Player Matchup

Ne Zha
Ne Zha
Jdawgsuperstar
Ne Zha
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 2L
1,893 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
arian916
Morgan Le Fay
Level 135
God Stats
3W - 2L
1,559 SR
Queue Stats
40W - 27L
1,611 Elo+
Party 3
Fenrir
Fenrir
asasinspartan89
Fenrir
Level 105
God Stats
2W - 2L
1,767 SR
Queue Stats
105W - 90L
1,554 Elo+
Party 1
Bellona
Bellona
dakinkiller71
Bellona
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 3L
1,700 Elo+
Party 1
Apollo
Apollo
zPixelPeak
Apollo
Level 46
God Stats
2W - 0L
1,679 SR
Queue Stats
42W - 37L
1,436 Elo+
Party 3
Team Averages
Level 71
1,601 SR
1,639 Elo+

VS

Team Averages
Level 39
1,606 SR
1,437 Elo+
Ares
Ares
FadingHappiness
Ares
Level 45
God Stats
15W - 4L
1,859 SR
Queue Stats
207W - 234L
1,468 Elo+
Party 2
Kukulkan
Kukulkan
Kheoy
Kukulkan
Level 29
God Stats
17W - 26L
1,391 SR
Queue Stats
136W - 164L
1,363 Elo+
Party 2
Awilix
Awilix
MyLonelyWrld
Awilix
Level 45
God Stats
16W - 22L
1,397 SR
Queue Stats
129W - 148L
1,440 Elo+
Party 2
Neith
Neith
PoisonCorrupted
Neith
Level 33
God Stats
2W - 3L
1,800 SR
Queue Stats
117W - 151L
1,424 Elo+
Party 2
Sun Wukong
Sun Wukong
TCG R3ALMAX
Sun Wukong
Level 43
God Stats
5W - 8L
1,585 SR
Queue Stats
93W - 114L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 8
9,148
538
9,717
16,238
8,213
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
arian916
Morgan Le Fay
16
10 / 3 / 4
10,512
618
15,327
10,228
4,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
5 / 2 / 2
9,055
533
7,352
11,561
5,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
14
2 / 4 / 1
8,547
503
6,719
8,841
6,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
zPixelPeak
Apollo
17
8 / 0 / 3
10,716
630
9,240
8,063
2,996
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 8 / 0
8,421
495
6,987
18,222
10,360
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
Kheoy
Kukulkan
13
2 / 6 / 3
8,506
500
6,073
9,609
3,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
14
5 / 6 / 1
9,011
530
8,793
13,310
4,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 6 / 0
6,036
355
3,239
7,424
2,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sun Wukong
TCG R3ALMAX
Sun Wukong
13
3 / 2 / 4
8,183
481
8,284
12,701
10,119
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
28
Kills
13
13
Deaths
28
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
8
0
0.38
W
3
4
8
1.75
L
Kukulkan
Kheoy
Kukulkan
2
6
3
0.58
L
Awilix
5
6
1
0.92
L
0
6
0
0
L
Sun Wukong
TCG R3ALMAX
Sun Wukong
3
2
4
2.5
W
Morgan Le Fay
arian916
Morgan Le Fay
10
3
4
4
W
5
2
2
3
W
Bellona
2
4
1
0.63
W
Apollo
zPixelPeak
Apollo
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,355
Damage
33,376
54,931
Taken
61,266
27,755
Mitigated
30,915
11,966
Healing
5,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,987
710
0
1,568
18,222
10,360
0
4,517
13,359
21,951
0
W
9,717
3,088
0
3,027
16,238
8,213
0
4,222
11,936
0
34,736
L
Kukulkan
Kheoy
Kukulkan
6,073
898
0
289
9,609
3,449
0
5,240
4,101
33,710
0
L
Awilix
8,793
4,365
0
340
13,310
4,942
0
2,977
10,027
0
59,695
L
3,239
1,103
0
1,083
7,424
2,045
17
271
7,077
0
19,712
L
Sun Wukong
TCG R3ALMAX
Sun Wukong
8,284
1,523
0
1,905
12,701
10,119
184
1,621
10,349
0
39,712
W
Morgan Le Fay
arian916
Morgan Le Fay
15,327
1,702
0
2,211
10,228
4,177
1,842
4,439
5,557
64,091
0
W
7,352
1,417
0
4,321
11,561
5,504
219
2,780
8,693
0
57,154
W
Bellona
6,719
1,039
0
1,178
8,841
6,865
525
884
7,957
0
36,764
W
Apollo
zPixelPeak
Apollo
9,240
4,456
0
1,229
8,063
2,996
3,124
335
7,728
0
77,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,978
Gold Earned
40,157
515
Minions Killed
296
0
Camps Cleared
0
1,605,637
Distance Traveled
1,480,950
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,421
495
29
2
0
294,682
3
W
Ne Zha
9,148
538
45
3
0
328,373
5
L
Kukulkan
8,506
500
66
4
0
304,759
3
L
Awilix
9,011
530
98
6
0
346,075
0
L
Neith
6,036
355
36
2
0
191,305
0
L
Sun Wukong
8,183
481
67
4
0
344,129
4
W
Morgan Le Fay
10,512
618
137
8
0
291,061
0
W
Fenrir
9,055
533
107
6
0
316,352
4
W
Bellona
8,547
503
87
5
0
342,062
2
W
Apollo
10,716
630
139
8
0
327,789
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role