Player Matchup

Heimdallr
Heimdallr
DeGreyMan
Heimdallr
Level 14
God Stats
108W - 108L
1,455 SR
Queue Stats
183W - 212L
1,356 Elo+
Party 1
Merlin
Merlin
Dragonsbane661
Merlin
Level 15
God Stats
16W - 18L
1,493 SR
Queue Stats
53W - 68L
1,279 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MeatMace
Cu Chulainn
Level 49
God Stats
2W - 6L
1,500 SR
Queue Stats
69W - 100L
1,397 Elo+
Party 1
Tyr
Tyr
Nafta099
Tyr
Level 107
God Stats
1W - 2L
1,301 SR
Queue Stats
43W - 40L
1,438 Elo+
Party 1
Baron Samedi
Baron Samedi
Seansketches
Baron Samedi
Level 6
God Stats
9W - 15L
1,292 SR
Queue Stats
16W - 26L
1,222 Elo+
Party 1
Team Averages
Level 38
1,408 SR
1,339 Elo+

VS

Team Averages
Level 15
1,612 SR
1,465 Elo+
Hades
Hades
Frantonio91
Hades
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,500 Elo+
Solo
Nemesis
Nemesis
Gavails
Nemesis
Level 11
God Stats
1W - 0L
1,962 SR
Queue Stats
13W - 7L
1,589 Elo+
Solo
Xbalanque
Xbalanque
OldCat1073
Xbalanque
Level 17
God Stats
6W - 2L
1,795 SR
Queue Stats
78W - 84L
1,472 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SporkBoy
Morgan Le Fay
Level 26
God Stats
2W - 1L
1,517 SR
Queue Stats
32W - 35L
1,546 Elo+
Solo
Cthulhu
Cthulhu
bronzeMagnum
Cthulhu
Level 15
God Stats
3W - 4L
1,286 SR
Queue Stats
36W - 56L
1,217 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DeGreyMan
Heimdallr
20
7 / 13 / 13
16,364
963
33,116
35,869
19,351
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
1 / 11 / 9
13,942
820
22,245
21,983
10,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
MeatMace
Cu Chulainn
20
4 / 5 / 14
15,686
923
24,772
39,725
39,424
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
10 / 1 / 8
16,804
988
23,204
29,660
41,163
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
Seansketches
Baron Samedi
20
1 / 4 / 12
14,420
848
12,739
16,927
23,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

50

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 8 / 12
14,379
846
12,121
28,926
35,628
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
Gavails
Nemesis
20
12 / 3 / 14
17,978
1,058
31,959
20,697
12,404
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Xbalanque
OldCat1073
Xbalanque
20
20 / 8 / 10
20,232
1,190
56,677
33,533
14,862
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
SporkBoy
Morgan Le Fay
20
0 / 0 / 9
14,266
839
20,092
10,440
5,929
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
bronzeMagnum
Cthulhu
20
1 / 4 / 13
14,299
841
14,372
29,097
23,871
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
92
23
Kills
34
34
Deaths
23
56
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
DeGreyMan
Heimdallr
7
13
13
1.04
L
1
11
9
0.5
W
1
8
12
0.88
W
Nemesis
Gavails
Nemesis
12
3
14
6.33
L
Cu Chulainn
MeatMace
Cu Chulainn
4
5
14
2.2
L
10
1
8
14
W
Xbalanque
OldCat1073
Xbalanque
20
8
10
3.13
L
Baron Samedi
Seansketches
Baron Samedi
1
4
12
1.75
W
Morgan Le Fay
SporkBoy
Morgan Le Fay
0
0
9
4.5
W
Cthulhu
bronzeMagnum
Cthulhu
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,076
Damage
135,221
144,164
Taken
122,693
134,006
Mitigated
92,694
28,171
Healing
19,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
DeGreyMan
Heimdallr
33,116
17,803
0
2,941
35,869
19,351
0
8,344
27,525
0
66,090
L
22,245
2,239
0
385
21,983
10,729
0
3,598
18,385
54,339
0
W
12,121
1,200
384
2,901
28,926
35,628
0
5,744
22,725
28,223
0
W
Nemesis
Gavails
Nemesis
31,959
15,786
0
809
20,697
12,404
0
4,523
16,004
0
50,997
L
Cu Chulainn
MeatMace
Cu Chulainn
24,772
7,042
0
12,273
39,725
39,424
0
16,432
23,293
0
50,228
L
23,204
4,889
0
6,386
29,660
41,163
0
12,152
17,508
0
38,385
W
Xbalanque
OldCat1073
Xbalanque
56,677
37,284
1,081
10,087
33,533
14,862
0
10,418
22,912
0
102,095
L
Baron Samedi
Seansketches
Baron Samedi
12,739
1,624
3,325
2,861
16,927
23,339
0
6,059
10,868
36,883
0
W
Morgan Le Fay
SporkBoy
Morgan Le Fay
20,092
680
1,618
2,338
10,440
5,929
0
2,416
7,962
50,779
0
W
Cthulhu
bronzeMagnum
Cthulhu
14,372
343
399
0
29,097
23,871
0
10,679
18,103
38,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,216
Gold Earned
81,154
293
Minions Killed
296
3
Camps Cleared
13
1,543,099
Distance Traveled
1,611,644
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
16,364
963
69
4
0
294,221
0
L
Merlin
13,942
820
70
4
1
270,835
1
W
Hades
14,379
846
37
2
1
329,091
0
W
Nemesis
17,978
1,058
44
3
3
348,333
3
L
Cu Chulainn
15,686
923
59
3
1
312,590
0
L
Tyr
16,804
988
30
2
1
360,998
2
W
Xbalanque
20,232
1,190
117
7
6
328,399
2
L
Baron Samedi
14,420
848
65
4
0
304,455
0
W
Morgan Le Fay
14,266
839
51
3
2
247,342
0
W
Cthulhu
14,299
841
47
3
1
358,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role