Player Matchup

Janus
Janus
 
Janus
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
GamerI4
Gilgamesh
Level 126
God Stats
1W - 2L
1,728 SR
Queue Stats
302W - 264L
1,535 Elo+
Party 3
Merlin
Merlin
Kayosstv
Merlin
Level 102
God Stats
5W - 9L
1,385 SR
Queue Stats
172W - 173L
1,497 Elo+
Solo
Medusa
Medusa
SantyNYY
Medusa
Level 101
God Stats
27W - 16L
1,609 SR
Queue Stats
252W - 213L
1,537 Elo+
Party 3
Fenrir
Fenrir
j0_r_g_3_s
Fenrir
Level 72
God Stats
36W - 30L
1,596 SR
Queue Stats
166W - 140L
1,510 Elo+
Party 3
Team Averages
Level 100
1,563 SR
1,516 Elo+

VS

Team Averages
Level 107
1,541 SR
1,490 Elo+
Awilix
Awilix
BigCroissant04
Awilix
Level 67
God Stats
47W - 37L
1,537 SR
Queue Stats
220W - 221L
1,466 Elo+
Party 1
Chang'e
Chang'e
NinJaPleB
Chang'e
Level 116
God Stats
7W - 7L
1,210 SR
Queue Stats
482W - 496L
1,483 Elo+
Party 2
Izanami
Izanami
OpheliacticCat
Izanami
Level 147
God Stats
136W - 111L
1,637 SR
Queue Stats
649W - 630L
1,599 Elo+
Party 2
Vulcan
Vulcan
Ragnarrx_
Vulcan
Level 135
God Stats
3W - 1L
1,702 SR
Queue Stats
359W - 323L
1,462 Elo+
Solo
Cu Chulainn
Cu Chulainn
epreston2
Cu Chulainn
Level 68
God Stats
35W - 22L
1,617 SR
Queue Stats
166W - 173L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
4 / 6 / 0
10,371
546
9,759
11,868
3,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
GamerI4
Gilgamesh
15
1 / 6 / 4
8,657
456
12,041
18,082
8,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Kayosstv
Merlin
16
2 / 4 / 3
9,567
504
8,819
9,735
3,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
SantyNYY
Medusa
14
0 / 4 / 0
8,220
433
5,722
9,421
2,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
j0_r_g_3_s
Fenrir
12
0 / 9 / 1
7,259
382
1,806
17,481
8,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 1 / 6
11,342
597
8,037
12,212
5,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
NinJaPleB
Chang'e
15
4 / 1 / 11
9,354
492
9,846
11,825
7,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
6 / 0 / 5
11,831
623
8,747
11,490
4,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
Ragnarrx_
Vulcan
16
6 / 4 / 6
10,016
527
11,010
11,173
4,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
epreston2
Cu Chulainn
17
5 / 1 / 4
10,358
545
10,117
14,084
10,229
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
61
7
Kills
29
29
Deaths
7
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
4
6
0
0.67
W
8
1
6
11
L
Gilgamesh
GamerI4
Gilgamesh
1
6
4
0.5
L
Merlin
Kayosstv
Merlin
2
4
3
0.88
W
Chang'e
NinJaPleB
Chang'e
4
1
11
9.5
W
6
0
5
8.5
W
Vulcan
Ragnarrx_
Vulcan
6
4
6
2.25
L
Medusa
SantyNYY
Medusa
0
4
0
0
W
Cu Chulainn
epreston2
Cu Chulainn
5
1
4
7
L
Fenrir
j0_r_g_3_s
Fenrir
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,147
Damage
47,757
66,587
Taken
60,784
26,721
Mitigated
32,337
15,698
Healing
21,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
9,759
450
267
2,390
11,868
3,740
0
1,674
10,140
51,905
0
W
8,037
2,990
1,191
2,156
12,212
5,032
0
4,651
7,358
0
84,916
L
Gilgamesh
GamerI4
Gilgamesh
12,041
2,724
0
5,633
18,082
8,243
0
4,252
13,680
0
62,402
L
Merlin
Kayosstv
Merlin
8,819
647
0
1,250
9,735
3,784
378
5,678
3,930
71,574
0
W
Chang'e
NinJaPleB
Chang'e
9,846
793
4,144
5,204
11,825
7,608
1,441
2,318
9,401
29,178
0
W
8,747
6,431
0
1,642
11,490
4,603
2,966
956
10,514
0
105,540
W
Vulcan
Ragnarrx_
Vulcan
11,010
2,879
0
2,775
11,173
4,865
537
4,425
6,290
58,864
0
L
Medusa
SantyNYY
Medusa
5,722
1,928
0
2,429
9,421
2,922
240
1,608
7,739
0
69,623
W
Cu Chulainn
epreston2
Cu Chulainn
10,117
1,534
205
3,916
14,084
10,229
0
5,399
8,643
2,988
60,442
L
Fenrir
j0_r_g_3_s
Fenrir
1,806
144
147
3,582
17,481
8,032
0
7,372
9,801
0
15,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,074
Gold Earned
52,901
509
Minions Killed
612
0
Camps Cleared
0
1,632,952
Distance Traveled
1,838,726
20
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,371
546
113
6
0
328,288
4
W
Awilix
11,342
597
134
7
0
426,651
2
L
Gilgamesh
8,657
456
89
5
0
351,494
4
L
Merlin
9,567
504
148
8
0
297,607
1
W
Chang'e
9,354
492
51
3
0
362,774
11
W
Izanami
11,831
623
196
10
0
335,734
13
W
Vulcan
10,016
527
114
6
0
359,545
2
L
Medusa
8,220
433
125
7
0
321,668
3
W
Cu Chulainn
10,358
545
117
6
0
354,022
1
L
Fenrir
7,259
382
34
2
0
333,895
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role