Player Matchup

Morgan Le Fay
Morgan Le Fay
Applepeu
Morgan Le Fay
Level 65
God Stats
2W - 2L
1,577 SR
Queue Stats
104W - 89L
1,588 Elo+
Party 3
Fafnir
Fafnir
Doouug
Fafnir
Level 107
God Stats
6W - 6L
1,622 SR
Queue Stats
174W - 182L
1,586 Elo+
Party 3
Arachne
Arachne
Rubik2002
Arachne
Level 89
God Stats
0W - 2L
1,292 SR
Queue Stats
114W - 144L
1,519 Elo+
Party 4
Sun Wukong
Sun Wukong
Tincho720
Sun Wukong
Level 109
God Stats
5W - 5L
1,622 SR
Queue Stats
284W - 246L
1,561 Elo+
Party 4
Heimdallr
Heimdallr
cromax11
Heimdallr
Level 80
God Stats
3W - 5L
1,557 SR
Queue Stats
136W - 124L
1,559 Elo+
Party 4
Team Averages
Level 90
1,534 SR
1,563 Elo+

VS

Team Averages
Level 123
1,542 SR
1,527 Elo+
Poseidon
Poseidon
 
Poseidon
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
 
Sobek
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Ferpo77
Nemesis
Level 142
God Stats
20W - 20L
1,383 SR
Queue Stats
346W - 271L
1,550 Elo+
Party 1
Hades
Hades
WE_Thiago0N
Hades
Level 77
God Stats
8W - 4L
1,713 SR
Queue Stats
133W - 139L
1,558 Elo+
Party 2
Izanami
Izanami
zMaurii
Izanami
Level 146
God Stats
19W - 11L
1,612 SR
Queue Stats
246W - 210L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Applepeu
Morgan Le Fay
8
0 / 3 / 0
4,426
443
6,088
5,276
1,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fafnir
Doouug
Fafnir
7
0 / 1 / 0
4,773
477
1,012
5,454
3,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Arachne
Rubik2002
Arachne
9
1 / 1 / 1
5,131
513
2,943
7,146
2,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
Tincho720
Sun Wukong
10
1 / 2 / 0
5,497
550
4,090
6,692
2,840
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
cromax11
Heimdallr
8
0 / 3 / 0
4,670
467
1,198
5,638
1,539
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
2 / 0 / 2
5,844
584
4,778
5,248
1,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
 
Sobek
8
0 / 0 / 3
5,133
513
1,583
4,379
3,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Nemesis
Ferpo77
Nemesis
12
4 / 1 / 1
6,174
617
4,358
6,438
2,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 1 / 2
5,589
559
5,019
5,542
2,486
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
zMaurii
Izanami
10
3 / 0 / 0
6,217
622
4,567
4,386
1,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
2
Kills
10
10
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
2
0
2
3
W
Sobek
 
Sobek
0
0
3
1.5
L
Morgan Le Fay
Applepeu
Morgan Le Fay
0
3
0
0
L
Fafnir
Doouug
Fafnir
0
1
0
0
W
Nemesis
Ferpo77
Nemesis
4
1
1
4.5
L
Arachne
Rubik2002
Arachne
1
1
1
1.5
L
Sun Wukong
Tincho720
Sun Wukong
1
2
0
0.5
W
1
1
2
2
L
Heimdallr
cromax11
Heimdallr
0
3
0
0
W
Izanami
zMaurii
Izanami
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,331
Damage
20,305
30,206
Taken
25,993
12,003
Mitigated
11,032
7,845
Healing
11,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
4,778
818
0
1,650
5,248
1,642
96
3,625
1,305
35,629
0
W
Sobek
 
Sobek
1,583
142
0
2,342
4,379
3,018
0
1,460
2,813
11,480
0
L
Morgan Le Fay
Applepeu
Morgan Le Fay
6,088
484
0
1,272
5,276
1,577
0
2,765
2,297
26,231
0
L
Fafnir
Doouug
Fafnir
1,012
321
0
1,515
5,454
3,350
0
2,170
3,144
8,347
0
W
Nemesis
Ferpo77
Nemesis
4,358
2,626
0
1,625
6,438
2,576
0
990
5,312
0
34,606
L
Arachne
Rubik2002
Arachne
2,943
1,744
0
1,611
7,146
2,697
0
1,417
5,687
0
28,019
L
Sun Wukong
Tincho720
Sun Wukong
4,090
1,184
0
2,206
6,692
2,840
0
4,461
2,231
0
28,312
W
5,019
1,243
132
3,332
5,542
2,486
0
286
5,247
29,547
0
L
Heimdallr
cromax11
Heimdallr
1,198
144
0
1,241
5,638
1,539
0
171
5,467
0
26,029
W
Izanami
zMaurii
Izanami
4,567
3,386
0
2,209
4,386
1,310
518
170
4,216
0
39,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,497
Gold Earned
28,957
246
Minions Killed
337
0
Camps Cleared
0
847,152
Distance Traveled
966,291
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
5,844
584
78
8
0
192,866
4
W
Sobek
5,133
513
13
1
0
186,710
4
L
Morgan Le Fay
4,426
443
49
5
0
159,310
1
L
Fafnir
4,773
477
18
2
0
134,096
2
W
Nemesis
6,174
617
90
9
0
218,981
4
L
Arachne
5,131
513
59
6
0
209,057
2
L
Sun Wukong
5,497
550
67
7
0
167,061
1
W
Hades
5,589
559
66
7
0
177,058
1
L
Heimdallr
4,670
467
53
5
0
177,628
3
W
Izanami
6,217
622
90
9
0
190,676
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role