Player Matchup

Danzaburou
Danzaburou
FluffyKitten2600
Danzaburou
Level 48
God Stats
42W - 52L
1,400 SR
Queue Stats
122W - 129L
1,392 Elo+
Party 3
Nemesis
Nemesis
JiminyJangles
Nemesis
Level 38
God Stats
3W - 1L
1,689 SR
Queue Stats
9W - 3L
1,765 Elo+
Party 1
Tiamat
Tiamat
PacMan41000
Tiamat
Level 105
God Stats
3W - 5L
1,435 SR
Queue Stats
49W - 44L
1,523 Elo+
Party 1
Geb
Geb
WYTE ALBATROSS
Geb
Level 27
God Stats
18W - 29L
1,242 SR
Queue Stats
52W - 67L
1,296 Elo+
Party 3
Arachne
Arachne
dirtiestprince
Arachne
Level 29
God Stats
42W - 25L
1,671 SR
Queue Stats
99W - 102L
1,418 Elo+
Party 3
Team Averages
Level 49
1,487 SR
1,479 Elo+

VS

Team Averages
Level 81
1,481 SR
1,439 Elo+
Janus
Janus
IDidntKillMyWife
Janus
Level 68
God Stats
30W - 47L
1,492 SR
Queue Stats
194W - 184L
1,417 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Ironcladpyro
Cu Chulainn
Level 64
God Stats
4W - 3L
1,618 SR
Queue Stats
168W - 169L
1,414 Elo+
Party 2
Ratatoskr
Ratatoskr
JaredLemonSauce
Ratatoskr
Level 139
God Stats
2W - 6L
1,154 SR
Queue Stats
387W - 347L
1,494 Elo+
Party 2
Gilgamesh
Gilgamesh
MrBabygoose
Gilgamesh
Level 19
God Stats
24W - 20L
1,533 SR
Queue Stats
136W - 119L
1,421 Elo+
Party 2
Cupid
Cupid
aldermach1
Cupid
Level 115
God Stats
10W - 13L
1,609 SR
Queue Stats
239W - 215L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FluffyKitten2600
Danzaburou
12
1 / 9 / 1
8,675
434
6,885
14,648
4,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
11
0 / 7 / 6
7,750
388
9,164
13,003
6,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
15
5 / 7 / 4
10,367
518
14,526
17,414
12,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 6 / 6
8,249
412
4,521
17,312
15,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
6 / 5 / 1
10,847
542
9,433
15,780
8,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 6
9,845
492
7,099
8,774
2,829
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
Ironcladpyro
Cu Chulainn
14
3 / 3 / 10
9,180
459
8,612
19,240
8,733
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ratatoskr
JaredLemonSauce
Ratatoskr
18
12 / 2 / 11
11,578
579
16,473
13,431
6,553
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gilgamesh
MrBabygoose
Gilgamesh
14
4 / 4 / 10
8,746
437
7,310
11,038
6,650
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cupid
16
8 / 2 / 11
10,273
514
15,369
13,819
4,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
82
12
Kills
34
34
Deaths
13
18
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
FluffyKitten2600
Danzaburou
1
9
1
0.17
W
7
2
6
5
W
Cu Chulainn
Ironcladpyro
Cu Chulainn
3
3
10
2.67
W
Ratatoskr
JaredLemonSauce
Ratatoskr
12
2
11
8.75
L
Nemesis
0
7
6
0.43
W
Gilgamesh
MrBabygoose
Gilgamesh
4
4
10
2.25
L
Tiamat
5
7
4
1
L
0
6
6
0.5
W
Cupid
8
2
11
6.75
L
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,529
Damage
54,863
78,157
Taken
66,302
48,135
Mitigated
29,749
19,590
Healing
22,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
FluffyKitten2600
Danzaburou
6,885
2,910
0
3,798
14,648
4,841
0
696
13,952
0
37,766
W
7,099
248
0
2,130
8,774
2,829
840
5,337
3,111
55,573
0
W
Cu Chulainn
Ironcladpyro
Cu Chulainn
8,612
1,510
0
5,601
19,240
8,733
662
4,395
14,303
0
44,262
W
Ratatoskr
JaredLemonSauce
Ratatoskr
16,473
4,632
0
4,608
13,431
6,553
323
3,139
10,012
0
69,579
L
Nemesis
9,164
3,750
0
1,470
13,003
6,643
477
1,033
11,970
0
24,863
W
Gilgamesh
MrBabygoose
Gilgamesh
7,310
2,016
0
2,745
11,038
6,650
1,099
3,094
7,662
0
22,284
L
Tiamat
14,526
1,328
141
5,924
17,414
12,781
196
2,569
14,845
61,719
0
L
4,521
218
0
4,098
17,312
15,766
72
2,094
15,218
26,987
0
W
Cupid
15,369
8,561
880
6,598
13,819
4,984
671
2,190
11,537
0
63,086
L
9,433
5,566
0
4,159
15,780
8,104
510
707
15,073
0
87,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,888
Gold Earned
49,622
411
Minions Killed
445
0
Camps Cleared
0
1,891,442
Distance Traveled
2,005,062
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,675
434
57
3
0
339,265
1
W
Janus
9,845
492
126
6
0
391,548
3
W
Cu Chulainn
9,180
459
71
4
0
389,204
3
W
Ratatoskr
11,578
579
105
5
0
451,417
1
L
Nemesis
7,750
388
54
3
0
371,444
1
W
Gilgamesh
8,746
437
32
2
0
409,865
2
L
Tiamat
10,367
518
95
5
0
352,792
3
L
Geb
8,249
412
41
2
0
408,201
0
W
Cupid
10,273
514
111
6
0
363,028
4
L
Arachne
10,847
542
164
8
0
419,740
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role