Player Matchup

Nu Wa
Nu Wa
PossibiltyPixie
Nu Wa
Level 13
God Stats
25W - 27L
1,500 SR
Queue Stats
76W - 89L
1,348 Elo+
Party 1
Ares
Ares
Romastek300
Ares
Level 5
God Stats
1W - 2L
1,418 SR
Queue Stats
1W - 4L
1,408 Elo+
Solo
Yemoja
Yemoja
SGG Shreddy
Yemoja
Level 4
God Stats
2W - 6L
1,075 SR
Queue Stats
2W - 7L
1,005 Elo+
Party 2
Ra
Ra
Stabes55
Ra
Level 25
God Stats
13W - 15L
1,500 SR
Queue Stats
217W - 262L
1,323 Elo+
Party 1
Gilgamesh
Gilgamesh
Thicc0ppusom
Gilgamesh
Level 15
God Stats
1W - 4L
1,248 SR
Queue Stats
16W - 25L
1,381 Elo+
Party 2
Team Averages
Level 12
1,348 SR
1,293 Elo+

VS

Team Averages
Level 33
1,393 SR
1,353 Elo+
Thanatos
Thanatos
Hatfield_704
Thanatos
Level 21
God Stats
56W - 48L
1,531 SR
Queue Stats
163W - 156L
1,344 Elo+
Solo
Neith
Neith
Makotouchia2946
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 3
Chaac
Chaac
SootierSine4173
Chaac
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,454 Elo+
Party 3
Amaterasu
Amaterasu
brycesaber
Amaterasu
Level 5
God Stats
2W - 4L
1,210 SR
Queue Stats
2W - 4L
1,162 Elo+
Solo
Ares
Ares
xXDieDuranDieXx
Ares
Level 21
God Stats
32W - 35L
1,224 SR
Queue Stats
253W - 287L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 7 / 10
12,255
943
24,333
17,296
6,367
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 10 / 10
10,984
845
9,143
24,939
20,102
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yemoja
19
1 / 6 / 12
12,209
939
8,694
19,396
17,489
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
3 / 10 / 13
12,548
965
18,397
17,740
8,016
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Thicc0ppusom
Gilgamesh
20
13 / 15 / 4
15,484
1,191
31,525
31,237
24,950
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

166

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Hatfield_704
Thanatos
20
30 / 4 / 8
17,549
1,350
47,968
24,971
11,796
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
0 / 6 / 23
12,259
943
6,491
12,208
4,856
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
16 / 3 / 17
15,435
1,187
28,578
26,598
30,941
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amaterasu
brycesaber
Amaterasu
19
0 / 2 / 16
11,973
921
5,462
22,240
12,269
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
2 / 5 / 23
12,899
992
13,016
21,227
19,185
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
135
20
Kills
48
48
Deaths
20
49
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Hatfield_704
Thanatos
30
4
8
8.5
W
0
6
23
1.92
L
3
7
10
1.14
L
0
10
10
0.5
L
Yemoja
1
6
12
1.17
W
16
3
17
8.17
L
3
10
13
0.95
L
Gilgamesh
Thicc0ppusom
Gilgamesh
13
15
4
1
W
Amaterasu
brycesaber
Amaterasu
0
2
16
4
W
2
5
23
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,092
Damage
101,515
110,608
Taken
107,244
76,924
Mitigated
79,047
6,716
Healing
33,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Hatfield_704
Thanatos
47,968
32,444
0
20,247
24,971
11,796
0
14,767
10,204
0
71,921
W
6,491
3,763
0
2,396
12,208
4,856
0
7,559
4,551
0
33,380
L
24,333
10,358
0
456
17,296
6,367
0
1,366
15,611
48,573
0
L
9,143
1,314
0
0
24,939
20,102
0
4,669
20,090
15,059
0
L
Yemoja
8,694
2,106
1,334
598
19,396
17,489
0
846
18,139
26,188
0
W
28,578
8,538
971
9,586
26,598
30,941
0
12,146
14,164
2,383
47,193
L
18,397
4,733
808
425
17,740
8,016
0
1,528
15,998
44,133
0
L
Gilgamesh
Thicc0ppusom
Gilgamesh
31,525
10,963
0
3,095
31,237
24,950
0
5,704
25,055
0
51,579
W
Amaterasu
brycesaber
Amaterasu
5,462
4,697
0
0
22,240
12,269
0
15,532
6,708
0
19,007
W
13,016
2,017
0
346
21,227
19,185
0
10,563
10,363
32,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,480
Gold Earned
70,115
172
Minions Killed
224
1
Camps Cleared
7
946,258
Distance Traveled
1,021,736
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
17,549
1,350
59
5
5
209,605
0
W
Neith
12,259
943
74
6
0
146,887
0
L
Nu Wa
12,255
943
42
3
1
177,510
0
L
Ares
10,984
845
1
0
0
208,938
0
L
Yemoja
12,209
939
28
2
0
157,942
2
W
Chaac
15,435
1,187
44
3
0
202,861
0
L
Ra
12,548
965
59
5
0
204,935
0
L
Gilgamesh
15,484
1,191
42
3
0
196,933
1
W
Amaterasu
11,973
921
16
1
0
235,617
0
W
Ares
12,899
992
31
2
2
226,766
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role