Player Matchup

Mercury
Mercury
Ashttyn
Mercury
Level 62
God Stats
1W - 2L
1,434 SR
Queue Stats
203W - 236L
1,413 Elo+
Party 1
Neith
Neith
IamPup
Neith
Level 38
God Stats
37W - 50L
1,481 SR
Queue Stats
49W - 63L
1,441 Elo+
Party 3
Horus
Horus
Lepicc
Horus
Level 52
God Stats
57W - 57L
1,625 SR
Queue Stats
76W - 96L
1,453 Elo+
Party 3
Amaterasu
Amaterasu
PeakWoW
Amaterasu
Level 26
God Stats
3W - 1L
1,626 SR
Queue Stats
62W - 80L
1,357 Elo+
Party 1
Anubis
Anubis
RwbyLuvr
Anubis
Level 29
God Stats
29W - 17L
1,717 SR
Queue Stats
47W - 42L
1,528 Elo+
Party 3
Team Averages
Level 41
1,577 SR
1,438 Elo+

VS

Team Averages
Level 46
1,385 SR
1,361 Elo+
Fenrir
Fenrir
BarkBarkDead
Fenrir
Level 24
God Stats
4W - 7L
1,506 SR
Queue Stats
25W - 36L
1,335 Elo+
Party 2
Janus
Janus
ErmagerdBertmern
Janus
Level 39
God Stats
1W - 4L
1,001 SR
Queue Stats
4W - 11L
1,185 Elo+
Party 2
Izanami
Izanami
MaRaK2point0
Izanami
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
qlincoln
Amaterasu
Level 49
God Stats
33W - 38L
1,513 SR
Queue Stats
402W - 430L
1,548 Elo+
Solo
Xing Tian
Xing Tian
warlikegoose
Xing Tian
Level 39
God Stats
3W - 6L
1,404 SR
Queue Stats
7W - 19L
1,237 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ashttyn
Mercury
16
2 / 3 / 3
9,719
486
8,915
13,809
5,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
IamPup
Neith
17
5 / 1 / 6
10,449
522
9,696
8,624
3,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Horus
Lepicc
Horus
15
6 / 2 / 7
9,414
471
9,970
14,717
11,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Amaterasu
PeakWoW
Amaterasu
15
1 / 3 / 2
8,746
437
3,115
9,232
5,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
RwbyLuvr
Anubis
20
13 / 2 / 0
12,620
631
13,993
10,910
5,238
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
3 / 7 / 5
9,646
482
6,821
15,812
5,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 6 / 2
9,164
458
5,294
9,792
2,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
MaRaK2point0
Izanami
14
1 / 6 / 0
8,432
422
5,033
9,585
2,225
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Amaterasu
qlincoln
Amaterasu
19
4 / 2 / 2
12,046
602
8,293
14,676
9,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Xing Tian
warlikegoose
Xing Tian
14
2 / 6 / 2
8,875
444
5,495
13,290
7,185
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
27
Kills
11
11
Deaths
27
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Mercury
Ashttyn
Mercury
2
3
3
1.17
L
Fenrir
3
7
5
0.79
L
1
6
2
0.33
W
Neith
IamPup
Neith
5
1
6
8
W
Horus
Lepicc
Horus
6
2
7
4.75
L
Izanami
MaRaK2point0
Izanami
1
6
0
0.17
W
Amaterasu
PeakWoW
Amaterasu
1
3
2
0.67
W
Anubis
RwbyLuvr
Anubis
13
2
0
6.5
L
Amaterasu
qlincoln
Amaterasu
4
2
2
2.5
L
Xing Tian
warlikegoose
Xing Tian
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,689
Damage
30,936
57,292
Taken
63,155
32,226
Mitigated
26,875
16,187
Healing
11,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Ashttyn
Mercury
8,915
3,563
0
0
13,809
5,953
0
791
12,976
0
79,842
L
Fenrir
6,821
1,507
0
1,629
15,812
5,920
374
2,727
13,085
0
55,959
L
5,294
126
0
260
9,792
2,373
0
4,952
4,840
39,945
0
W
Neith
IamPup
Neith
9,696
4,430
0
1,847
8,624
3,365
997
1,991
6,627
0
70,938
W
Horus
Lepicc
Horus
9,970
4,108
149
5,086
14,717
11,996
1,790
3,216
11,455
0
31,940
L
Izanami
MaRaK2point0
Izanami
5,033
3,382
0
384
9,585
2,225
1,109
377
9,208
0
45,746
W
Amaterasu
PeakWoW
Amaterasu
3,115
1,381
0
2,336
9,232
5,674
62
677
8,515
0
33,574
W
Anubis
RwbyLuvr
Anubis
13,993
237
0
6,769
10,910
5,238
1,920
3,684
6,930
93,673
0
L
Amaterasu
qlincoln
Amaterasu
8,293
4,021
0
6,839
14,676
9,172
2,724
4,725
9,951
0
78,039
L
Xing Tian
warlikegoose
Xing Tian
5,495
379
0
2,375
13,290
7,185
503
1,212
12,078
21,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,948
Gold Earned
48,163
547
Minions Killed
477
0
Camps Cleared
0
1,872,136
Distance Traveled
1,720,286
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,719
486
130
7
0
450,898
1
L
Fenrir
9,646
482
85
4
0
378,806
4
L
Janus
9,164
458
89
4
0
304,730
1
W
Neith
10,449
522
120
6
0
316,802
4
W
Horus
9,414
471
43
2
0
360,011
1
L
Izanami
8,432
422
100
5
0
324,244
1
W
Amaterasu
8,746
437
73
4
0
401,267
2
W
Anubis
12,620
631
181
9
0
343,158
2
L
Amaterasu
12,046
602
167
8
0
376,863
5
L
Xing Tian
8,875
444
36
2
0
335,643
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role