Player Matchup

Artemis
Artemis
Century Kiwi
Artemis
Level 72
God Stats
164W - 152L
1,586 SR
Queue Stats
876W - 783L
1,556 Elo+
Party 1
Danzaburou
Danzaburou
Centurywolf4649
Danzaburou
Level 30
God Stats
31W - 46L
1,536 SR
Queue Stats
301W - 295L
1,527 Elo+
Party 1
King Arthur
King Arthur
Groot Master13
King Arthur
Level 89
God Stats
8W - 9L
1,285 SR
Queue Stats
874W - 801L
1,564 Elo+
Party 1
Ra
Ra
King Ellis101
Ra
Level 124
God Stats
8W - 6L
1,554 SR
Queue Stats
344W - 319L
1,574 Elo+
Party 3
Scylla
Scylla
SilentMeow
Scylla
Level 46
God Stats
2W - 5L
1,494 SR
Queue Stats
225W - 222L
1,537 Elo+
Party 3
Team Averages
Level 72
1,491 SR
1,551 Elo+

VS

Team Averages
Level 77
1,594 SR
1,487 Elo+
Scylla
Scylla
Barbie_tingz808
Scylla
Level 106
God Stats
7W - 3L
1,535 SR
Queue Stats
169W - 146L
1,537 Elo+
Party 2
Aphrodite
Aphrodite
ccode_mann
Aphrodite
Level 128
God Stats
7W - 2L
1,879 SR
Queue Stats
146W - 168L
1,509 Elo+
Party 2
Jormungandr
Jormungandr
imcozyuwu
Jormungandr
Level 42
God Stats
0W - 4L
1,506 SR
Queue Stats
32W - 34L
1,537 Elo+
Party 2
Awilix
Awilix
psycho2gobbler
Awilix
Level 69
God Stats
2W - 6L
1,653 SR
Queue Stats
57W - 65L
1,486 Elo+
Party 2
Artemis
Artemis
volantin_magno
Artemis
Level 38
God Stats
43W - 63L
1,399 SR
Queue Stats
43W - 63L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Century Kiwi
Artemis
20
24 / 1 / 8
17,690
632
28,105
14,398
6,702
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Danzaburou
Centurywolf4649
Danzaburou
19
8 / 3 / 21
15,205
543
22,826
20,774
8,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Groot Master13
King Arthur
19
6 / 3 / 25
14,065
502
12,376
31,524
31,202
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
8 / 6 / 11
14,656
523
24,683
21,781
8,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Scylla
SilentMeow
Scylla
19
5 / 6 / 14
13,484
482
14,550
19,815
6,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 8 / 7
12,966
463
19,844
19,420
7,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
ccode_mann
Aphrodite
18
1 / 10 / 9
11,340
405
14,976
24,816
10,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
imcozyuwu
Jormungandr
16
1 / 14 / 5
9,876
353
9,482
34,185
23,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
8 / 9 / 8
13,039
466
16,590
25,429
11,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
0 / 10 / 8
11,287
403
13,672
21,371
8,934
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
56
51
Kills
19
19
Deaths
51
79
Assists
37
Player
Kills
Deaths
Assists
KDA
L
9
8
7
1.56
W
Artemis
Century Kiwi
Artemis
24
1
8
28
W
Danzaburou
Centurywolf4649
Danzaburou
8
3
21
6.17
W
King Arthur
Groot Master13
King Arthur
6
3
25
6.17
W
8
6
11
2.25
W
Scylla
SilentMeow
Scylla
5
6
14
2
L
Aphrodite
ccode_mann
Aphrodite
1
10
9
0.55
L
Jormungandr
imcozyuwu
Jormungandr
1
14
5
0.25
L
8
9
8
1.33
L
0
10
8
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,540
Damage
74,564
108,292
Taken
125,221
61,298
Mitigated
61,569
44,900
Healing
30,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,844
1,447
439
1,629
19,420
7,723
320
5,319
14,101
67,676
0
W
Artemis
Century Kiwi
Artemis
28,105
16,888
0
6,037
14,398
6,702
2,459
4,925
9,385
0
154,518
W
Danzaburou
Centurywolf4649
Danzaburou
22,826
9,852
1,264
6,982
20,774
8,044
3,613
11,983
8,633
0
85,610
W
King Arthur
Groot Master13
King Arthur
12,376
1,041
2,583
11,343
31,524
31,202
1,149
13,456
17,837
0
50,320
W
24,683
2,092
5,768
7,943
21,781
8,885
2,239
5,979
15,688
104,823
0
W
Scylla
SilentMeow
Scylla
14,550
1,150
0
2,980
19,815
6,465
1,398
7,267
12,296
53,347
0
L
Aphrodite
ccode_mann
Aphrodite
14,976
1,652
6,960
11,785
24,816
10,778
312
7,416
17,400
72,922
0
L
Jormungandr
imcozyuwu
Jormungandr
9,482
1,749
488
1,613
34,185
23,042
32
6,666
27,519
44,756
0
L
16,590
6,785
0
2,926
25,429
11,092
435
10,866
14,563
0
76,578
L
13,672
4,644
0
4,410
21,371
8,934
598
8,966
12,405
0
83,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,100
Gold Earned
58,508
625
Minions Killed
544
0
Camps Cleared
0
2,649,665
Distance Traveled
2,337,731
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,966
463
121
4
0
463,443
2
W
Artemis
17,690
632
190
7
0
573,019
0
W
Danzaburou
15,205
543
98
4
0
517,244
5
W
King Arthur
14,065
502
76
3
0
562,234
2
W
Ra
14,656
523
163
6
0
497,009
3
W
Scylla
13,484
482
98
4
0
500,159
4
L
Aphrodite
11,340
405
135
5
0
462,268
0
L
Jormungandr
9,876
353
79
3
0
481,617
0
L
Awilix
13,039
466
80
3
0
540,291
0
L
Artemis
11,287
403
129
5
0
390,112
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role