Player Matchup

Bacchus
Bacchus
Alucard_0399
Bacchus
Level 126
God Stats
27W - 21L
1,628 SR
Queue Stats
431W - 422L
1,514 Elo+
Party 1
Cthulhu
Cthulhu
CORE_Beta
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,534 Elo+
Party 1
Gilgamesh
Gilgamesh
Maccaroni81
Gilgamesh
Level 88
God Stats
5W - 2L
1,730 SR
Queue Stats
62W - 60L
1,507 Elo+
Party 1
Chang'e
Chang'e
NoVa-_-20_00
Chang'e
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,140 Elo+
Party 1
Danzaburou
Danzaburou
OverDous777
Danzaburou
Level 46
God Stats
3W - 4L
1,429 SR
Queue Stats
7W - 11L
1,338 Elo+
Party 1
Team Averages
Level 70
1,557 SR
1,407 Elo+

VS

Team Averages
Level 83
1,538 SR
1,521 Elo+
Kali
Kali
IsoVsplash
Kali
Level 127
God Stats
5W - 7L
1,517 SR
Queue Stats
404W - 396L
1,526 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Kabroke
Morgan Le Fay
Level 69
God Stats
4W - 6L
1,500 SR
Queue Stats
259W - 252L
1,499 Elo+
Party 2
Ymir
Ymir
Kbear211
Ymir
Level 49
God Stats
10W - 9L
1,466 SR
Queue Stats
212W - 208L
1,568 Elo+
Party 3
Danzaburou
Danzaburou
atown903
Danzaburou
Level 129
God Stats
29W - 13L
1,706 SR
Queue Stats
360W - 341L
1,542 Elo+
Party 3
King Arthur
King Arthur
raynedropp
King Arthur
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 25L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Alucard_0399
Bacchus
11
7 / 1 / 2
6,796
680
5,180
4,240
2,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
CORE_Beta
Cthulhu
8
1 / 1 / 3
5,353
535
3,004
4,757
2,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Maccaroni81
Gilgamesh
11
4 / 0 / 1
6,364
636
4,473
6,034
4,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
NoVa-_-20_00
Chang'e
10
3 / 2 / 6
6,300
630
4,369
7,149
2,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
OverDous777
Danzaburou
8
1 / 2 / 3
5,206
521
2,430
5,551
1,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
5,087
509
1,369
7,051
2,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morgan Le Fay
Kabroke
Morgan Le Fay
10
1 / 3 / 1
5,501
550
2,989
4,294
1,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
8
0 / 4 / 2
5,058
506
1,009
7,311
2,777
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
atown903
Danzaburou
10
4 / 3 / 0
6,239
624
5,789
5,722
1,871
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
raynedropp
King Arthur
9
0 / 5 / 0
5,235
524
3,151
6,988
3,146
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
16
Kills
6
6
Deaths
16
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Alucard_0399
Bacchus
7
1
2
8
W
Cthulhu
CORE_Beta
Cthulhu
1
1
3
2.5
L
1
1
0
1
L
Morgan Le Fay
Kabroke
Morgan Le Fay
1
3
1
0.5
L
Ymir
0
4
2
0.25
W
Gilgamesh
Maccaroni81
Gilgamesh
4
0
1
4.5
W
Chang'e
NoVa-_-20_00
Chang'e
3
2
6
3
W
Danzaburou
OverDous777
Danzaburou
1
2
3
1.25
L
Danzaburou
atown903
Danzaburou
4
3
0
1.33
L
King Arthur
raynedropp
King Arthur
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,456
Damage
14,307
27,731
Taken
31,366
12,810
Mitigated
11,872
10,946
Healing
3,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Alucard_0399
Bacchus
5,180
801
0
1,476
4,240
2,273
0
46
4,194
26,468
0
W
Cthulhu
CORE_Beta
Cthulhu
3,004
50
65
1,269
4,757
2,715
100
406
4,351
20,082
0
L
1,369
890
0
1,203
7,051
2,663
0
1,745
5,306
0
25,321
L
Morgan Le Fay
Kabroke
Morgan Le Fay
2,989
333
0
675
4,294
1,415
0
3,302
992
27,400
0
L
Ymir
1,009
37
0
1,005
7,311
2,777
0
3,645
3,666
8,974
0
W
Gilgamesh
Maccaroni81
Gilgamesh
4,473
1,643
0
2,823
6,034
4,206
460
366
5,668
0
28,946
W
Chang'e
NoVa-_-20_00
Chang'e
4,369
196
179
3,403
7,149
2,002
0
2,741
4,408
25,530
0
W
Danzaburou
OverDous777
Danzaburou
2,430
605
0
1,731
5,551
1,614
138
439
5,112
0
20,024
L
Danzaburou
atown903
Danzaburou
5,789
2,653
0
824
5,722
1,871
0
3,265
2,457
0
30,788
L
King Arthur
raynedropp
King Arthur
3,151
993
0
55
6,988
3,146
0
596
6,392
0
24,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,019
Gold Earned
27,120
256
Minions Killed
226
0
Camps Cleared
0
1,075,227
Distance Traveled
947,564
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,796
680
61
6
0
238,818
3
W
Cthulhu
5,353
535
29
3
0
203,214
0
L
Kali
5,087
509
55
6
0
182,263
0
L
Morgan Le Fay
5,501
550
51
5
0
198,901
5
L
Ymir
5,058
506
20
2
0
187,215
4
W
Gilgamesh
6,364
636
71
7
0
224,038
2
W
Chang'e
6,300
630
44
4
0
210,423
1
W
Danzaburou
5,206
521
51
5
0
198,734
1
L
Danzaburou
6,239
624
58
6
0
182,718
1
L
King Arthur
5,235
524
42
4
0
196,467
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role