Player Matchup

Hel
Hel
KetzaL_
Hel
Level 69
God Stats
4W - 4L
1,633 SR
Queue Stats
129W - 153L
1,447 Elo+
Party 1
Kali
Kali
Riata_De_Chango
Kali
Level 117
God Stats
63W - 34L
1,756 SR
Queue Stats
323W - 299L
1,615 Elo+
Party 3
Tiamat
Tiamat
SimplyRex_
Tiamat
Level 68
God Stats
3W - 9L
1,281 SR
Queue Stats
155W - 181L
1,487 Elo+
Party 1
Heimdallr
Heimdallr
juaniro17
Heimdallr
Level 46
God Stats
5W - 12L
1,310 SR
Queue Stats
103W - 144L
1,298 Elo+
Party 3
King Arthur
King Arthur
pasguatowo
King Arthur
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 31L
1,504 Elo+
Party 1
Team Averages
Level 63
1,496 SR
1,470 Elo+

VS

Team Averages
Level 45
1,240 SR
1,229 Elo+
Ra
Ra
Blade69
Ra
Level 7
God Stats
0W - 3L
1,269 SR
Queue Stats
47W - 76L
1,308 Elo+
Party 2
Neith
Neith
Doodootheclown22
Neith
Level 42
God Stats
18W - 32L
1,171 SR
Queue Stats
95W - 123L
1,192 Elo+
Party 2
Pele
Pele
KiWaveIvan
Pele
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 86L
1,164 Elo+
Party 2
Cthulhu
Cthulhu
KingOTheNorth37
Cthulhu
Level 69
God Stats
0W - 5L
1,195 SR
Queue Stats
85W - 105L
1,292 Elo+
Party 2
Bellona
Bellona
TheVilleOfDream
Bellona
Level 89
God Stats
2W - 12L
1,063 SR
Queue Stats
104W - 121L
1,192 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
8
0 / 0 / 2
5,301
530
2,656
4,604
1,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
5 / 1 / 3
6,512
651
4,255
4,896
1,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tiamat
SimplyRex_
Tiamat
12
8 / 0 / 0
7,632
763
6,369
4,436
1,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heimdallr
juaniro17
Heimdallr
9
1 / 2 / 1
5,288
529
4,066
7,378
2,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
pasguatowo
King Arthur
10
1 / 1 / 3
6,000
600
3,509
4,748
3,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 0
4,744
474
2,168
6,082
1,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 2 / 2
4,490
449
3,931
4,633
1,157
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 3 / 0
3,969
397
461
4,016
771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
2 / 0 / 1
4,754
475
5,005
7,223
4,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 3 / 0
4,876
488
1,923
5,771
2,386
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
15
Kills
3
4
Deaths
15
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
L
0
2
2
0.5
W
Hel
0
0
2
1
L
0
3
0
0
L
2
0
1
2.5
W
5
1
3
6.5
W
Tiamat
SimplyRex_
Tiamat
8
0
0
8
L
1
3
0
0.33
W
Heimdallr
juaniro17
Heimdallr
1
2
1
0.75
W
King Arthur
pasguatowo
King Arthur
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,855
Damage
13,488
26,062
Taken
27,725
10,800
Mitigated
10,573
13,048
Healing
4,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,168
212
0
335
6,082
1,881
170
4,921
665
21,748
0
L
3,931
1,835
34
759
4,633
1,157
0
886
3,747
0
19,933
W
Hel
2,656
736
2,049
3,302
4,604
1,551
86
1,377
3,047
15,391
0
L
461
229
0
56
4,016
771
0
858
3,034
0
9,598
L
5,005
312
172
2,340
7,223
4,378
0
1,770
5,453
20,414
0
W
4,255
2,439
0
1,922
4,896
1,746
707
432
4,434
0
24,947
W
Tiamat
SimplyRex_
Tiamat
6,369
579
0
1,976
4,436
1,787
831
2,302
2,104
38,907
0
L
1,923
438
0
992
5,771
2,386
0
0
5,381
0
13,779
W
Heimdallr
juaniro17
Heimdallr
4,066
1,677
0
2,754
7,378
2,356
0
2,522
4,556
0
25,892
W
King Arthur
pasguatowo
King Arthur
3,509
363
0
1,045
4,748
3,360
111
0
4,748
0
30,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,733
Gold Earned
22,833
284
Minions Killed
132
0
Camps Cleared
0
941,404
Distance Traveled
1,001,757
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,744
474
37
4
0
156,139
0
L
Neith
4,490
449
25
3
0
222,521
0
W
Hel
5,301
530
23
2
0
187,191
3
L
Pele
3,969
397
20
2
0
204,079
0
L
Cthulhu
4,754
475
25
3
0
228,027
0
W
Kali
6,512
651
57
6
0
211,656
3
W
Tiamat
7,632
763
91
9
0
192,876
1
L
Bellona
4,876
488
25
3
0
190,991
0
W
Heimdallr
5,288
529
54
5
0
166,979
4
W
King Arthur
6,000
600
59
6
0
182,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role