Player Matchup

Danzaburou
Danzaburou
demonio1123
Danzaburou
Level 56
God Stats
6W - 12L
1,559 SR
Queue Stats
238W - 213L
1,436 Elo+
Party 1
Ra
Ra
laseryaface
Ra
Level 6
God Stats
1W - 1L
1,623 SR
Queue Stats
3W - 6L
1,004 Elo+
Party 1
Cthulhu
Cthulhu
serenetic-crane
Cthulhu
Level 65
God Stats
6W - 7L
1,573 SR
Queue Stats
204W - 209L
1,412 Elo+
Party 1
Team Averages
Level 42
1,585 SR
1,284 Elo+

VS

Team Averages
Level 13
1,249 SR
1,123 Elo+
Yemoja
Yemoja
BobSagatt
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
Captainjohn821
Bellona
Level 15
God Stats
1W - 8L
1,078 SR
Queue Stats
1W - 9L
935 Elo+
Party 2
Zeus
Zeus
Spidey134837
Zeus
Level 18
God Stats
1W - 3L
1,170 SR
Queue Stats
1W - 9L
935 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
demonio1123
Danzaburou
16
9 / 0 / 5
12,051
753
10,061
9,162
4,193
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
3 / 2 / 10
10,371
648
5,719
7,011
3,068
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
3 / 1 / 11
10,877
680
11,270
14,211
15,449
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BobSagatt
Yemoja
12
0 / 2 / 2
8,495
531
2,640
7,090
2,956
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
1 / 5 / 1
8,807
550
4,078
12,751
9,467
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 8 / 1
9,275
580
9,360
13,179
5,556
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
15
Kills
2
3
Deaths
15
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Yemoja
BobSagatt
Yemoja
0
2
2
0.5
W
1
5
1
0.3
W
1
8
1
0.19
L
Danzaburou
demonio1123
Danzaburou
9
0
5
11.5
L
3
2
10
4
L
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,050
Damage
16,078
30,384
Taken
33,020
22,710
Mitigated
17,979
9,009
Healing
4,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
BobSagatt
Yemoja
2,640
540
2,879
601
7,090
2,956
0
6,025
1,065
14,474
0
W
4,078
1,223
0
112
12,751
9,467
0
5,137
7,614
0
16,149
W
9,360
697
0
800
13,179
5,556
0
5,827
7,352
39,077
0
L
Danzaburou
demonio1123
Danzaburou
10,061
2,259
0
2,884
9,162
4,193
1,549
3,610
5,552
0
54,069
L
5,719
41
529
438
7,011
3,068
37
3,350
3,661
20,412
0
L
11,270
0
1,426
3,732
14,211
15,449
155
5,040
9,171
37,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,299
Gold Earned
26,577
173
Minions Killed
123
0
Camps Cleared
0
891,907
Distance Traveled
613,736
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,495
531
17
1
0
173,281
2
W
Bellona
8,807
550
28
2
0
221,585
0
W
Zeus
9,275
580
78
5
0
218,870
2
L
Danzaburou
12,051
753
92
6
0
309,122
1
L
Ra
10,371
648
22
1
0
263,380
0
L
Cthulhu
10,877
680
59
4
0
319,405
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role