Player Matchup

Ra
Ra
 
Ra
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
bIack_phoenix7
Kukulkan
Level 43
God Stats
107W - 120L
1,525 SR
Queue Stats
107W - 120L
1,349 Elo+
Solo
Skadi
Skadi
xWickedlimitx
Skadi
Level 21
God Stats
10W - 14L
1,402 SR
Queue Stats
29W - 31L
1,321 Elo+
Party 1
Team Averages
Level 63
1,475 SR
1,390 Elo+

VS

Team Averages
Level 37
1,483 SR
1,422 Elo+
Ares
Ares
NAST XAV1ER
Ares
Level 22
God Stats
1W - 0L
1,275 SR
Queue Stats
23W - 25L
1,334 Elo+
Party 2
Chaac
Chaac
XxDeMoN TlMe
Chaac
Level 83
God Stats
4W - 1L
1,473 SR
Queue Stats
38W - 41L
1,434 Elo+
Party 2
Izanami
Izanami
mayhew mayhem01
Izanami
Level 6
God Stats
17W - 22L
1,700 SR
Queue Stats
73W - 79L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
1 / 3 / 1
8,705
670
3,437
7,963
2,924
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
11
2 / 5 / 0
7,865
605
6,767
6,160
2,131
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 6 / 1
7,270
559
6,060
10,658
3,323
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 8
8,472
652
2,967
11,458
8,517
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
10 / 0 / 3
10,230
787
10,740
9,344
6,259
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 3 / 7
9,107
701
6,116
6,979
2,805
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
3
Kills
14
14
Deaths
3
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
3
1
0.5
W
1
0
8
5
W
10
0
3
11.5
L
Kukulkan
2
5
0
0.4
W
3
3
7
2.17
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,264
Damage
19,823
24,781
Taken
27,781
8,378
Mitigated
17,581
3,582
Healing
7,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,437
234
1,467
1,656
7,963
2,924
162
543
7,420
27,942
0
W
2,967
75
645
759
11,458
8,517
465
3,239
8,219
15,380
0
W
10,740
615
847
4,103
9,344
6,259
1,561
3,576
5,768
0
39,251
L
Kukulkan
6,767
144
0
209
6,160
2,131
0
1,061
5,099
26,343
0
W
6,116
4,295
453
873
6,979
2,805
789
3,389
3,590
0
32,312
L
6,060
2,769
0
250
10,658
3,323
187
1,363
9,295
0
13,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,840
Gold Earned
27,809
113
Minions Killed
128
0
Camps Cleared
0
603,196
Distance Traveled
633,391
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,705
670
54
4
0
212,782
5
W
Ares
8,472
652
32
2
0
228,477
4
W
Chaac
10,230
787
37
3
0
206,347
1
L
Kukulkan
7,865
605
38
3
0
214,839
0
W
Izanami
9,107
701
59
5
0
198,567
0
L
Skadi
7,270
559
21
2
0
175,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role