Player Matchup

Ganesha
Ganesha
AbaddonAzrael
Ganesha
Level 28
God Stats
16W - 18L
1,565 SR
Queue Stats
25W - 38L
1,275 Elo+
Party 1
Thor
Thor
Hollowseve117
Thor
Level 86
God Stats
1W - 2L
1,356 SR
Queue Stats
159W - 228L
1,320 Elo+
Party 1
King Arthur
King Arthur
SkeletonKing115
King Arthur
Level 49
God Stats
8W - 9L
1,390 SR
Queue Stats
166W - 234L
1,242 Elo+
Party 1
Team Averages
Level 54
1,437 SR
1,279 Elo+

VS

Team Averages
Level 41
1,335 SR
1,322 Elo+
Discordia
Discordia
Crow-_-Darkblood
Discordia
Level 24
God Stats
9W - 5L
1,378 SR
Queue Stats
172W - 200L
1,341 Elo+
Party 2
Fenrir
Fenrir
R3D N0SED
Fenrir
Level 13
God Stats
16W - 38L
1,326 SR
Queue Stats
51W - 87L
1,284 Elo+
Solo
Izanami
Izanami
Xhopeless0X
Izanami
Level 86
God Stats
6W - 2L
1,300 SR
Queue Stats
220W - 279L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
15
0 / 4 / 6
11,108
617
7,913
24,657
29,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

14
0 / 9 / 4
10,059
559
5,564
15,322
6,544
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
SkeletonKing115
King Arthur
15
7 / 6 / 0
11,613
645
13,667
25,995
22,771
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
16
3 / 3 / 11
11,655
648
15,010
9,241
2,443
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
R3D N0SED
Fenrir
15
3 / 4 / 14
11,776
654
9,470
12,282
8,140
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
Xhopeless0X
Izanami
18
13 / 0 / 5
13,961
776
27,170
10,400
3,387
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
49
7
Kills
19
19
Deaths
7
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ganesha
0
4
6
0.75
W
Discordia
3
3
11
2.83
L
0
9
4
0.22
W
Fenrir
R3D N0SED
Fenrir
3
4
14
2.5
L
King Arthur
SkeletonKing115
King Arthur
7
6
0
1.17
W
Izanami
Xhopeless0X
Izanami
13
0
5
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,144
Damage
51,650
65,974
Taken
31,923
58,662
Mitigated
13,970
17,718
Healing
8,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
7,913
143
0
6,811
24,657
29,347
219
7,731
16,926
35,087
0
W
Discordia
15,010
489
525
1,112
9,241
2,443
304
2,479
6,762
59,071
0
L
5,564
2,294
649
2,609
15,322
6,544
0
2,312
13,010
0
36,834
W
Fenrir
R3D N0SED
Fenrir
9,470
1,666
1,467
2,871
12,282
8,140
288
3,270
9,012
0
19,511
L
King Arthur
SkeletonKing115
King Arthur
13,667
1,422
580
7,069
25,995
22,771
145
4,967
21,028
853
50,777
W
Izanami
Xhopeless0X
Izanami
27,170
16,386
121
2,869
10,400
3,387
943
2,950
7,450
0
61,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,780
Gold Earned
37,392
194
Minions Killed
177
0
Camps Cleared
0
908,721
Distance Traveled
947,338
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
11,108
617
20
1
0
312,202
0
W
Discordia
11,655
648
89
5
0
308,878
0
L
Thor
10,059
559
94
5
0
282,120
1
W
Fenrir
11,776
654
15
1
0
322,697
1
L
King Arthur
11,613
645
80
4
0
314,399
2
W
Izanami
13,961
776
73
4
0
315,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role