Player Matchup

Gilgamesh
Gilgamesh
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Gilgamesh
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 64L
1,327 Elo+
Solo
Fenrir
Fenrir
killshotman187
Fenrir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,259 Elo+
Party 1
Merlin
Merlin
killshotxBURTON2
Merlin
Level 8
God Stats
0W - 1L
1,724 SR
Queue Stats
1W - 4L
1,256 Elo+
Party 1
Team Averages
Level 19
1,575 SR
1,280 Elo+

VS

Team Averages
Level 43
1,464 SR
1,365 Elo+
Ganesha
Ganesha
ABRAXASAMAEL
Ganesha
Level 20
God Stats
13W - 14L
1,420 SR
Queue Stats
60W - 84L
1,192 Elo+
Solo
Neith
Neith
Uh Excuse Me
Neith
Level 25
God Stats
14W - 14L
1,621 SR
Queue Stats
24W - 31L
1,493 Elo+
Party 2
Anubis
Anubis
limetheliam
Anubis
Level 83
God Stats
8W - 11L
1,351 SR
Queue Stats
171W - 220L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ariesLoading2_
Gilgamesh
5
1 / 2 / 0
4,237
847
784
1,967
631
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

5
1 / 3 / 1
3,974
795
723
3,528
1,057
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 4 / 1
3,953
791
1,005
3,608
1,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ABRAXASAMAEL
Ganesha
8
1 / 0 / 3
4,743
949
896
1,707
874
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
4 / 1 / 5
5,521
1,104
3,077
2,569
741
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Boots

Boots

+6%
Movement Speed

Anubis
9
4 / 1 / 5
5,752
1,150
3,119
2,002
738
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
9
9
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ganesha
ABRAXASAMAEL
Ganesha
1
0
3
2.5
W
4
1
5
6.5
L
Gilgamesh
ariesLoading2_
Gilgamesh
1
2
0
0.5
L
1
3
1
0.5
L
0
4
1
0.13
W
Anubis
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,512
Damage
7,092
9,103
Taken
6,278
2,785
Mitigated
2,353
142
Healing
1,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
ABRAXASAMAEL
Ganesha
896
86
516
135
1,707
874
172
530
1,177
9,281
0
W
3,077
1,450
0
517
2,569
741
666
229
2,340
0
12,530
L
Gilgamesh
ariesLoading2_
Gilgamesh
784
156
0
15
1,967
631
119
1,009
958
0
1,680
L
723
89
0
123
3,528
1,057
183
1,127
2,401
0
2,844
L
1,005
0
0
4
3,608
1,097
162
1,879
1,729
7,184
0
W
Anubis
3,119
417
0
632
2,002
738
363
246
1,756
14,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,164
Gold Earned
16,016
16
Minions Killed
71
0
Camps Cleared
0
162,114
Distance Traveled
255,425
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
4,743
949
10
2
0
81,390
0
W
Neith
5,521
1,104
32
6
0
85,744
0
L
Gilgamesh
4,237
847
2
0
0
36,813
0
L
Fenrir
3,974
795
1
0
0
55,486
0
L
Merlin
3,953
791
13
3
0
69,815
0
W
Anubis
5,752
1,150
29
6
0
88,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role