Player Matchup

Hera
Hera
 
Hera
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
 
Xing Tian
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Dzkvv
Ymir
Level 146
God Stats
2W - 3L
1,817 SR
Queue Stats
188W - 167L
1,556 Elo+
Party 1
Tyr
Tyr
HaythamFoX
Tyr
Level 160
God Stats
3W - 3L
1,500 SR
Queue Stats
100W - 83L
1,509 Elo+
Solo
Danzaburou
Danzaburou
KenpachiBF
Danzaburou
Level 146
God Stats
0W - 6L
1,314 SR
Queue Stats
81W - 79L
1,562 Elo+
Party 1
Team Averages
Level 150
1,526 SR
1,526 Elo+

VS

Team Averages
Level 137
1,532 SR
1,500 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
 
Loki
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Helltruck
Sylvanus
Level 108
God Stats
18W - 7L
1,546 SR
Queue Stats
319W - 290L
1,477 Elo+
Solo
Aphrodite
Aphrodite
Xrazedd
Aphrodite
Level 144
God Stats
16W - 11L
1,613 SR
Queue Stats
558W - 572L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
1 / 8 / 2
7,790
433
9,214
9,191
2,857
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
 
Xing Tian
12
0 / 3 / 3
6,796
378
3,235
12,129
7,020
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ymir
Dzkvv
Ymir
16
3 / 6 / 3
9,562
531
7,299
14,534
6,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
4 / 1 / 1
10,022
557
14,185
16,034
15,937
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
KenpachiBF
Danzaburou
12
1 / 7 / 1
8,050
447
6,597
12,986
3,967
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
19
4 / 0 / 6
12,072
671
9,798
11,945
4,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
 
Fenrir
17
13 / 3 / 6
12,032
668
14,525
20,186
11,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Loki
 
Loki
18
1 / 5 / 7
11,238
624
5,411
12,238
10,865
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sylvanus
Helltruck
Sylvanus
15
3 / 1 / 9
9,594
533
8,611
13,386
8,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
Xrazedd
Aphrodite
17
4 / 0 / 13
11,470
637
12,245
14,441
7,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
66
9
Kills
25
25
Deaths
9
10
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
8
2
0.25
L
Xing Tian
 
Xing Tian
0
3
3
0.5
W
Danzaburou
 
Danzaburou
4
0
6
7
W
Fenrir
 
Fenrir
13
3
6
5.33
W
Loki
 
Loki
1
5
7
0.9
L
Ymir
Dzkvv
Ymir
3
6
3
0.75
L
4
1
1
4.5
W
Sylvanus
Helltruck
Sylvanus
3
1
9
7.5
L
Danzaburou
KenpachiBF
Danzaburou
1
7
1
0.21
W
Aphrodite
Xrazedd
Aphrodite
4
0
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,530
Damage
50,590
64,874
Taken
72,196
35,923
Mitigated
43,267
12,578
Healing
41,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
9,214
2,926
0
1,310
9,191
2,857
0
3,950
5,241
46,890
0
L
Xing Tian
 
Xing Tian
3,235
385
418
1,100
12,129
7,020
0
4,829
7,300
16,456
0
W
Danzaburou
 
Danzaburou
9,798
4,870
0
5,171
11,945
4,943
9,668
1,088
10,857
0
98,952
W
Fenrir
 
Fenrir
14,525
7,974
0
6,472
20,186
11,956
537
4,717
15,469
0
76,304
W
Loki
 
Loki
5,411
1,131
0
2,886
12,238
10,865
894
1,730
10,508
0
72,214
L
Ymir
Dzkvv
Ymir
7,299
1,398
0
369
14,534
6,142
0
5,605
8,929
74,055
0
L
14,185
2,072
0
6,329
16,034
15,937
0
3,543
12,491
0
68,884
W
Sylvanus
Helltruck
Sylvanus
8,611
2,080
3,780
4,015
13,386
8,414
680
6,130
7,256
25,429
5,496
L
Danzaburou
KenpachiBF
Danzaburou
6,597
3,293
0
3,052
12,986
3,967
0
2,480
10,506
0
52,791
W
Aphrodite
Xrazedd
Aphrodite
12,245
1,703
7,454
11,305
14,441
7,089
700
6,083
8,358
85,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,220
Gold Earned
56,406
482
Minions Killed
616
0
Camps Cleared
0
1,710,853
Distance Traveled
1,763,019
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,790
433
83
5
0
333,073
6
L
Xing Tian
6,796
378
33
2
0
381,308
2
W
Danzaburou
12,072
671
160
9
0
327,928
3
W
Fenrir
12,032
668
112
6
0
397,037
7
W
Loki
11,238
624
138
8
0
347,447
6
L
Ymir
9,562
531
139
8
0
335,033
1
L
Tyr
10,022
557
133
7
0
368,053
0
W
Sylvanus
9,594
533
43
2
0
338,828
3
L
Danzaburou
8,050
447
94
5
0
293,386
0
W
Aphrodite
11,470
637
163
9
0
351,779
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role