gilgamesh
8,734
1,157
0
62
16,228
13,300
480
6,576
9,410
0
24,712
L
Arachne
Leonidas10
Arachne
6,368
3,926
0
2,797
16,715
5,795
1
7,188
9,094
0
22,171
L
5,204
3,274
0
1,818
11,248
4,332
1
4,844
6,236
0
33,841
W
Morgan Le Fay
bobwas
Morgan Le Fay
20,204
1,256
0
5,469
12,148
5,650
1,208
2,437
9,647
54,256
0
W
9,578
556
321
940
6,729
2,727
588
701
6,024
29,400
0
W
Amaterasu
fenixbutsmol
Amaterasu
10,536
3,243
0
5,328
17,868
18,966
482
4,372
13,380
0
27,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,940
Gold Earned
45,201
314
Minions Killed
229
8
Camps Cleared
7
1,289,012
Distance Traveled
1,092,208
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
11,322
871
52
4
3
289,124
2
L
Xing Tian
8,245
634
20
2
1
249,463
0
W
Neith
11,521
886
70
5
1
235,191
6
L
He Bo
9,557
735
47
4
1
196,934
0
L
Gilgamesh
8,901
685
44
3
0
223,857
3
L
Arachne
9,571
736
39
3
3
213,887
1
L
Anhur
8,927
687
79
6
2
208,067
2
W
Morgan Le Fay
12,309
947
92
7
3
256,070
0
W
Raijin
9,889
761
62
5
0
237,458
0
W
Amaterasu
11,899
915
38
3
1
271,169
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role