Player Matchup

Chaac
Chaac
CallmeBiggyD
Chaac
Level 39
God Stats
3W - 1L
1,825 SR
Queue Stats
3W - 6L
1,798 Elo+
Party 2
Chang'e
Chang'e
Only Riga
Chang'e
Level 84
God Stats
6W - 4L
1,717 SR
Queue Stats
241W - 234L
1,474 Elo+
Party 2
Zeus
Zeus
Qahhavoc
Zeus
Level 47
God Stats
4W - 8L
1,437 SR
Queue Stats
356W - 442L
1,338 Elo+
Solo
Anhur
Anhur
dvncs
Anhur
Level 83
God Stats
4W - 9L
1,445 SR
Queue Stats
174W - 156L
1,504 Elo+
Party 2
Camazotz
Camazotz
waccin off
Camazotz
Level 93
God Stats
2W - 4L
1,471 SR
Queue Stats
45W - 41L
1,519 Elo+
Party 2
Team Averages
Level 69
1,579 SR
1,526 Elo+

VS

Team Averages
Level 63
1,580 SR
1,453 Elo+
Scylla
Scylla
Heeeres_Johnnny
Scylla
Level 46
God Stats
38W - 43L
1,488 SR
Queue Stats
165W - 190L
1,444 Elo+
Party 1
Neith
Neith
MilkMan_McSniff
Neith
Level 61
God Stats
86W - 87L
1,550 SR
Queue Stats
218W - 243L
1,440 Elo+
Party 1
Discordia
Discordia
Silence Soul924
Discordia
Level 48
God Stats
11W - 2L
1,756 SR
Queue Stats
123W - 124L
1,444 Elo+
Solo
Athena
Athena
YELLOWHITEBLACK
Athena
Level 88
God Stats
5W - 7L
1,452 SR
Queue Stats
160W - 179L
1,488 Elo+
Party 1
Arachne
Arachne
blackdoug_97
Arachne
Level 70
God Stats
8W - 3L
1,654 SR
Queue Stats
165W - 195L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 1
4,891
489
2,044
5,415
3,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
Only Riga
Chang'e
8
2 / 3 / 0
5,017
502
4,347
6,237
1,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Zeus
7
1 / 6 / 0
4,368
437
4,299
4,697
1,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
dvncs
Anhur
8
2 / 7 / 1
5,114
511
3,134
7,780
1,578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Camazotz
waccin off
Camazotz
8
1 / 4 / 2
4,980
498
1,677
7,943
1,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 1 / 2
6,221
622
4,251
4,070
1,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
12 / 1 / 2
7,348
735
8,816
6,501
1,645
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
Silence Soul924
Discordia
10
2 / 2 / 0
5,720
572
2,448
2,639
656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
1 / 2 / 12
6,023
602
2,889
6,838
2,896
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

Arachne
blackdoug_97
Arachne
9
2 / 2 / 7
5,625
563
5,484
6,124
2,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
8
Kills
22
22
Deaths
8
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
W
5
1
2
6
W
12
1
2
13
L
Chang'e
Only Riga
Chang'e
2
3
0
0.67
L
Zeus
1
6
0
0.17
W
Discordia
Silence Soul924
Discordia
2
2
0
1
W
1
2
12
3.5
W
Arachne
blackdoug_97
Arachne
2
2
7
2.75
L
Anhur
dvncs
Anhur
2
7
1
0.36
L
Camazotz
waccin off
Camazotz
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,501
Damage
23,888
32,072
Taken
26,172
9,497
Mitigated
8,580
7,301
Healing
7,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,044
244
0
1,580
5,415
3,193
0
1,838
3,421
0
14,815
W
4,251
79
0
470
4,070
1,191
888
1,901
1,969
27,688
0
W
8,816
5,871
576
4,097
6,501
1,645
838
1,098
5,138
0
36,455
L
Chang'e
Only Riga
Chang'e
4,347
292
80
1,934
6,237
1,651
173
2,903
2,876
18,147
0
L
Zeus
4,299
901
87
337
4,697
1,087
132
1,774
2,789
14,406
0
W
Discordia
Silence Soul924
Discordia
2,448
49
0
0
2,639
656
402
0
2,579
23,358
0
W
2,889
1,278
0
660
6,838
2,896
0
2,252
4,296
15,910
0
W
Arachne
blackdoug_97
Arachne
5,484
4,270
0
1,444
6,124
2,192
0
2,534
3,283
0
24,143
L
Anhur
dvncs
Anhur
3,134
1,626
0
904
7,780
1,578
444
805
6,968
0
18,015
L
Camazotz
waccin off
Camazotz
1,677
616
0
2,379
7,943
1,988
0
1,441
6,430
0
18,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,370
Gold Earned
30,937
174
Minions Killed
239
0
Camps Cleared
0
879,550
Distance Traveled
960,126
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,891
489
27
3
0
184,261
1
W
Scylla
6,221
622
64
6
0
194,757
3
W
Neith
7,348
735
61
6
0
191,184
2
L
Chang'e
5,017
502
48
5
0
175,218
2
L
Zeus
4,368
437
24
2
0
164,107
1
W
Discordia
5,720
572
50
5
0
176,393
0
W
Athena
6,023
602
25
3
0
195,413
1
W
Arachne
5,625
563
39
4
0
202,379
2
L
Anhur
5,114
511
32
3
0
154,630
2
L
Camazotz
4,980
498
43
4
0
201,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role