Player Matchup

Chaac
Chaac
CallmeBiggyD
Chaac
Level 39
God Stats
3W - 1L
1,783 SR
Queue Stats
3W - 6L
1,771 Elo+
Party 2
Sol
Sol
FancyASmash
Sol
Level 94
God Stats
61W - 56L
1,462 SR
Queue Stats
337W - 384L
1,318 Elo+
Solo
Tyr
Tyr
Only Riga
Tyr
Level 84
God Stats
35W - 32L
1,569 SR
Queue Stats
241W - 234L
1,467 Elo+
Party 2
Chiron
Chiron
dvncs
Chiron
Level 83
God Stats
5W - 3L
1,619 SR
Queue Stats
174W - 156L
1,497 Elo+
Party 2
Camazotz
Camazotz
waccin off
Camazotz
Level 92
God Stats
2W - 4L
1,353 SR
Queue Stats
45W - 41L
1,513 Elo+
Party 2
Team Averages
Level 78
1,557 SR
1,513 Elo+

VS

Team Averages
Level 51
1,467 SR
1,349 Elo+
Ares
Ares
 
Ares
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
GuilsAlev
Sun Wukong
Level 69
God Stats
10W - 11L
1,628 SR
Queue Stats
560W - 606L
1,437 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Joker11Hunk
Morgan Le Fay
Level 69
God Stats
41W - 42L
1,578 SR
Queue Stats
429W - 493L
1,430 Elo+
Party 1
Pele
Pele
blinkynyyy
Pele
Level 26
God Stats
38W - 85L
1,314 SR
Queue Stats
222W - 398L
1,176 Elo+
Party 3
Izanami
Izanami
xBlackxSoul_
Izanami
Level 46
God Stats
76W - 160L
1,314 SR
Queue Stats
359W - 612L
1,203 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 4
7,462
466
7,539
12,719
8,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
5 / 2 / 5
9,104
569
9,811
9,779
4,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
2 / 2 / 9
8,172
511
5,319
11,269
6,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chiron
dvncs
Chiron
14
6 / 0 / 7
8,861
554
12,139
11,199
3,830
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Camazotz
waccin off
Camazotz
12
5 / 3 / 7
8,096
506
6,815
15,641
5,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
1 / 6 / 4
7,419
464
8,785
14,853
11,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
GuilsAlev
Sun Wukong
14
6 / 2 / 2
9,034
565
12,405
13,695
10,504
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
Joker11Hunk
Morgan Le Fay
10
1 / 9 / 2
7,054
441
8,710
10,880
3,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 3 / 2
7,817
489
3,998
13,480
4,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
xBlackxSoul_
Izanami
11
2 / 3 / 0
7,020
439
5,995
9,074
2,678
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
21
23
Kills
11
11
Deaths
23
32
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
6
4
0.5
W
5
4
4
1.75
W
5
2
5
3.75
L
Sun Wukong
GuilsAlev
Sun Wukong
6
2
2
3.5
L
Morgan Le Fay
Joker11Hunk
Morgan Le Fay
1
9
2
0.22
W
2
2
9
3.25
L
1
3
2
0.67
W
Chiron
dvncs
Chiron
6
0
7
9.5
W
Camazotz
waccin off
Camazotz
5
3
7
2.83
L
Izanami
xBlackxSoul_
Izanami
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,623
Damage
39,893
60,607
Taken
61,982
28,843
Mitigated
32,026
22,121
Healing
12,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
8,785
215
0
3,013
14,853
11,063
0
1,296
13,497
27,434
0
W
7,539
1,163
0
5,424
12,719
8,991
155
2,094
10,529
2,761
24,363
W
9,811
3,593
0
3,393
9,779
4,046
2,310
3,364
6,179
53,435
4,136
L
Sun Wukong
GuilsAlev
Sun Wukong
12,405
2,371
0
4,055
13,695
10,504
199
3,029
10,214
0
53,047
L
Morgan Le Fay
Joker11Hunk
Morgan Le Fay
8,710
207
0
1,567
10,880
3,778
667
3,590
7,184
35,842
0
W
5,319
1,043
0
1,360
11,269
6,809
336
4,785
6,376
0
18,956
L
3,998
902
0
1,365
13,480
4,003
0
1,996
11,424
0
56,716
W
Chiron
dvncs
Chiron
12,139
6,098
852
4,324
11,199
3,830
812
2,758
8,425
0
54,957
W
Camazotz
waccin off
Camazotz
6,815
1,988
0
6,768
15,641
5,167
0
3,946
11,603
0
45,601
L
Izanami
xBlackxSoul_
Izanami
5,995
4,097
99
2,010
9,074
2,678
0
912
8,102
0
33,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,695
Gold Earned
38,344
329
Minions Killed
352
0
Camps Cleared
0
1,432,500
Distance Traveled
1,356,014
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,419
464
29
2
0
264,359
4
W
Chaac
7,462
466
41
3
0
310,726
2
W
Sol
9,104
569
109
7
0
228,857
1
L
Sun Wukong
9,034
565
101
6
0
314,443
7
L
Morgan Le Fay
7,054
441
60
4
0
260,972
3
W
Tyr
8,172
511
37
2
0
296,181
4
L
Pele
7,817
489
92
6
0
267,831
0
W
Chiron
8,861
554
79
5
0
281,166
4
W
Camazotz
8,096
506
63
4
0
315,570
3
L
Izanami
7,020
439
70
4
0
248,409
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role