Player Matchup

Tsukuyomi
Tsukuyomi
ClassicalRacer9
Tsukuyomi
Level 128
God Stats
8W - 1L
1,579 SR
Queue Stats
413W - 414L
1,576 Elo+
Solo
Sobek
Sobek
DannyJack7984
Sobek
Level 79
God Stats
7W - 6L
1,769 SR
Queue Stats
563W - 645L
1,497 Elo+
Party 1
Xbalanque
Xbalanque
Eric3618
Xbalanque
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
314W - 356L
1,455 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SpiderzZzZ1022
Morgan Le Fay
Level 107
God Stats
31W - 37L
1,545 SR
Queue Stats
542W - 583L
1,474 Elo+
Party 1
Cthulhu
Cthulhu
smitesmurf99
Cthulhu
Level 45
God Stats
35W - 18L
1,760 SR
Queue Stats
70W - 51L
1,691 Elo+
Solo
Team Averages
Level 91
1,631 SR
1,538 Elo+

VS

Team Averages
Level 113
1,571 SR
1,561 Elo+
Fenrir
Fenrir
 
Fenrir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
ALONELYORPHAN
Geb
Level 149
God Stats
10W - 4L
1,802 SR
Queue Stats
287W - 247L
1,555 Elo+
Party 2
Ra
Ra
BelatedRoom_9
Ra
Level 107
God Stats
13W - 9L
1,501 SR
Queue Stats
583W - 562L
1,494 Elo+
Solo
Gilgamesh
Gilgamesh
RETURN Yizus
Gilgamesh
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,717 Elo+
Solo
Hachiman
Hachiman
Sir_Vyyx
Hachiman
Level 140
God Stats
2W - 5L
1,555 SR
Queue Stats
76W - 66L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ClassicalRacer9
Tsukuyomi
15
5 / 1 / 5
9,136
571
8,144
9,636
3,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

13
3 / 2 / 6
7,935
496
3,701
11,361
6,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
Eric3618
Xbalanque
14
1 / 3 / 5
8,292
518
5,798
9,535
2,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
SpiderzZzZ1022
Morgan Le Fay
15
5 / 1 / 3
8,846
553
7,995
7,509
2,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
smitesmurf99
Cthulhu
16
7 / 0 / 6
9,912
620
10,811
10,344
6,220
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
6 / 9 / 1
7,972
498
9,993
14,930
5,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 3 / 5
6,260
391
3,854
12,204
7,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
0 / 3 / 4
7,552
472
6,442
6,342
2,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
RETURN Yizus
Gilgamesh
14
0 / 5 / 0
7,916
495
4,058
13,471
5,339
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hachiman
Sir_Vyyx
Hachiman
11
1 / 2 / 1
6,386
399
6,341
8,686
2,400
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
21
Kills
7
7
Deaths
22
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
6
9
1
0.72
L
0
3
5
0.83
L
0
3
4
0.67
W
Tsukuyomi
ClassicalRacer9
Tsukuyomi
5
1
5
7.5
W
3
2
6
3
W
Xbalanque
Eric3618
Xbalanque
1
3
5
1.17
L
Gilgamesh
RETURN Yizus
Gilgamesh
0
5
0
0
L
Hachiman
Sir_Vyyx
Hachiman
1
2
1
0.75
W
Morgan Le Fay
SpiderzZzZ1022
Morgan Le Fay
5
1
3
6.5
W
Cthulhu
smitesmurf99
Cthulhu
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,449
Damage
30,688
48,385
Taken
55,633
22,149
Mitigated
23,142
24,142
Healing
14,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
9,993
2,308
0
1,546
14,930
5,956
0
3,682
11,076
0
52,252
L
3,854
534
255
4,197
12,204
7,054
0
5,404
6,512
16,566
0
L
6,442
719
303
1,044
6,342
2,393
0
4,254
1,710
51,774
0
W
Tsukuyomi
ClassicalRacer9
Tsukuyomi
8,144
783
0
4,317
9,636
3,282
0
658
8,978
0
57,596
W
3,701
591
588
5,975
11,361
6,924
0
3,975
7,386
21,500
0
W
Xbalanque
Eric3618
Xbalanque
5,798
3,282
0
2,850
9,535
2,908
1,870
1,399
8,136
0
49,205
L
Gilgamesh
RETURN Yizus
Gilgamesh
4,058
1,245
0
4,330
13,471
5,339
0
6,199
6,882
0
49,451
L
Hachiman
Sir_Vyyx
Hachiman
6,341
1,991
0
2,734
8,686
2,400
0
1,696
6,946
0
39,853
W
Morgan Le Fay
SpiderzZzZ1022
Morgan Le Fay
7,995
351
125
3,119
7,509
2,815
568
2,344
5,165
59,062
0
W
Cthulhu
smitesmurf99
Cthulhu
10,811
1,779
782
6,386
10,344
6,220
388
1,920
8,424
56,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,121
Gold Earned
36,086
475
Minions Killed
377
0
Camps Cleared
0
1,594,426
Distance Traveled
1,381,145
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,972
498
82
5
0
284,959
4
L
Geb
6,260
391
17
1
0
259,600
0
L
Ra
7,552
472
107
7
0
303,178
1
W
Tsukuyomi
9,136
571
106
7
0
363,023
2
W
Sobek
7,935
496
26
2
0
332,047
2
W
Xbalanque
8,292
518
99
6
0
256,753
4
L
Gilgamesh
7,916
495
97
6
0
272,444
4
L
Hachiman
6,386
399
74
5
0
260,964
3
W
Morgan Le Fay
8,846
553
118
7
0
317,354
7
W
Cthulhu
9,912
620
126
8
0
325,249
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role