Player Matchup

Nemesis
Nemesis
AvilaGzzH40
Nemesis
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 31L
1,360 Elo+
Party 2
Danzaburou
Danzaburou
Cotango
Danzaburou
Level 6
God Stats
5W - 12L
1,350 SR
Queue Stats
38W - 46L
1,468 Elo+
Party 3
Neith
Neith
LoftiestBow221
Neith
Level 7
God Stats
1W - 1L
1,691 SR
Queue Stats
141W - 162L
1,556 Elo+
Party 3
Thor
Thor
Mausanlom
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,208 Elo+
Party 2
Nu Wa
Nu Wa
MiniDoodle
Nu Wa
Level 27
God Stats
5W - 3L
1,345 SR
Queue Stats
74W - 64L
1,427 Elo+
Solo
Team Averages
Level 9
1,477 SR
1,404 Elo+

VS

Team Averages
Level 28
1,595 SR
1,423 Elo+
Izanami
Izanami
MILORD_ANIMOSITY
Izanami
Level 20
God Stats
6W - 6L
1,830 SR
Queue Stats
81W - 98L
1,294 Elo+
Party 1
Hel
Hel
Okneesama
Hel
Level 27
God Stats
8W - 10L
1,337 SR
Queue Stats
468W - 490L
1,432 Elo+
Party 1
Gilgamesh
Gilgamesh
RichyB918
Gilgamesh
Level 29
God Stats
26W - 14L
1,532 SR
Queue Stats
53W - 47L
1,548 Elo+
Solo
Ymir
Ymir
Safee_11
Ymir
Level 28
God Stats
3W - 5L
1,560 SR
Queue Stats
469W - 507L
1,411 Elo+
Party 1
Ao Kuang
Ao Kuang
kellstacks
Ao Kuang
Level 37
God Stats
11W - 11L
1,714 SR
Queue Stats
597W - 622L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AvilaGzzH40
Nemesis
7
1 / 8 / 0
5,172
470
1,156
7,923
2,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
Cotango
Danzaburou
5
0 / 8 / 1
4,541
413
4,020
6,408
2,013
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

6
0 / 7 / 0
4,392
399
3,197
5,866
1,672
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
6
0 / 9 / 1
4,437
403
2,749
8,776
2,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
9
0 / 3 / 0
5,190
472
4,072
5,023
1,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 12
6,086
553
4,318
3,986
1,110
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
10 / 0 / 3
7,127
648
7,381
5,663
1,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
RichyB918
Gilgamesh
11
8 / 1 / 3
7,317
665
4,990
6,144
2,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
9
2 / 0 / 8
6,348
577
2,739
5,412
2,735
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ao Kuang
kellstacks
Ao Kuang
11
12 / 0 / 6
7,611
692
7,073
9,528
3,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
67
1
Kills
35
35
Deaths
1
2
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AvilaGzzH40
Nemesis
1
8
0
0.13
L
Danzaburou
Cotango
Danzaburou
0
8
1
0.06
L
0
7
0
0
W
3
0
12
9
L
Thor
0
9
1
0.06
L
Nu Wa
0
3
0
0
W
10
0
3
11.5
W
Gilgamesh
RichyB918
Gilgamesh
8
1
3
9.5
W
Ymir
2
0
8
6
W
Ao Kuang
kellstacks
Ao Kuang
12
0
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,194
Damage
26,501
33,996
Taken
30,733
10,273
Mitigated
11,356
1,783
Healing
13,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AvilaGzzH40
Nemesis
1,156
277
0
534
7,923
2,711
0
4,481
3,256
0
8,348
L
Danzaburou
Cotango
Danzaburou
4,020
2,487
0
131
6,408
2,013
743
3,576
2,832
0
15,272
L
3,197
1,556
0
300
5,866
1,672
431
3,463
2,294
0
15,020
W
4,318
3,072
0
1,285
3,986
1,110
930
712
3,274
0
22,362
L
Thor
2,749
1,310
0
318
8,776
2,589
0
3,697
4,921
0
11,051
L
Nu Wa
4,072
969
0
500
5,023
1,288
0
1,469
3,500
30,320
0
W
7,381
1,256
1,487
3,255
5,663
1,584
953
2,038
3,625
30,358
0
W
Gilgamesh
RichyB918
Gilgamesh
4,990
1,295
0
1,242
6,144
2,914
2,040
400
5,744
0
33,551
W
Ymir
2,739
435
0
640
5,412
2,735
690
515
4,897
19,154
0
W
Ao Kuang
kellstacks
Ao Kuang
7,073
1,691
0
5,185
9,528
3,013
98
407
9,121
26,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,732
Gold Earned
34,489
134
Minions Killed
256
0
Camps Cleared
0
1,015,388
Distance Traveled
1,064,110
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,172
470
21
2
0
227,927
0
L
Danzaburou
4,541
413
26
2
0
195,858
1
L
Neith
4,392
399
19
2
0
181,431
2
W
Izanami
6,086
553
37
3
0
201,892
1
L
Thor
4,437
403
16
1
0
234,012
1
L
Nu Wa
5,190
472
52
5
0
176,160
5
W
Hel
7,127
648
57
5
0
206,599
0
W
Gilgamesh
7,317
665
68
6
0
228,888
1
W
Ymir
6,348
577
41
4
0
191,372
0
W
Ao Kuang
7,611
692
53
5
0
235,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role