Player Matchup

King Arthur
King Arthur
My Lag
King Arthur
Level 19
God Stats
6W - 5L
1,499 SR
Queue Stats
10W - 12L
1,189 Elo+
Party 1
Sobek
Sobek
Oh Das Boi
Sobek
Level 22
God Stats
1W - 4L
1,500 SR
Queue Stats
169W - 164L
1,089 Elo+
Party 1
Thor
Thor
PANZERSMOKE
Thor
Level 2
God Stats
22W - 31L
1,237 SR
Queue Stats
22W - 32L
1,139 Elo+
Party 3
Cthulhu
Cthulhu
TheLastMelon52
Cthulhu
Level 7
God Stats
11W - 10L
1,522 SR
Queue Stats
15W - 15L
1,326 Elo+
Party 1
Ra
Ra
ToroRace888
Ra
Level 4
God Stats
27W - 34L
1,237 SR
Queue Stats
27W - 36L
1,139 Elo+
Party 3
Team Averages
Level 11
1,399 SR
1,177 Elo+

VS

Team Averages
Level 39
1,401 SR
1,404 Elo+
Bakasura
Bakasura
NuMNuTZ1337
Bakasura
Level 28
God Stats
1W - 0L
1,314 SR
Queue Stats
44W - 27L
1,469 Elo+
Solo
Chaac
Chaac
Pandacidal
Chaac
Level 27
God Stats
2W - 1L
1,274 SR
Queue Stats
7W - 4L
1,496 Elo+
Party 2
Artio
Artio
Saphiira
Artio
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
26W - 17L
1,479 Elo+
Solo
Neith
Neith
Sh1nfo
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,141 Elo+
Party 2
Agni
Agni
koalifiied
Agni
Level 116
God Stats
2W - 6L
1,418 SR
Queue Stats
40W - 50L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
My Lag
King Arthur
16
3 / 9 / 2
10,669
970
10,752
29,041
23,815
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sobek
15
2 / 8 / 4
10,588
963
11,943
22,094
11,410
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
0 / 9 / 4
9,520
865
3,004
20,413
17,224
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

17
2 / 12 / 4
10,775
980
16,125
33,112
24,535
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
0 / 6 / 3
9,505
864
11,682
11,695
3,981
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
NuMNuTZ1337
Bakasura
20
18 / 1 / 15
13,302
1,209
23,017
14,535
6,642
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
18
5 / 2 / 23
11,834
1,076
16,929
14,480
13,658
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Artio
Saphiira
Artio
19
7 / 2 / 32
12,561
1,142
15,199
15,695
16,273
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
Sh1nfo
Neith
19
6 / 1 / 27
11,856
1,078
20,865
6,171
2,530
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
8 / 1 / 26
12,340
1,122
31,542
11,100
4,381
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
167
7
Kills
44
44
Deaths
7
17
Assists
123
Player
Kills
Deaths
Assists
KDA
L
King Arthur
My Lag
King Arthur
3
9
2
0.44
W
Bakasura
NuMNuTZ1337
Bakasura
18
1
15
25.5
L
Sobek
2
8
4
0.5
L
0
9
4
0.22
W
Chaac
5
2
23
8.25
W
Artio
Saphiira
Artio
7
2
32
11.5
W
Neith
Sh1nfo
Neith
6
1
27
19.5
L
2
12
4
0.33
L
0
6
3
0.25
W
8
1
26
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,506
Damage
107,552
116,355
Taken
61,981
80,965
Mitigated
43,484
7,409
Healing
20,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
My Lag
King Arthur
10,752
2,032
0
3,529
29,041
23,815
0
10,102
18,025
0
34,598
W
Bakasura
NuMNuTZ1337
Bakasura
23,017
18,117
0
2,322
14,535
6,642
0
8,000
6,139
0
29,238
L
Sobek
11,943
1,162
0
705
22,094
11,410
0
10,515
10,909
22,496
0
L
3,004
714
0
484
20,413
17,224
0
10,383
9,284
0
7,287
W
Chaac
16,929
3,694
0
2,373
14,480
13,658
0
9,515
4,965
0
32,628
W
Artio
Saphiira
Artio
15,199
1,878
4,744
5,171
15,695
16,273
0
9,624
6,071
26,077
0
W
Neith
Sh1nfo
Neith
20,865
12,803
0
1,716
6,171
2,530
0
4,790
1,381
0
38,374
L
16,125
1,191
206
945
33,112
24,535
0
13,144
18,701
39,444
0
L
11,682
1,405
1,112
428
11,695
3,981
0
2,597
8,748
26,854
0
W
31,542
2,396
1,118
2,826
11,100
4,381
0
7,821
3,279
50,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,057
Gold Earned
61,893
187
Minions Killed
185
4
Camps Cleared
5
890,488
Distance Traveled
1,082,857
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,669
970
52
5
1
189,003
0
W
Bakasura
13,302
1,209
42
4
2
245,428
0
L
Sobek
10,588
963
30
3
1
170,561
0
L
Thor
9,520
865
5
0
1
171,824
2
W
Chaac
11,834
1,076
23
2
1
215,230
0
W
Artio
12,561
1,142
22
2
1
232,225
0
W
Neith
11,856
1,078
45
4
1
195,835
2
L
Cthulhu
10,775
980
55
5
0
174,108
0
L
Ra
9,505
864
45
4
1
184,992
0
W
Agni
12,340
1,122
53
5
0
194,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role