Player Matchup

Cu Chulainn
Cu Chulainn
Crackajackah
Cu Chulainn
Level 64
God Stats
21W - 14L
1,679 SR
Queue Stats
74W - 65L
1,618 Elo+
Party 2
Vamana
Vamana
Hendosplendo22
Vamana
Level 58
God Stats
2W - 0L
1,899 SR
Queue Stats
86W - 61L
1,640 Elo+
Party 2
Baron Samedi
Baron Samedi
MavErik520
Baron Samedi
Level 63
God Stats
3W - 2L
1,634 SR
Queue Stats
24W - 25L
1,554 Elo+
Party 2
Rama
Rama
Vibsanity
Rama
Level 43
God Stats
6W - 4L
1,602 SR
Queue Stats
72W - 53L
1,664 Elo+
Party 2
Scylla
Scylla
jacoflaco
Scylla
Level 55
God Stats
4W - 1L
1,612 SR
Queue Stats
46W - 34L
1,632 Elo+
Party 2
Team Averages
Level 57
1,685 SR
1,622 Elo+

VS

Team Averages
Level 73
1,621 SR
1,608 Elo+
Heimdallr
Heimdallr
Marinesi
Heimdallr
Level 29
God Stats
3W - 3L
1,882 SR
Queue Stats
108W - 128L
1,527 Elo+
Party 1
Mercury
Mercury
OlMusty
Mercury
Level 160
God Stats
6W - 3L
1,578 SR
Queue Stats
145W - 109L
1,689 Elo+
Party 3
Odin
Odin
percoseht
Odin
Level 58
God Stats
0W - 3L
1,500 SR
Queue Stats
142W - 146L
1,534 Elo+
Party 1
King Arthur
King Arthur
transphobe4lyfe
King Arthur
Level 4
God Stats
2W - 4L
1,587 SR
Queue Stats
5W - 6L
1,749 Elo+
Party 3
Anubis
Anubis
yeetdhab
Anubis
Level 116
God Stats
0W - 1L
1,558 SR
Queue Stats
49W - 27L
1,541 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Crackajackah
Cu Chulainn
18
5 / 2 / 10
10,420
613
12,814
14,638
12,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
13 / 1 / 5
10,744
632
13,660
16,624
6,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
MavErik520
Baron Samedi
13
1 / 5 / 6
7,370
434
6,440
8,393
4,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
13
1 / 5 / 8
7,940
467
5,319
10,472
2,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
jacoflaco
Scylla
14
1 / 3 / 6
8,646
509
3,272
7,228
1,784
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Marinesi
Heimdallr
13
6 / 6 / 4
8,182
481
7,595
12,382
4,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
OlMusty
Mercury
14
4 / 5 / 5
8,906
524
10,239
12,699
5,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
13
4 / 3 / 8
8,250
485
8,725
13,107
9,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

King Arthur
transphobe4lyfe
King Arthur
15
2 / 3 / 0
8,737
514
6,120
10,751
6,143
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
yeetdhab
Anubis
14
0 / 4 / 4
8,485
499
5,776
8,689
3,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
37
21
Kills
16
16
Deaths
21
35
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Crackajackah
Cu Chulainn
5
2
10
5
W
13
1
5
15.5
L
Heimdallr
Marinesi
Heimdallr
6
6
4
1.33
W
Baron Samedi
MavErik520
Baron Samedi
1
5
6
0.8
L
Mercury
OlMusty
Mercury
4
5
5
1.3
W
Rama
1
5
8
1
W
Scylla
jacoflaco
Scylla
1
3
6
1.33
L
Odin
4
3
8
2.67
L
King Arthur
transphobe4lyfe
King Arthur
2
3
0
0.67
L
Anubis
yeetdhab
Anubis
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,505
Damage
38,455
57,355
Taken
57,628
28,341
Mitigated
29,208
20,570
Healing
10,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Crackajackah
Cu Chulainn
12,814
2,250
0
5,718
14,638
12,571
661
1,559
13,037
11,079
62,111
W
13,660
8,188
0
7,066
16,624
6,579
630
3,012
13,472
0
59,756
L
Heimdallr
Marinesi
Heimdallr
7,595
1,989
0
2,530
12,382
4,980
291
2,779
9,316
0
44,606
W
Baron Samedi
MavErik520
Baron Samedi
6,440
664
1,891
2,291
8,393
4,515
0
458
7,920
34,540
0
L
Mercury
OlMusty
Mercury
10,239
7,367
0
655
12,699
5,242
0
2,293
10,264
0
55,928
W
Rama
5,319
3,430
0
2,680
10,472
2,892
644
0
10,472
0
40,160
W
Scylla
jacoflaco
Scylla
3,272
699
0
924
7,228
1,784
295
1,297
5,801
48,309
0
L
Odin
8,725
2,317
0
1,842
13,107
9,007
439
3,413
9,456
1,457
25,064
L
King Arthur
transphobe4lyfe
King Arthur
6,120
299
0
3,479
10,751
6,143
0
727
10,024
0
55,517
L
Anubis
yeetdhab
Anubis
5,776
274
0
2,007
8,689
3,836
0
2,002
6,449
52,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,120
Gold Earned
42,560
465
Minions Killed
423
0
Camps Cleared
0
1,639,600
Distance Traveled
1,492,483
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,420
613
142
8
0
346,168
2
W
Vamana
10,744
632
104
6
0
353,596
3
L
Heimdallr
8,182
481
87
5
0
275,785
1
W
Baron Samedi
7,370
434
39
2
0
323,910
2
L
Mercury
8,906
524
88
5
0
348,183
0
W
Rama
7,940
467
76
4
0
304,822
3
W
Scylla
8,646
509
104
6
0
311,104
4
L
Odin
8,250
485
35
2
0
333,970
3
L
King Arthur
8,737
514
102
6
0
275,166
0
L
Anubis
8,485
499
111
7
0
259,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role